Example #1
0
        /// <summary>
        /// Add a new score for the user at the given timestamp (default Now).
        /// </summary>
        /// <param name="userId">User ID for whom to add the new score.</param>
        /// <param name="username">Username to display for the score.</param>
        /// <param name="score">The score value.</param>
        /// <param name="timestamp">
        ///   The timestamp the score was achieved, in Epoch seconds. If <= 0, current time is used.
        /// </param>
        public void AddScore(string userId, string username, int score, long timestamp = -1L)
        {
            if (timestamp <= 0)
            {
                timestamp = DateTime.UtcNow.Ticks / TimeSpan.TicksPerSecond;
            }
            var scoreOb   = new UserScore(userId, username, score, timestamp);
            var scoreDict = scoreOb.ToDictionary();

            addingUserScore = true;

            var newEntry = dbref.Child(AllScoreDataPath).Push();

            newEntry.SetValueAsync(scoreDict).ContinueWith(task => {
                if (task.Exception != null)
                {
                    Debug.LogWarning("Exception adding score: " + task.Exception);
                }
                if (!task.IsCompleted)
                {
                    return;
                }
                userScoreArgs = new UserScoreArgs {
                    Score = scoreOb
                };
                sendScoreAddedEvent = true;
                addingUserScore     = false;
            });
        }
        /// <summary>
        /// Add a new pre-built UserScore to the DB.
        /// </summary>
        /// <param name="score">Score to add.</param>
        /// <returns>Task running to add the score.</returns>
        public Task <UserScore> AddScore(UserScore score)
        {
            var scoreDict = score.ToDictionary();

            addingUserScore = true;

            return(Task.Run(() => {
                // Waits to ensure the FirebaseLeaderboard is initialized before adding the new score.
                while (!initialized)
                {
                }
                var newEntry = dbref.Child(AllScoreDataPath).Push();
                return newEntry.SetValueAsync(scoreDict).ContinueWith(task => {
                    if (task.Exception != null)
                    {
                        Debug.LogWarning("Exception adding score: " + task.Exception);
                    }
                    if (!task.IsCompleted)
                    {
                        return null;
                    }
                    userScoreArgs = new UserScoreArgs {
                        Score = score
                    };
                    sendScoreAddedEvent = true;
                    addingUserScore = false;
                    return score;
                }).Result;
            }));
        }
        /// <summary>
        /// Add a new pre-built UserScore to the DB.
        /// </summary>
        /// <param name="score">Score to add.</param>
        /// <returns>Task running to add the score.</returns>
        public Task <UserScore> AddScore(UserScore score)
        {
            var scoreDict = score.ToDictionary();

            addingUserScore = true;

            var newEntry = dbref.Child(AllScoreDataPath).Push();

            return(newEntry.SetValueAsync(scoreDict).ContinueWith <UserScore>(task => {
                if (task.Exception != null)
                {
                    Debug.LogWarning("Exception adding score: " + task.Exception);
                }
                if (!task.IsCompleted)
                {
                    return null;
                }
                userScoreArgs = new UserScoreArgs {
                    Score = score
                };
                sendScoreAddedEvent = true;
                addingUserScore = false;
                return score;
            }));
        }
Example #4
0
        // Uploads the time data to the database, and returns the current top time list.
        public static Task <UserScore> UploadReplay(
            long time,
            LevelMap map,
            ReplayData replay)
        {
            // Get a client-generated unique id based on timestamp and random number.
            string key = FirebaseDatabase.DefaultInstance.RootReference.Push().Key;

            Firebase.Auth.FirebaseAuth auth = Firebase.Auth.FirebaseAuth.DefaultInstance;
            string name = (auth.CurrentUser != null && !string.IsNullOrEmpty(auth.CurrentUser.DisplayName))
        ? auth.CurrentUser.DisplayName
        : StringConstants.UploadScoreDefaultName;
            string userId = (auth.CurrentUser != null && !string.IsNullOrEmpty(auth.CurrentUser.UserId))
        ? auth.CurrentUser.UserId
        : StringConstants.UploadScoreDefaultName;
            string replayPath = replay != null ? Storage_Replay_Root_Folder + GetPath(map) + key : null;

            var userScore = new Firebase.Leaderboard.UserScore(
                userId,
                name,
                time,
                DateTime.Now.Ticks / TimeSpan.TicksPerSecond,
                new Dictionary <string, object> {
                { Database_Property_ReplayPath, replayPath }
            });

            UploadConfig config = new UploadConfig()
            {
                key                = key,
                storagePath        = replayPath,
                dbRankPath         = GetDBRankPath(map) + key,
                dbSharedReplayPath = GetDBSharedReplayPath(map) + key,
                shareReplay        = replay != null //TODO(chkuang): && GameOption.shareReplay
            };

            if (replay == null)
            {
                // Nothing to upload, return user score to upload to leaderboard.
                return(Task.FromResult(userScore));
            }
            else
            {
                return(UploadReplayData(userScore, replay, config)
                       .ContinueWith(task => {
                    if (config.shareReplay)
                    {
                        var dbRef = FirebaseDatabase.DefaultInstance.RootReference;
                        return dbRef.Child(config.dbSharedReplayPath)
                        .SetValueAsync(userScore.ToDictionary());
                    }
                    else
                    {
                        return null;
                    };
                }).ContinueWith(task => userScore));
            }
        }