public Program() { Settings.Current.Resolution = new Size(1280, 720); var startupScreen = new StartupScreen(); var gameScreen = new GameScreen(); new Game(startupScreen, gameScreen); }
public CharacterButton(float xCenter, float yCenter, GameScreen screen) : base("CharBackground", GetDrawArea(xCenter, yCenter)) { this.screen = screen; letter = NoCharacter; var font = ContentLoader.Load<Font>("Tahoma30"); currentFontText = new FontText(font, "", Rectangle.FromCenter(Vector2D.Half, new Size(0.5f))); currentFontText.RenderLayer = 4; }