/// <summary> /// Returns bone position. /// </summary> /// <param name="bone">Certain bone</param> /// <returns>Position coordinates</returns> public static Vector3 GetBonePosition(FinchBone bone) { return(FinchCore.GetBonePosition(bone)); }
/// <summary> /// Returns bone position. /// </summary> /// <param name="bone">Certain bone</param> /// <returns>Position coordinates</returns> public static Vector3 GetBonePosition(FinchBone bone) { return(FinchCore.GetBonePosition(bone)); }