public Game1() { graphics = new GraphicsDeviceManager(this) { PreferredBackBufferWidth = 1300, PreferredBackBufferHeight = 650 }; Content.RootDirectory = "Content"; Instance = this; }
/// <summary> /// The main entry point for the application. /// </summary> static void Main(string[] args) { using (Game1 game = new Game1()) { game.Run(); } }