Example #1
0
        public ICollection<AbsPath> AddAllFromFileSystem(AbsPath indexRoot)
        {
            Stack<AbsPath> directories = new Stack<AbsPath>();
            Stack<DirNode> nodes = new Stack<DirNode>();

            directories.Push(indexRoot);
            nodes.Push(_rootDirectory);
            List<AbsPath> filesNotFound = new List<AbsPath>();

            while (directories.Count != 0)
            {
                string currentDir = directories.Pop();
                DirNode currentNode = nodes.Pop();

                foreach (AbsPath dir in Directory.GetDirectories(currentDir, "*"))
                {
                    directories.Push(dir);
                    DirNode node = currentNode.EnsureDirNode(dir.FileName());
                    nodes.Push(node);
                }

                foreach (AbsPath path in Directory.GetFiles(currentDir, "*"))
                {
                    try
                    {
                        FsFile<AbsPath> obj = FsFile<AbsPath>.LoadFrom(path);
                        currentNode.AddFile(obj.NewAsName());
                    }
                    catch (FileNotFoundException)
                    {
                        filesNotFound.Add(path);

                    }

                }
            }
            return filesNotFound;
        }
Example #2
0
        //        private class SyncObject : ISynchronizeInvoke
        //        {
        //            public bool TimerStopped;
        //        }
        public IndexingJob(AbsPath absDirPath, RelPath relDirPath, List<IndexedObjects> folderList, TimerCallback callback, long dueTime, QueingThread queue)
            : base(new FsFolder<RelPath>(relDirPath), callback, dueTime, Timeout.Infinite)
        {
            _absDirPath = absDirPath;
            _queue = queue;
            _indexedObjects = new IndexedObjects(relDirPath);
            _tokenSource = new CancellationTokenSource();

            _eventQueue = new BlockingCollection<FileEvent>();
            DeletedContentList = folderList;

            _toRemove = new Queue<RelPath>();

            _startDelayTimer = new Timer();
            _startDelayTimer.Elapsed += FireDeepScan;
            _startDelayTimer.AutoReset = false;
            _startDelayTimer.Interval = FinishDelay;

            _endingTimer = new Timer();
            _endingTimer.Elapsed += Finish2;
            _endingTimer.AutoReset = false;
            _endingTimer.Interval = FinishDelay;
        }
Example #3
0
 public bool Equals(AbsPath other)
 {
     return Equals(other._absolutePath, _absolutePath);
 }