/// <summary>
 /// Find ISelectable under cursor over element's datacontext, if it's ISelectable.IsSelected,
 /// assign canDragKey to true, otherwise false.
 /// </summary>
 /// <param name="canDragKey"></param>
 /// <returns></returns>
 public static IScriptCommand IfItemUnderMouseIsSelected(IScriptCommand trueCommand = null, IScriptCommand otherwiseCommand = null)
 {
     return
         //Calculate a number of positions.
         (HubScriptCommands.ObtainPointerPosition(
              //Assign the datacontext item of the UIelement that's undermouse to {ItemUnderMouse}
              HubScriptCommands.AssignItemUnderMouse("{ItemUnderMouse}", false,
                                                     //And If it's exists and selected,
                                                     ScriptCommands.IfAssigned("{ItemUnderMouse}",
                                                                               ScriptCommands.IfNotAssigned("{ItemUnderMouse.IsSelected}", trueCommand,
                                                                                                            ScriptCommands.IfTrue("{ItemUnderMouse.IsSelected}", trueCommand,
                                                                                                                                  otherwiseCommand)), otherwiseCommand))));
 }
Example #2
0
        protected override IScriptCommand executeInner(ParameterDic pm, Control sender,
                                                       RoutedEventArgs evnt, IUIInput input, IList <IUIInputProcessor> inpProcs)
        {
            if (!pm.HasValue <ParameterDic>("{DragDrop}"))
            {
                ScriptCommands.AssignGlobalParameterDic("{DragDrop}", false).Execute(pm);
            }
            if (!pm.HasValue <Point>(CurrentPositionAdjustedKey))
            {
                HubScriptCommands.ObtainPointerPosition().Execute(pm);
            }

            logger.Debug(State.ToString());
            switch (State)
            {
            case DragDropLiteState.StartLite:
            case DragDropLiteState.StartCanvas:
                string mode = State == DragDropLiteState.StartLite ? "Lite" : "Canvas";
                if (dragStart(pm, input, mode))
                {
                    foreach (var item in
                             pm.GetValue <IEnumerable <IDraggable> >(DragDropDraggingItemsKey)
                             .Where(i => (State == DragDropLiteState.StartLite) || i is IPositionAware))
                    {
                        item.IsDragging = true;
                    }
                    return(NextCommand);
                }
                else
                {
                    return(FailCommand);
                }

            case DragDropLiteState.EndLite:
            case DragDropLiteState.EndCanvas:
            case DragDropLiteState.CancelCanvas:
                //foreach (var item in pm.GetValue<IEnumerable<IDraggable>>(DragDropDraggingItemsKey))
                //    item.IsDragging = true;

                if (pm.HasValue <Point>(DragDropStartPositionKey))
                {
                    Point  currentPosition = pm.GetValue <Point>(CurrentPositionAdjustedKey);
                    Point  startPosition   = pm.GetValue <Point>(DragDropStartPositionKey);
                    Vector movePt          = currentPosition - startPosition;

                    var items = pm.GetValue <IEnumerable <IDraggable> >(DragDropDraggingItemsKey);
                    foreach (var item in items)
                    {
                        item.IsDragging = false;
                    }

                    if (State == DragDropLiteState.EndCanvas)
                    {
                        foreach (var posAwareItem in items.Cast <IPositionAware>())
                        {
                            posAwareItem.OffsetPosition(movePt);
                        }
                    }
                }

                dragEnd(pm);
                return(NextCommand);

            default: return(ResultCommand.Error(new NotSupportedException(State.ToString())));
            }
        }