Example #1
0
 protected void _PrintFbxSkeleton(FbxSkeleton obj, TextWriter writer)
 {
     writer.WriteLine("    SkeletonType = {0}", obj.SkeletonType);
     writer.WriteLine("    IsSkeletonRoot = {0}", obj.IsSkeletonRoot);
     writer.WriteLine("    IsLimbNodeColorSet = {0}", obj.IsLimbNodeColorSet);
     writer.WriteLine("    LimbNodeColor = {0}", obj.LimbNodeColor);
 }
 protected void PrintFbxSkeleton(FbxSkeleton obj, TextWriter writer)
 {
     _PrintFbxSkeleton(obj, writer);
 }
Example #3
0
 protected void AcceptSkeleton(FbxSkeleton obj, ISet <object> visitedObjects)
 {
     AcceptNodeAttribute(obj, visitedObjects);
     Visit(obj);
     throw new NotImplementedException();
 }
Example #4
0
 public virtual void Visit(FbxSkeleton obj)
 {
 }
Example #5
0
 protected void _AcceptFbxSkeleton(FbxSkeleton obj, ISet <object> visitedObjects)
 {
 }
Example #6
0
        protected void AcceptFbxSkeleton(FbxSkeleton obj, ISet <object> visitedObjects = null)
        {
            Visit(obj);

            _AcceptFbxSkeleton(obj, visitedObjects);
        }