PolygonShape polyShape = new PolygonShape(new Vector2[] { new Vector2(-1, -1), new Vector2(1, -1), new Vector2(1, 1), new Vector2(-1, 1) }, 1);
ListIn this example, we first get a list of points from somewhere. We then use the PolygonTools class in the Farseer Physics Engine package library to create a convex hull from the points. We then create a polygon shape from the convex hull, specifying a density of 1. Overall, the FarseerPhysics.Collision.Shapes PolygonShape class is a useful tool for creating custom polygon shapes that can be used in physics simulations.points = GetPointsFromSomewhere(); PolygonShape polyShape = new PolygonShape(PolygonTools.CreateConvexHull(points, 1), 1);