//Load local values manually.
        public void LoadPrefs()
        {
            Param param = Param.GetPlayerPrefs(SaveKey);

            SetOn(param);
        }
 //Save local values manually.
 public void SavePrefs()
 {
     setting.Set(LANGUAGE_KEY, Language);
     Param.SetPlayerPrefs(SaveKey, setting);
     PlayerPrefs.Save();
 }
 //Save local values manually.
 public void SavePrefs()
 {
     setting.Set(LOCALE_KEY, Locale);
     Param.SetPlayerPrefs(SaveKey, setting);
     PlayerPrefs.Save();
 }
 //Load local values manually.
 public void LoadPrefs()
 {
     setting  = Param.GetPlayerPrefs(SaveKey, setting);
     Language = ConvertToSystemLanguage(setting.GetString(LANGUAGE_KEY, Language.ToString()));
 }
 //Load local values manually.
 public void LoadPrefs()
 {
     setting = Param.GetPlayerPrefs(SaveKey, setting);
     Locale  = setting.GetString(LOCALE_KEY, Locale);
 }