//Load local values manually. public void LoadPrefs() { Param param = Param.GetPlayerPrefs(SaveKey); SetOn(param); }
//Save local values manually. public void SavePrefs() { setting.Set(LANGUAGE_KEY, Language); Param.SetPlayerPrefs(SaveKey, setting); PlayerPrefs.Save(); }
//Save local values manually. public void SavePrefs() { setting.Set(LOCALE_KEY, Locale); Param.SetPlayerPrefs(SaveKey, setting); PlayerPrefs.Save(); }
//Load local values manually. public void LoadPrefs() { setting = Param.GetPlayerPrefs(SaveKey, setting); Language = ConvertToSystemLanguage(setting.GetString(LANGUAGE_KEY, Language.ToString())); }
//Load local values manually. public void LoadPrefs() { setting = Param.GetPlayerPrefs(SaveKey, setting); Locale = setting.GetString(LOCALE_KEY, Locale); }