protected override void LoadContent() { font = Content.Load<SpriteFont>("Content/SpriteFont1"); sprite = new SpriteBatch(GraphicsDevice); statupscreen = new StartupScreen(sprite, Gm.GraphicsDevice); stageselect = new StageSelect(sprite, Gm.GraphicsDevice); talkevent = new Event(sprite, Gm.GraphicsDevice, font); gameover = new GameOver(sprite, Gm.GraphicsDevice); song = new Song[8]; for (int i = 0; i < 8; i++) { song[i] = Content.Load<Song>("Content/bgm"+i); } hitbox = new HitBox(); enemydata = new GetEnemyDate(); bgm = new BGM(song); bgm.setBGM(1); // 秒 (Second) を取得する iSecond = dtNow.Second; Stream s = File.OpenRead("images/reng1.png"); reng = Texture2D.FromStream(Gm.GraphicsDevice, s); }
protected override void LoadContent() { font = Content.Load<SpriteFont>("Content/SpriteFont1"); sprite = new SpriteBatch(GraphicsDevice); statupscreen = new StartupScreen(sprite, Gm.GraphicsDevice); stageselect = new StageSelect(sprite, Gm.GraphicsDevice); talkevent = new Event(sprite, Gm.GraphicsDevice, font); map = new CreateMap(sprite, Gm.GraphicsDevice); hitbox = new HitBox(); enemydata = new GetEnemyDate(); // 秒 (Second) を取得する iSecond = dtNow.Second; }