OnUpdateSource() public method

public OnUpdateSource ( object data ) : void
data object
return void
 static public int OnUpdateSource(IntPtr l)
 {
     try {
         FairyGUI.UIPainter self = (FairyGUI.UIPainter)checkSelf(l);
         System.Object[]    a1;
         checkArray(l, 2, out a1);
         self.OnUpdateSource(a1);
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Example #2
0
 static int OnUpdateSource(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         FairyGUI.UIPainter obj  = (FairyGUI.UIPainter)ToLua.CheckObject(L, 1, typeof(FairyGUI.UIPainter));
         object[]           arg0 = ToLua.CheckObjectArray(L, 2);
         obj.OnUpdateSource(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }