SortWorldSpacePanelsByZOrder() public method

Adjust display order of all UIPanels rendering in worldspace by their z order.
public SortWorldSpacePanelsByZOrder ( int panelSortingOrder ) : void
panelSortingOrder int Only UIPanel.sortingOrder equals to this value will be involve in this sorting
return void
Example #1
0
 static public int SortWorldSpacePanelsByZOrder(IntPtr l)
 {
     try {
         FairyGUI.Stage self = (FairyGUI.Stage)checkSelf(l);
         System.Int32   a1;
         checkType(l, 2, out a1);
         self.SortWorldSpacePanelsByZOrder(a1);
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
 static int SortWorldSpacePanelsByZOrder(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         FairyGUI.Stage obj  = (FairyGUI.Stage)ToLua.CheckObject <FairyGUI.Stage>(L, 1);
         int            arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
         obj.SortWorldSpacePanelsByZOrder(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }