DrawRect() public method

public DrawRect ( Rect vertRect, int lineSize, Color lineColor, Color fillColor, Color allColors ) : void
vertRect UnityEngine.Rect
lineSize int
lineColor UnityEngine.Color
fillColor UnityEngine.Color
allColors UnityEngine.Color
return void
 static public int DrawRect(IntPtr l)
 {
     try {
         FairyGUI.NGraphics self = (FairyGUI.NGraphics)checkSelf(l);
         UnityEngine.Rect   a1;
         checkValueType(l, 2, out a1);
         System.Int32 a2;
         checkType(l, 3, out a2);
         UnityEngine.Color a3;
         checkType(l, 4, out a3);
         UnityEngine.Color a4;
         checkType(l, 5, out a4);
         self.DrawRect(a1, a2, a3, a4);
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }