/// <summary> /// /// </summary> /// <param name="gameObject"></param> /// <param name="cloneMaterial"></param> /// <param name="width"></param> /// <param name="height"></param> public void SetWrapTarget(GameObject gameObject, bool cloneMaterial, int width, int height) { _content.SetWrapTarget(gameObject, cloneMaterial); _content.SetSize(width, height); sourceWidth = width; sourceHeight = height; UpdateLayout(); }