Example #1
0
 static int DrawRoundRect(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 5);
         FairyGUI.GGraph   obj  = (FairyGUI.GGraph)ToLua.CheckObject <FairyGUI.GGraph>(L, 1);
         float             arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
         float             arg1 = (float)LuaDLL.luaL_checknumber(L, 3);
         UnityEngine.Color arg2 = ToLua.ToColor(L, 4);
         float[]           arg3 = ToLua.CheckNumberArray <float>(L, 5);
         obj.DrawRoundRect(arg0, arg1, arg2, arg3);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }