static int Set(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 2) { FairyGUI.EventListener obj = (FairyGUI.EventListener)ToLua.CheckObject <FairyGUI.EventListener>(L, 1); FairyGUI.EventCallback1 arg0 = (FairyGUI.EventCallback1)ToLua.CheckDelegate <FairyGUI.EventCallback1>(L, 2); obj.Set(arg0); return(0); } else if (count == 3 && TypeChecker.CheckTypes <LuaInterface.LuaTable>(L, 3)) { FairyGUI.EventListener obj = (FairyGUI.EventListener)ToLua.CheckObject <FairyGUI.EventListener>(L, 1); LuaFunction arg0 = ToLua.CheckLuaFunction(L, 2); LuaTable arg1 = ToLua.ToLuaTable(L, 3); obj.Set(arg0, arg1); return(0); } else if (count == 3 && TypeChecker.CheckTypes <FairyGUI.GComponent>(L, 3)) { FairyGUI.EventListener obj = (FairyGUI.EventListener)ToLua.CheckObject <FairyGUI.EventListener>(L, 1); LuaFunction arg0 = ToLua.CheckLuaFunction(L, 2); FairyGUI.GComponent arg1 = (FairyGUI.GComponent)ToLua.ToObject(L, 3); obj.Set(arg0, arg1); return(0); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: FairyGUI.EventListener.Set")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }