internal virtual void SetInterface(bool server, SteamInterface iface)
        {
            if (!server)
            {
                throw new System.NotSupportedException();
            }

            Interface = iface;
        }
        internal override void DestroyInterface(bool server)
        {
            if (!server)
            {
                InterfaceClient = null;
            }

            if (server)
            {
                InterfaceServer = null;
            }
        }
        internal virtual void SetInterface(bool server, SteamInterface iface)
        {
            if (server)
            {
                InterfaceServer = iface;
            }

            if (!server)
            {
                InterfaceClient = iface;
            }
        }
 internal override void DestroyInterface(bool server)
 {
     Interface = null;
 }