Write() public method

Write data to an open FTDI device.
public Write ( byte dataBuffer, Int32 numBytesToWrite, UInt32 &numBytesWritten ) : FT_STATUS
dataBuffer byte An array of bytes which contains the data to be written to the device.
numBytesToWrite System.Int32 The number of bytes to be written to the device.
numBytesWritten System.UInt32 The number of bytes actually written to the device.
return FT_STATUS
		private void AttemptConnect()
		{
			connected = false;

			UInt32 DeviceCount = 0;
			FTDI.FT_STATUS ftStatus = FTDI.FT_STATUS.FT_OK;

			// Create new instance of the FTDI device class
			ftdi = new FTDI();

			// Determine the number of FTDI devices connected to the machine
			ftStatus = ftdi.GetNumberOfDevices( ref DeviceCount );

			// Check status
			if(ftStatus != FTDI.FT_STATUS.FT_OK || DeviceCount == 0)
			{
				commStat = CommStatus.NoDevice;
				return;
			}

			commStat = CommStatus.NoElev8;

			// Allocate storage for device info list
			FTDI.FT_DEVICE_INFO_NODE[] DeviceList = new FTDI.FT_DEVICE_INFO_NODE[DeviceCount];

			try
			{
				// Populate our device list
				ftStatus = ftdi.GetDeviceList( DeviceList );

				bool FoundElev8 = false;
				for(int i = 0; i < DeviceCount && FoundElev8 == false; i++)
				{
					if(DeviceList[i].Type != FTDI.FT_DEVICE.FT_DEVICE_X_SERIES) continue;

					ftStatus = ftdi.OpenBySerialNumber( DeviceList[i].SerialNumber );
					if(ftStatus == FTDI.FT_STATUS.FT_OK)
					{
						string portName;
						ftdi.GetCOMPort( out portName );
						if(portName == null || portName == "")
						{
							ftdi.Close();
							continue;
						}

						ftdi.SetBaudRate( 115200 );
						ftdi.SetDataCharacteristics( 8, 1, 0 );
						ftdi.SetFlowControl( FTDI.FT_FLOW_CONTROL.FT_FLOW_NONE, 0, 0 );


						txBuffer[0] = (byte)0;		// Set it to MODE_None to stop it writing (reset in case it was disconnected)
						txBuffer[1] = (byte)0xff;	// Send 0xff to the Prop to see if it replies
						uint written = 0;

						for(int j = 0; j < 10 && FoundElev8 == false; j++)	// Keep pinging until it replies, or we give up
						{
							ftdi.Write( txBuffer, 2, ref written );
							System.Threading.Thread.Sleep( 50 );

							uint bytesAvail = 0;
							ftdi.GetRxBytesAvailable( ref bytesAvail );				// How much data is available from the serial port?
							if(bytesAvail > 0)
							{
								uint bytesRead = 0;
								ftdi.Read( rxBuffer, 1, ref bytesRead );			// If it comes back with 0xE8 it's the one we want
								if(bytesRead == 1 && rxBuffer[0] == 0xE8)
								{
									FoundElev8 = true;
									commStat = CommStatus.Connected;
									break;
								}
							}
						}

						if(FoundElev8) {
							connected = true;
							txBuffer[0] = 2;	// MODE_Sensors
							written = 0;
							ftdi.Write( txBuffer, 1, ref written );

							if(ConnectionStarted != null) {
								ConnectionStarted();
							}
							break;
						}
						else {
							ftdi.Close();
						}
					}
				}
			}

			catch(Exception)
			{
				return;
			}
		}
		private void AttemptConnect()
		{
			connected = false;

			UInt32 DeviceCount = 0;
			FTDI.FT_STATUS ftStatus = FTDI.FT_STATUS.FT_OK;

			// Create new instance of the FTDI device class
			ftdi = new FTDI();

			// Determine the number of FTDI devices connected to the machine
			ftStatus = ftdi.GetNumberOfDevices( ref DeviceCount );

			// Check status
			if(ftStatus != FTDI.FT_STATUS.FT_OK || DeviceCount == 0)
			{
				commStat = CommStatus.NoDevice;
				return;
			}

			commStat = CommStatus.NoElev8;

			// Allocate storage for device info list
			FTDI.FT_DEVICE_INFO_NODE[] DeviceList = new FTDI.FT_DEVICE_INFO_NODE[DeviceCount];

			try
			{
				// Populate our device list
				ftStatus = ftdi.GetDeviceList( DeviceList );

				bool FoundElev8 = false;
				for(int i = 0; i < DeviceCount && FoundElev8 == false; i++)
				{
					if(DeviceList[i].Type != FTDI.FT_DEVICE.FT_DEVICE_X_SERIES) continue;

					for(int baud = 0; baud < 2; baud++)
					{
						ftStatus = ftdi.OpenBySerialNumber( DeviceList[i].SerialNumber );
						if(ftStatus == FTDI.FT_STATUS.FT_OK)
						{
							string portName;
							ftdi.GetCOMPort( out portName );
							if(portName == null || portName == "")
							{
								ftdi.Close();
								continue;
							}

							if(baud == 0) {
								ftdi.SetBaudRate( 115200 );	// try this first
							}
							else {
								ftdi.SetBaudRate( 57600 );	// then try this (xbee)
							}

							ftdi.SetDataCharacteristics( 8, 1, 0 );
							ftdi.SetFlowControl( FTDI.FT_FLOW_CONTROL.FT_FLOW_NONE, 0, 0 );


							txBuffer[0] = (byte)'E';
							txBuffer[1] = (byte)'l';
							txBuffer[2] = (byte)'v';
							txBuffer[3] = (byte)'8';
							uint written = 0;

							for(int j = 0; j < 10 && FoundElev8 == false && !quit; j++)	// Keep pinging until it replies, or we give up
							{
								ftdi.Write( txBuffer, 4, ref written );
								System.Threading.Thread.Sleep( 50 );

								uint bytesAvail = 0;
								ftdi.GetRxBytesAvailable( ref bytesAvail );				// How much data is available from the serial port?
								if(bytesAvail > 0)
								{
									int TestVal = 0;

									while(bytesAvail > 0 && !quit)
									{
										uint bytesRead = 0;
										ftdi.Read( rxBuffer, 1, ref bytesRead );
										if(bytesRead == 1)
										{
											TestVal = (TestVal << 8) | rxBuffer[0];
											if(TestVal == (int)(('E' << 0) | ('l' << 8) | ('v' << 16) | ('8' << 24)) )
											{
												FoundElev8 = true;
												commStat = CommStatus.Connected;
												break;
											}
										}

										if(bytesRead == 0) break;
									}
								}
							}

							if(FoundElev8)
							{
								connected = true;
								if(ConnectionStarted != null) {
									ConnectionStarted();
								}
								break;
							}
							else
							{
								ftdi.Close();
							}
						}
					}
				}
			}

			catch(Exception)
			{
				return;
			}
		}
Example #3
0
        private void send()
        {
            uint written = 0;

            toSend[0] = 0xFF;
            toSend[3] = (byte)checksum();
            centralBoardCom.Write(toSend, 4, ref written);
        }
Example #4
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="iSoundChipType"></param>
        /// <param name="clock"></param>
        /// <returns></returns>
        public static VsifClient TryToConnectVSIF(VsifSoundModuleType soundModule, PortId comPort, bool shareOnly)
        {
            lock (lockObject)
            {
                foreach (var c in vsifClients)
                {
                    if (c.SoundModuleType == soundModule)
                    {
                        if (c.DataWriter.PortName.Equals("COM" + (int)(comPort + 1)))
                        {
                            c.ReferencedCount++;
                            return(c);
                        }
                        if (c.DataWriter.PortName.Equals("FTDI_COM" + (int)comPort))
                        {
                            c.ReferencedCount++;
                            return(c);
                        }
                    }
                }
                if (shareOnly)
                {
                    return(null);
                }

                try
                {
                    switch (soundModule)
                    {
                    case VsifSoundModuleType.Generic_UART:
                    {
                        SerialPort sp = null;
                        sp = new SerialPort("COM" + ((int)comPort + 1));
                        sp.WriteTimeout = 100;
                        sp.ReadTimeout  = 100;
                        sp.BaudRate     = 115200;
                        sp.BaudRate     = 1200 * (int)Settings.Default.BitBangWaitAY8910;
                        sp.StopBits     = StopBits.One;
                        sp.DataBits     = 8;
                        sp.Handshake    = Handshake.None;
                        sp.Open();
                        var client = new VsifClient(soundModule, new PortWriterGenericUart(sp));
                        client.Disposed += Client_Disposed;
                        vsifClients.Add(client);
                        return(client);
                    }

                    case VsifSoundModuleType.SMS:
                    {
                        SerialPort sp = null;
                        sp = new SerialPort("COM" + ((int)comPort + 1));
                        sp.WriteTimeout = 100;
                        sp.ReadTimeout  = 100;
                        sp.BaudRate     = 115200;
                        sp.StopBits     = StopBits.Two;
                        //sp.BaudRate = 57600;
                        //sp.StopBits = StopBits.One;
                        sp.Parity    = Parity.None;
                        sp.DataBits  = 8;
                        sp.Handshake = Handshake.None;
                        sp.Open();
                        var client = new VsifClient(soundModule, new PortWriterGenesis(sp));
                        client.Disposed += Client_Disposed;
                        vsifClients.Add(client);
                        return(client);
                    }

                    case VsifSoundModuleType.Genesis:
                    {
                        SerialPort sp = null;
                        sp = new SerialPort("COM" + ((int)comPort + 1));
                        sp.WriteTimeout = 500;
                        sp.ReadTimeout  = 500;
                        //sp.BaudRate = 230400;
                        sp.BaudRate = 163840;
                        sp.StopBits = StopBits.One;
                        sp.Parity   = Parity.None;
                        sp.DataBits = 8;
                        sp.Open();
                        var client = new VsifClient(soundModule, new PortWriterGenesis(sp));
                        client.Disposed += Client_Disposed;
                        vsifClients.Add(client);
                        return(client);
                    }

                    case VsifSoundModuleType.Genesis_Low:
                    {
                        SerialPort sp = null;
                        sp = new SerialPort("COM" + ((int)comPort + 1));
                        sp.WriteTimeout = 500;
                        sp.ReadTimeout  = 500;
                        sp.BaudRate     = 115200;
                        sp.StopBits     = StopBits.One;
                        sp.Parity       = Parity.None;
                        sp.DataBits     = 8;
                        sp.Open();
                        var client = new VsifClient(soundModule, new PortWriterGenesis(sp));
                        client.Disposed += Client_Disposed;
                        vsifClients.Add(client);
                        return(client);
                    }

                    case VsifSoundModuleType.Genesis_FTDI:
                    {
                        var ftdi = new FTD2XX_NET.FTDI();
                        var stat = ftdi.OpenByIndex((uint)comPort);
                        if (stat == FTDI.FT_STATUS.FT_OK)
                        {
                            ftdi.SetBitMode(0x00, FTDI.FT_BIT_MODES.FT_BIT_MODE_RESET);
                            ftdi.SetBitMode(0xff, FTDI.FT_BIT_MODES.FT_BIT_MODE_ASYNC_BITBANG);
                            ftdi.SetBaudRate(FTDI_BAUDRATE_GEN * FTDI_BAUDRATE_GEN_MUL);
                            ftdi.SetTimeouts(500, 500);
                            ftdi.SetLatency(0);
                            byte ps = 0;
                            ftdi.GetPinStates(ref ps);
                            if ((ps & 0x40) == 0)
                            {
                                uint dummy = 0;
                                ftdi.Write(new byte[] { 0x40 }, 1, ref dummy);
                            }

                            var client = new VsifClient(soundModule, new PortWriterGenesis(ftdi, comPort));

                            //ftdi.Write(new byte[] { (byte)(((0x07 << 1) & 0xe) | 0) }, 1, ref dummy);
                            //ftdi.Write(new byte[] { (byte)(((0x38 >> 2) & 0xe) | 1) }, 1, ref dummy);
                            //ftdi.Write(new byte[] { (byte)(((0xC0 >> 5) & 0xe) | 0) }, 1, ref dummy);
                            //ftdi.Write(new byte[] { 1 }, 1, ref dummy);

                            client.Disposed += Client_Disposed;
                            vsifClients.Add(client);
                            return(client);
                        }
                    }
                    break;

                    case VsifSoundModuleType.MSX_FTDI:
                    {
                        var ftdi = new FTD2XX_NET.FTDI();
                        var stat = ftdi.OpenByIndex((uint)comPort);
                        if (stat == FTDI.FT_STATUS.FT_OK)
                        {
                            ftdi.SetBitMode(0x00, FTDI.FT_BIT_MODES.FT_BIT_MODE_RESET);
                            ftdi.SetBitMode(0xff, FTDI.FT_BIT_MODES.FT_BIT_MODE_ASYNC_BITBANG);
                            ftdi.SetBaudRate(FTDI_BAUDRATE_MSX * FTDI_BAUDRATE_MSX_MUL);
                            ftdi.SetTimeouts(500, 500);
                            ftdi.SetLatency(0);
                            //{
                            //    uint dummy = 0x00;
                            //    ftdi.Write(new byte[] { (byte)dummy }, 1, ref dummy);
                            //}

                            var client = new VsifClient(soundModule, new PortWriterMsx(ftdi, comPort));

                            client.Disposed += Client_Disposed;
                            vsifClients.Add(client);
                            return(client);
                        }
                    }
                    break;

                    case VsifSoundModuleType.NES_FTDI_INDIRECT:
                    case VsifSoundModuleType.NES_FTDI_DIRECT:
                    {
                        var ftdi = new FTD2XX_NET.FTDI();
                        var stat = ftdi.OpenByIndex((uint)comPort);
                        if (stat == FTDI.FT_STATUS.FT_OK)
                        {
                            ftdi.SetBitMode(0x00, FTDI.FT_BIT_MODES.FT_BIT_MODE_RESET);
                            ftdi.SetBitMode(0xff, FTDI.FT_BIT_MODES.FT_BIT_MODE_ASYNC_BITBANG);
                            ftdi.SetBaudRate(FTDI_BAUDRATE_NES * FTDI_BAUDRATE_NES_MUL);
                            ftdi.SetTimeouts(500, 500);
                            ftdi.SetLatency(0);
                            byte ps = 0;
                            ftdi.GetPinStates(ref ps);
                            if ((ps & 0x10) == 0x10)
                            {
                                uint dummy = 0;
                                ftdi.Write(new byte[] { 0x00 }, 1, ref dummy);
                            }

                            VsifClient client = null;
                            switch (soundModule)
                            {
                            case VsifSoundModuleType.NES_FTDI_DIRECT:
                                client = new VsifClient(soundModule, new PortWriterNesDirect(ftdi, comPort));
                                break;

                            case VsifSoundModuleType.NES_FTDI_INDIRECT:
                                client = new VsifClient(soundModule, new PortWriterNesIndirect(ftdi, comPort));
                                break;
                            }

                            client.Disposed += Client_Disposed;
                            vsifClients.Add(client);
                            return(client);
                        }
                    }
                    break;
                    }

                    //sp.Write(new byte[] { (byte)'M', (byte)'a', (byte)'M', (byte)'i' }, 0, 4);
                    //sp.BaseStream.WriteByte((byte)soundModule);
                    //Thread.Sleep(100);
                    //var ret = sp.BaseStream.ReadByte();
                    //if (ret == 0x0F)   //OK
                }
                catch (Exception ex)
                {
                    if (ex.GetType() == typeof(Exception))
                    {
                        throw;
                    }
                    else if (ex.GetType() == typeof(SystemException))
                    {
                        throw;
                    }
                }
                return(null);
            }
        }
Example #5
0
        static void Main(string[] args)
        {
            string deviceSerialNumber = "33VRWQARA";
            FTDI.FT_STATUS status = new FTDI.FT_STATUS();
            FTDI device = new FTDI();
            UInt32 numberOfDevices = 0;
            int sleepTime = 100;

            status = device.GetNumberOfDevices(ref numberOfDevices);
            FTDI.FT_DEVICE_INFO_NODE[] devicelist = new FTDI.FT_DEVICE_INFO_NODE[numberOfDevices];
            status = device.GetDeviceList(devicelist);
            Thread.Sleep(sleepTime);
            if (status == FTDI.FT_STATUS.FT_OK)
                Console.WriteLine("We have {0} devices", numberOfDevices);
            else
                Console.WriteLine("Failed to get number of devices");

            status = device.OpenBySerialNumber(deviceSerialNumber);
            Thread.Sleep(sleepTime);
            if (status == FTDI.FT_STATUS.FT_OK)
                Console.WriteLine("Device {0} is opened", deviceSerialNumber);
            else
                Console.WriteLine("Failed to open {0} device", deviceSerialNumber);

            status = device.SetBitMode(0xff, FTDI.FT_BIT_MODES.FT_BIT_MODE_RESET);
            Thread.Sleep(sleepTime);
            if (status == FTDI.FT_STATUS.FT_OK)
                Console.WriteLine("BitMode is resetted");
            else
                Console.WriteLine("Failed to reset BitMode");

            status = device.SetBitMode(0xff, FTDI.FT_BIT_MODES.FT_BIT_MODE_SYNC_FIFO);
            Thread.Sleep(sleepTime);
            if (status == FTDI.FT_STATUS.FT_OK)
                Console.WriteLine("BitMode is {0}", FTDI.FT_BIT_MODES.FT_BIT_MODE_SYNC_FIFO);
            else
                Console.WriteLine("Failed to set BitMode");

            byte latency = 2;
            device.SetLatency(latency);
            Thread.Sleep(sleepTime);
            if (status == FTDI.FT_STATUS.FT_OK)
                Console.WriteLine("Latency timer value is {0}", latency);
            else
                Console.WriteLine("Failed to set latency");

            uint inTransferSize = 0x10000;
            device.InTransferSize(inTransferSize);
            Thread.Sleep(sleepTime);
            if (status == FTDI.FT_STATUS.FT_OK)
                Console.WriteLine("inTransferSize value is {0}", inTransferSize);
            else
                Console.WriteLine("Failed to set inTransferSize");

            device.SetFlowControl(FTDI.FT_FLOW_CONTROL.FT_FLOW_RTS_CTS, 0x00, 0x00);
            Thread.Sleep(sleepTime);
            if (status == FTDI.FT_STATUS.FT_OK)
                Console.WriteLine("FlowControl is {0}", FTDI.FT_FLOW_CONTROL.FT_FLOW_RTS_CTS);
            else
                Console.WriteLine("Failed to set FlowControl");

            device.Purge(FTDI.FT_PURGE.FT_PURGE_RX);

            using (FileStream fs = new FileStream(fileName, FileMode.Open, FileAccess.Read, FileShare.None))
            {
                using (BinaryReader br = new BinaryReader(fs))
                {
                    int chunkLendth = 0x10000;
                    byte[] chunk;
                    uint numBytesWritten = 0;
                    //uint TxQueue = 0;

                    while (((chunk = br.ReadBytes(chunkLendth)).Length > 0) && (Console.KeyAvailable == false))
                    {
                        //status = device.GetTxBytesWaiting(ref TxQueue);
                        //if (status != FTDI.FT_STATUS.FT_OK)
                        //    Console.WriteLine("status!=ok");
                        //while (TxQueue != 0)
                        //    status = device.GetTxBytesWaiting(ref TxQueue);

                        status = device.Write(chunk, chunk.Length, ref numBytesWritten);
                        if (numBytesWritten != chunk.Length)
                            Console.WriteLine("Error writting to the device,\r\nchunk.Length={0}\r\nnumBytesWritten={1}",
                                chunk.Length, numBytesWritten);
                    }
                }
            }
            Console.WriteLine("Key is pressed, end of file writting");
        }
Example #6
0
        static void open(FTDI myFtdiDevice)
        {
            UInt32 ftdiDeviceCount = 0;
            FTDI.FT_STATUS ftStatus = FTDI.FT_STATUS.FT_OK;

            // Determine the number of FTDI devices connected to the machine
            ftStatus = myFtdiDevice.GetNumberOfDevices(ref ftdiDeviceCount);
            // Check status
            if (ftStatus != FTDI.FT_STATUS.FT_OK)
            {
                return;
            }


            // If no devices available, return
            if (ftdiDeviceCount == 0) return;

            Console.WriteLine("Number of FTDI devices: " + ftdiDeviceCount.ToString());


            // Allocate storage for device info list
            FTDI.FT_DEVICE_INFO_NODE[] ftdiDeviceList = new FTDI.FT_DEVICE_INFO_NODE[ftdiDeviceCount];

            // Populate our device list
            ftStatus = myFtdiDevice.GetDeviceList(ftdiDeviceList);

            int oIdx=-1;
            if (ftStatus == FTDI.FT_STATUS.FT_OK)
            {
                for (Int32 i = 0; i < ftdiDeviceCount; i++)
                {
                    if (ftdiDeviceList[i].Type == FTDI.FT_DEVICE.FT_DEVICE_232R)
                    {
                        oIdx = i;
                    }
                }

                if (oIdx < 0)
                {
                    Console.WriteLine("no matching device");
                    return;
                }
            }

            Console.WriteLine("Device Index: " + oIdx.ToString());
            Console.WriteLine("Flags: " + String.Format("{0:x}", ftdiDeviceList[oIdx].Flags));
            Console.WriteLine("Type: " + ftdiDeviceList[oIdx].Type.ToString());
            Console.WriteLine("ID: " + String.Format("{0:x}", ftdiDeviceList[oIdx].ID));
            Console.WriteLine("Location ID: " + String.Format("{0:x}", ftdiDeviceList[oIdx].LocId));
            Console.WriteLine("Serial Number: " + ftdiDeviceList[oIdx].SerialNumber.ToString());
            Console.WriteLine("Description: " + ftdiDeviceList[oIdx].Description.ToString());

            myFtdiDevice.SetDTR(false);
            myFtdiDevice.SetRTS(false);

            // Open first device in our list by serial number
            ftStatus = myFtdiDevice.OpenBySerialNumber(ftdiDeviceList[oIdx].SerialNumber);
            if (ftStatus != FTDI.FT_STATUS.FT_OK)
            {
                // Wait for a key press
                Console.WriteLine("Failed to open device (error " + ftStatus.ToString() + ")");
                //Console.ReadKey();
                return;
            }

            myFtdiDevice.SetDTR(false);
            myFtdiDevice.SetRTS(false);

            // Set up device data parameters
            uint baud = 230400;
            if (ConfigurationManager.AppSettings["BaudRate"] != null)
            {
                baud = UInt32.Parse(ConfigurationManager.AppSettings["BaudRate"]);
            }
            ftStatus = myFtdiDevice.SetBaudRate(baud);
            if (ftStatus != FTDI.FT_STATUS.FT_OK)
            {
                // Wait for a key press
                Console.WriteLine("Failed to set Baud rate (error " + ftStatus.ToString() + ")");
                //Console.ReadKey();
                return;
            }

            // Set data characteristics - Data bits, Stop bits, Parity
            ftStatus = myFtdiDevice.SetDataCharacteristics(FTDI.FT_DATA_BITS.FT_BITS_8, FTDI.FT_STOP_BITS.FT_STOP_BITS_1, FTDI.FT_PARITY.FT_PARITY_NONE);
            if (ftStatus != FTDI.FT_STATUS.FT_OK)
            {
                // Wait for a key press
                Console.WriteLine("Failed to set data characteristics (error " + ftStatus.ToString() + ")");
                //Console.ReadKey();
                return;
            }

            // Set flow control - set RTS/CTS flow control
            ftStatus = myFtdiDevice.SetFlowControl(FTDI.FT_FLOW_CONTROL.FT_FLOW_NONE, 0x11, 0x13);
            if (ftStatus != FTDI.FT_STATUS.FT_OK)
            {
                // Wait for a key press
                Console.WriteLine("Failed to set flow control (error " + ftStatus.ToString() + ")");
                //Console.ReadKey();
                return;
            }

            // times out at 100ms
            ftStatus = myFtdiDevice.SetTimeouts(100, 100);
            if (ftStatus != FTDI.FT_STATUS.FT_OK)
            {
                // Wait for a key press
                Console.WriteLine("Failed to set timeouts (error " + ftStatus.ToString() + ")");
                //Console.ReadKey();
                return;
            }

            attention();
            Console.WriteLine("CONNECTED. PRESS ANY KEY TO START.");
            Console.WriteLine("CTRL-R: RESET");
            Console.WriteLine("CTRL-P: PROGRAM");
            Console.WriteLine("CTRL-T: SET TIME");
            prompt();

            myFtdiDevice.SetDTR(true);
            Thread.Sleep(100);
            myFtdiDevice.SetDTR(false);

            while (true)
            {
                UInt32 numBytes = 0;
                byte[] buf = new byte[1024];

                while (Console.KeyAvailable)
                {
                    ConsoleKeyInfo cki = Console.ReadKey(true);
                    //Console.WriteLine("{0} (character '{1}')", cki.Key, cki.KeyChar);
                    if ((cki.Modifiers & ConsoleModifiers.Control) != 0)
                    {
                        if (cki.Key.ToString().ToUpper().EndsWith("R"))
                        {
                            attention();
                            Console.WriteLine("\nRESET!");
                            prompt();

                            myFtdiDevice.SetRTS(false);
                            myFtdiDevice.SetDTR(true);
                            Thread.Sleep(100);
                            myFtdiDevice.SetDTR(false);
                            continue;
                        }
                        if (cki.Key.ToString().ToUpper().EndsWith("P"))
                        {
                            attention();

                            Console.WriteLine("\nPROGRAM MODE:");
                            myFtdiDevice.Close();
                            program();

                            string firmwareName = ConfigurationManager.AppSettings["FirmwareName"];
                            LpcProgrammer p = new LpcProgrammer(new StringOutDelegate(myStrDelegate));
                            //p.Prepare();
                            int r = p.Program(firmwareName);

                            attention();
                            Console.WriteLine("\nRETURN VALUE: {0}", r);
                            subdue();

                            throw new Exception("Leaving program mode");
                        }
                        if (cki.Key.ToString().ToUpper().EndsWith("T"))
                        {
                            //  Time: 10:11:0
                            //  Date: 2827.5.9
                            string datePatt = @"yyyy.M.d";
                            string timePatt = @"HH:mm:ss";
                            DateTime dispDt = DateTime.Now;
                            string dtString = "set_date " + dispDt.ToString(datePatt) + "\r";
                            string tmString = "set_time " + dispDt.ToString(timePatt) + "\r";
                            //Console.WriteLine(dtString);
                            //Console.WriteLine(tmString);
                            System.Text.ASCIIEncoding ASCII  = new System.Text.ASCIIEncoding();
                            Byte[] cmdBytes = ASCII.GetBytes(dtString);
                            myFtdiDevice.Write(cmdBytes, cmdBytes.Length, ref numBytes);
                            Thread.Sleep(200);
                            cmdBytes = ASCII.GetBytes(tmString);
                            myFtdiDevice.Write(cmdBytes, cmdBytes.Length, ref numBytes);
                            continue;
                        }
                    }
                    buf[0] = (byte)(cki.KeyChar & 0xff);
                  
                    numBytes = 0;
                    ftStatus = myFtdiDevice.Write(buf, 1, ref numBytes);
                    if (ftStatus != FTDI.FT_STATUS.FT_OK)
                    {
                        throw new Exception("Failed to write to device (error " + ftStatus.ToString() + ")");
                        //return;
                    }
                }

                numBytes = 0;
                ftStatus = myFtdiDevice.GetRxBytesAvailable(ref numBytes);
                if (ftStatus != FTDI.FT_STATUS.FT_OK)
                {
                    throw new Exception("Failed to get number of bytes available to read (error " + ftStatus.ToString() + ")");
                    //return;
                }
                if (numBytes > 0)
                {
                    UInt32 numBytesRead = 0;
                    byte[] buffer = new byte[1024];
                    // Note that the Read method is overloaded, so can read string or byte array data
                    //ftStatus = myFtdiDevice.Read(out readData, 1024, ref numBytesRead);
                    ftStatus = myFtdiDevice.Read(buffer, 1024, ref numBytesRead);
                    if (ftStatus != FTDI.FT_STATUS.FT_OK)
                    {
                        // Wait for a key press
                        throw new Exception("Failed to read data (error " + ftStatus.ToString() + ")");
                        //Console.ReadKey();
                        //return;
                    }
                    string readData = System.Text.Encoding.ASCII.GetString(buffer, 0, (int)numBytesRead);
                    Console.Write(readData);
                }
                else
                {
                    Thread.Sleep(10);
                }

            }
        }
Example #7
0
        // public methods
        /// <summary>
        /// Attempt to open RHA2000-EVAL board connected to USB port.
        /// </summary>
        /// <param name="firmwareID1">Board ID number (1 of 3)</param>
        /// <param name="firmwareID2">Board ID number (2 of 3)</param>
        /// <param name="firmwareID3">Board ID number (3 of 3)</param>
        public void Open(ref int firmwareID1, ref int firmwareID2, ref int firmwareID3)
        {
            // Open FTDI USB device.
            UInt32 ftdiDeviceCount = 0;
            FTDI.FT_STATUS ftStatus = FTDI.FT_STATUS.FT_OK;

            // Create new instance of the FTDI device class.
            myFtdiDeviceA = new FTDI();

            // Determine the number of FTDI devices connected to the machine.
            ftStatus = myFtdiDeviceA.GetNumberOfDevices(ref ftdiDeviceCount);

            // Check status.
            if (!(ftStatus == FTDI.FT_STATUS.FT_OK))
            {
                UsbException e = new UsbException("USB Setup Error: Failed to get number devices");
                throw e;
            }

            // If no devices available, return.
            if (ftdiDeviceCount == 0)
            {
                UsbException e = new UsbException("No valid USB devices detected");
                throw e;
            }

            // Allocate storage for device info list.
            FTDI.FT_DEVICE_INFO_NODE[] ftdiDeviceList = new FTDI.FT_DEVICE_INFO_NODE[ftdiDeviceCount];

            // Populate our device list.
            ftStatus = myFtdiDeviceA.GetDeviceList(ftdiDeviceList);
            // There could be a status error here, but we're not checking for it...

            // The Intan Technologies RHA2000-EVAL board uses an FTDI FT2232H chip to provide a USB
            // interface to a PC.  Detailed information on this chip may be found at:
            //
            //   http://www.ftdichip.com/Products/ICs/FT2232H.htm
            //
            // The FT2232H supports two independent FIFO channels.  The channel used by the RHA2000-EVAL
            // board is factory-configured with the name "Intan I/O board 1.0 A".  (FTDI provides software
            // routines to open device by its name.)

            ftStatus = myFtdiDeviceA.OpenByDescription("Intan I/O Board 1.0 A");
            if (ftStatus != FTDI.FT_STATUS.FT_OK)
            {
                UsbException e = new UsbException("Intan USB device A not found");
                throw e;
            }

            // Set read timeout to 5 seconds, write timeout to infinite
            ftStatus = myFtdiDeviceA.SetTimeouts(5000, 0);
            // There could be status error here, but we're not checking for it...

            this.Stop();

            // Purge receive buffer

            myFtdiDeviceA.Purge(FTDI.FT_PURGE.FT_PURGE_RX);

            // Check board ID and version number
            //
            // The RHA2000-EVAL board is controlled by sending one-byte ASCII command characters over
            // the USB interface.  The 'I' character commands the board to return a 3-byte ID/version
            // number.

            UInt32 numBytesWritten = 0;
            Byte[] myChars = { 73 };   // 'I' = request board ID and version number

            ftStatus = myFtdiDeviceA.Write(myChars, 1, ref numBytesWritten);

            if (ftStatus != FTDI.FT_STATUS.FT_OK)
            {
                UsbException e = new UsbException("Could not write to Intan USB device");
                throw e;
            }

            const UInt32 numBytesToRead = 3;

            // Wait until the desired number of bytes have been received.
            UInt32 numBytesAvailable = 0;

            while (numBytesAvailable < numBytesToRead)
            {
                ftStatus = myFtdiDeviceA.GetRxBytesAvailable(ref numBytesAvailable);

                if (ftStatus != FTDI.FT_STATUS.FT_OK)
                {
                    UsbException e = new UsbException("Failed to get number of USB bytes available to read");
                    throw e;
                }
            }

            // Now that we have the amount of data we want available, read it.

            UInt32 numBytesRead = 0;

            ftStatus = myFtdiDeviceA.Read(readDataBufferA, numBytesToRead, ref numBytesRead);

            if (ftStatus != FTDI.FT_STATUS.FT_OK)
            {
                UsbException e = new UsbException("USB read error");
                throw e;
            }

            firmwareID1 = Convert.ToInt32(readDataBufferA[0]);
            firmwareID2 = Convert.ToInt32(readDataBufferA[1]);
            firmwareID3 = Convert.ToInt32(readDataBufferA[2]);

            Debug.WriteLine("Board ID: " + readDataBufferA[0] + " " + (Convert.ToInt32(readDataBufferA[1])).ToString() + " " + (Convert.ToInt32(readDataBufferA[2])).ToString());

            this.ZCheckOff();
            this.SettleOff();

            // Purge receive buffer.
            myFtdiDeviceA.Purge(FTDI.FT_PURGE.FT_PURGE_RX);

            dataJustStarted = true;
        }
Example #8
0
        static void Main(string[] args)
        {
            UInt32 ftdiDeviceCount = 0;
            FTDI.FT_STATUS ftStatus = FTDI.FT_STATUS.FT_OK;

            // Create new instance of the FTDI device class
            FTDI myFtdiDevice = new FTDI();

            // Determine the number of FTDI devices connected to the machine
            ftStatus = myFtdiDevice.GetNumberOfDevices(ref ftdiDeviceCount);
            // Check status
            if (ftStatus == FTDI.FT_STATUS.FT_OK)
            {
                Console.WriteLine("Number of FTDI devices: " + ftdiDeviceCount.ToString());
                Console.WriteLine("");
            }
            else
            {
                // Wait for a key press
                Console.WriteLine("Failed to get number of devices (error " + ftStatus.ToString() + ")");
                Console.ReadKey();
                return;
            }

            // If no devices available, return
            if (ftdiDeviceCount == 0)
            {
                // Wait for a key press
                Console.WriteLine("Failed to get number of devices (error " + ftStatus.ToString() + ")");
                Console.ReadKey();
                return;
            }

            // Allocate storage for device info list
            FTDI.FT_DEVICE_INFO_NODE[] ftdiDeviceList = new FTDI.FT_DEVICE_INFO_NODE[ftdiDeviceCount];

            // Populate our device list
            ftStatus = myFtdiDevice.GetDeviceList(ftdiDeviceList);

            if (ftStatus == FTDI.FT_STATUS.FT_OK)
            {
                for (UInt32 i = 0; i < ftdiDeviceCount; i++)
                {
                    Console.WriteLine("Device Index: " + i.ToString());
                    Console.WriteLine("Flags: " + String.Format("{0:x}", ftdiDeviceList[i].Flags));
                    Console.WriteLine("Type: " + ftdiDeviceList[i].Type.ToString());
                    Console.WriteLine("ID: " + String.Format("{0:x}", ftdiDeviceList[i].ID));
                    Console.WriteLine("Location ID: " + String.Format("{0:x}", ftdiDeviceList[i].LocId));
                    Console.WriteLine("Serial Number: " + ftdiDeviceList[i].SerialNumber.ToString());
                    Console.WriteLine("Description: " + ftdiDeviceList[i].Description.ToString());
                    Console.WriteLine("");
                }
            }

            // Open first device in our list by serial number
            ftStatus = myFtdiDevice.OpenBySerialNumber(ftdiDeviceList[1].SerialNumber);
            if (ftStatus != FTDI.FT_STATUS.FT_OK)
            {
                // Wait for a key press
                Console.WriteLine("Failed to open device (error " + ftStatus.ToString() + ")");
                Console.ReadKey();
                return;
            }

            // Set up device data parameters
            // Set Baud rate to 9600
            ftStatus = myFtdiDevice.SetBaudRate(9600);
            if (ftStatus != FTDI.FT_STATUS.FT_OK)
            {
                // Wait for a key press
                Console.WriteLine("Failed to set Baud rate (error " + ftStatus.ToString() + ")");
                Console.ReadKey();
                return;
            }

            // Set data characteristics - Data bits, Stop bits, Parity
            ftStatus = myFtdiDevice.SetDataCharacteristics(FTDI.FT_DATA_BITS.FT_BITS_8, FTDI.FT_STOP_BITS.FT_STOP_BITS_1, FTDI.FT_PARITY.FT_PARITY_NONE);
            if (ftStatus != FTDI.FT_STATUS.FT_OK)
            {
                // Wait for a key press
                Console.WriteLine("Failed to set data characteristics (error " + ftStatus.ToString() + ")");
                Console.ReadKey();
                return;
            }

            // Set flow control - set RTS/CTS flow control

            ftStatus = myFtdiDevice.SetFlowControl(FTDI.FT_FLOW_CONTROL.FT_FLOW_NONE,0,0);
            if (ftStatus != FTDI.FT_STATUS.FT_OK)
            {
                // Wait for a key press
                Console.WriteLine("Failed to set flow control (error " + ftStatus.ToString() + ")");
                Console.ReadKey();
                return;
            }

            // Set read timeout to 5 seconds, write timeout to infinite
            ftStatus = myFtdiDevice.SetTimeouts(5000, 0);
            if (ftStatus != FTDI.FT_STATUS.FT_OK)
            {
                // Wait for a key press
                Console.WriteLine("Failed to set timeouts (error " + ftStatus.ToString() + ")");
                Console.ReadKey();
                return;
            }

            // Perform loop back - make sure loop back connector is fitted to the device
            // Write string data to the device
            string dataToWrite = "Hello world!";
            UInt32 numBytesWritten = 0;
            // Note that the Write method is overloaded, so can write string or byte array data
            ftStatus = myFtdiDevice.Write(dataToWrite, dataToWrite.Length, ref numBytesWritten);

            myFtdiDevice.Purge(FTDI.FT_PURGE.FT_PURGE_TX);
            if (numBytesWritten != dataToWrite.Length)
            {
                Console.WriteLine("Error writting");
                Console.Read();
                return;
            }

            if (ftStatus != FTDI.FT_STATUS.FT_OK)
            {
                // Wait for a key press
                Console.WriteLine("Failed to write to device (error " + ftStatus.ToString() + ")");
                Console.ReadKey();
                return;
            }

            // Check the amount of data available to read
            // In this case we know how much data we are expecting,
            // so wait until we have all of the bytes we have sent.
            UInt32 numBytesAvailable = 0;
            do
            {

                ftStatus = myFtdiDevice.GetRxBytesAvailable(ref numBytesAvailable);
                //Console.WriteLine(ftStatus + " " + numBytesAvailable);
                if (ftStatus != FTDI.FT_STATUS.FT_OK)
                {
                    // Wait for a key press
                    Console.WriteLine("Failed to get number of bytes available to read (error " + ftStatus.ToString() + ")");
                    Console.ReadKey();
                    return;
                }
                Thread.Sleep(10);
            } while (numBytesAvailable < dataToWrite.Length);

            // Now that we have the amount of data we want available, read it
            string readData;
            UInt32 numBytesRead = 0;
            // Note that the Read method is overloaded, so can read string or byte array data
            ftStatus = myFtdiDevice.Read(out readData, numBytesAvailable, ref numBytesRead);
            if (ftStatus != FTDI.FT_STATUS.FT_OK)
            {
                // Wait for a key press
                Console.WriteLine("Failed to read data (error " + ftStatus.ToString() + ")");
                Console.ReadKey();
                return;
            }
            Console.WriteLine(readData);

            // Close our device
            ftStatus = myFtdiDevice.Close();

            // Wait for a key press
            Console.WriteLine("Press any key to continue.");
            Console.ReadKey();
            return;
        }
Example #9
0
		void ConnectFTDI()
		{
			UInt32 DeviceCount = 0;
			FTDI.FT_STATUS ftStatus = FTDI.FT_STATUS.FT_OK;

			// Create new instance of the FTDI device class
			ftdi = new FTDI();

			// Determine the number of FTDI devices connected to the machine
			ftStatus = ftdi.GetNumberOfDevices( ref DeviceCount );

			// Check status
			if(ftStatus != FTDI.FT_STATUS.FT_OK || DeviceCount == 0) {
				commStat = CommStatus.NoDevices;
				return;
			}

			commStat = CommStatus.NoElev8;

			// Allocate storage for device info list
			FTDI.FT_DEVICE_INFO_NODE[] DeviceList = new FTDI.FT_DEVICE_INFO_NODE[DeviceCount];

			try
			{
				// Populate our device list
				ftStatus = ftdi.GetDeviceList( DeviceList );

				bool FoundElev8 = false;
				for(int i = 0; i < DeviceCount && FoundElev8 == false; i++)
				{
					if(DeviceList[i].Type != FTDI.FT_DEVICE.FT_DEVICE_X_SERIES) continue;

					ftStatus = ftdi.OpenBySerialNumber( DeviceList[i].SerialNumber );
					if(ftStatus == FTDI.FT_STATUS.FT_OK)
					{
						string portName;
						ftdi.GetCOMPort( out portName );
						if(portName == null || portName == "")
						{
							ftdi.Close();
							continue;
						}

						ftdi.SetBaudRate( 115200 );
						ftdi.SetDataCharacteristics( 8, 1, 0 );
						ftdi.SetFlowControl( FTDI.FT_FLOW_CONTROL.FT_FLOW_NONE, 0, 0 );


						txBuffer[0] = (byte)0xff;	// Send 0xff to the Prop to see if it replies
						uint written = 0;

						for(int j = 0; j < 10 && FoundElev8 == false; j++)	// Keep pinging until it replies, or we give up
						{
							ftdi.Write( txBuffer, 1, ref written );
							System.Threading.Thread.Sleep( 50 );

							uint bytesAvail = 0;
							ftdi.GetRxBytesAvailable( ref bytesAvail );				// How much data is available from the serial port?
							if(bytesAvail > 0)
							{
								uint bytesRead = 0;
								ftdi.Read( rxBuffer, 1, ref bytesRead );			// If it comes back with 0xE8 it's the one we want
								if(bytesRead == 1 && rxBuffer[0] == 0xE8)
								{
									FoundElev8 = true;
									commStat = CommStatus.Connected;
									break;
								}
							}
						}
						if(FoundElev8)
						{
							break;
						}
						else
						{
							ftdi.Close();
						}
					}
				}
			}

			catch(Exception) {
				return;
			}


			Active = true;
			if( ftdi.IsOpen ) {
				currentMode = (Mode)(tcMainTabs.SelectedIndex + 1);
				txBuffer[0] = (byte)currentMode;
				uint written = 0;
				ftdi.Write( txBuffer, 1, ref written );	// Which mode are we in?
			}

			// Start my 'tick timer' - It's set to tick every 20 milliseconds
			// (used to check the comm port periodically instead of using a thread)
			//tickTimer.Start();
		}
Example #10
0
        public static void Write(FTDI FtdiDevice, byte[] vals, UInt32 nWriteBytes)
        {
            FTDI.FT_STATUS ftStatus = FTDI.FT_STATUS.FT_OK;
            UInt32 nBytesWritten = 0;
            UInt32 byteCount = 0;
            //byte[] vals = { 0x1F };
            //byte[] vals = { val };
            //do
            //{
            // ftStatus = myFtdiDevice.Write((byte)(0xAA), 1, ref numBytesWritten);
            //sync_mode = false;

            SetAsyncMode();

            while ( nBytesWritten != nWriteBytes ) {
                ftStatus = FtdiDevice.Write(vals, nWriteBytes - nBytesWritten, ref byteCount);
                if ( ftStatus != FTDI.FT_STATUS.FT_OK ) {
                    // Wait for a key press
                    Console.WriteLine("Failed to write data (error " + ftStatus.ToString() + ")");
                    //Console.ReadKey();
                    //return;
                }
                nBytesWritten += byteCount;
                for ( int i = 0; i < nWriteBytes - nBytesWritten; ++i ) {
                    vals[i] = vals[i + byteCount];
                }
               // Console.WriteLine("Wrote {0} bytes ( {0} of {0} total )", byteCount, nBytesWritten, nWriteBytes);
                //if ( numBytesWritten != nBytes ) {
                //    Console.WriteLine("Failed to write data (num " + numBytesWritten.ToString() + ")");
                //}
                //}
                //while (Console.ReadKey().Key != ConsoleKey.Spacebar);

                //Console.WriteLine("\r\nWrote {0} byte, it was {1:X2}", numBytesWritten, vals[0]);
            }
            //sync_mode = true;
        }