Example #1
0
 public void update(ServerTime gameTime)
 {
     for (int i = projectiles.Count - 1; i >= 0; i--)
     {
         if (!projectiles[i].Update(gameTime))
         {
             projectiles.RemoveAt(i);
         }
     }
 }
Example #2
0
        static int Main(string[] args)
        {
            ServerHandlerV2.Initialize();
            EntityStore.LoadMelee();
            EntityStore.LoadRanged();
            gameTime = new ServerTime();

            if (args.Length < 1)
            {
                return(-1);
            }
            server = new ServerV2(args[0]);
            server.start(27015, 5);
            while (true)
            {
                ;
            }
        }