Example #1
0
 public void CallEventObjectThrow()
 {
     if (EventObjectThrow != null)
     {
         EventObjectThrow();
     }
     if (isOnPlayer)
     {
         playerMaster.CallEventHandsEmpty();
         playerMaster.CallEventInventoryChanged();
         CheckIfOnPlayer();
     }
 }
Example #2
0
 void ForcePlayerInventoryUpdate()
 {
     if (playerMaster != null)
     {
         playerMaster.CallEventInventoryChanged();
     }
 }