Example #1
0
 static NpcPlaneArray()
 {
     type = ScriptArray.GetType("array<NpcPlane@>");
 }
Example #2
0
 public Enumerator(ScriptArray <T> array)
 {
     this.array = array;
     ScriptArray.AddRef(array.ThisPtr);
 }
Example #3
0
 public void Dispose()
 {
     ScriptArray.Release(array.ThisPtr);
 }
Example #4
0
 static FloatArray()
 {
     type = ScriptArray.GetType("array<float>");
 }
Example #5
0
 static DoubleArray()
 {
     type = ScriptArray.GetType("array<double>");
 }
Example #6
0
 static Int16Array()
 {
     type = ScriptArray.GetType("array<int16>");
 }
Example #7
0
 static UIntArray()
 {
     type = ScriptArray.GetType("array<uint>");
 }
Example #8
0
 static ScriptStringArray()
 {
     type = ScriptArray.GetType("array<string>");
 }
Example #9
0
 static BoolArray()
 {
     type = ScriptArray.GetType("array<bool>");
 }
Example #10
0
 static ScriptStringHandleArray()
 {
     type = ScriptArray.GetType("array<string@>");
 }
Example #11
0
 static ItemArray()
 {
     type = ScriptArray.GetType("array<Item@>");
 }
Example #12
0
 static SceneryArray()
 {
     type = ScriptArray.GetType("Scenery@[]");
 }
Example #13
0
 static LocationArray()
 {
     type = ScriptArray.GetType("array<Location@>");
 }
Example #14
0
 static MapArray()
 {
     type = ScriptArray.GetType("array<Map@>");
 }