FMOD_SoundGroup_GetMaxAudibleBehavior() private method

private FMOD_SoundGroup_GetMaxAudibleBehavior ( IntPtr soundgroup, SOUNDGROUP_BEHAVIOR &behavior ) : RESULT
soundgroup System.IntPtr
behavior SOUNDGROUP_BEHAVIOR
return RESULT
Example #1
0
 public RESULT getMaxAudibleBehavior(ref SOUNDGROUP_BEHAVIOR behavior)
 {
     return(SoundGroup.FMOD_SoundGroup_GetMaxAudibleBehavior(soundgroupraw, ref behavior));
 }