Example #1
0
 public void PlaySound(CachedSound sound, int volume = 100)
 {
     if (LastAudioDevice != Constants.DefaultAudioDevice)
     {
         OutputDevice.Stop();
         SetupEngine();
     }
     Mixer.AddMixerInput(new CachedSoundSampleProvider(sound, (float)volume / 100));
 }
 public CachedSoundSampleProvider(CachedSound cachedSound, float volume = 1.0f)
 {
     _cachedSound = cachedSound;
     _volume = volume;
 }
 public void PlaySound(CachedSound sound, int volume = 100)
 {
     if (LastAudioDevice != Constants.DefaultAudioDevice)
     {
         OutputDevice.Stop();
         SetupEngine();
     }
     Mixer.AddMixerInput(new CachedSoundSampleProvider(sound, (float) volume / 100));
 }
 public CachedSoundSampleProvider(CachedSound cachedSound, float volume = 1.0f)
 {
     _cachedSound = cachedSound;
     _volume      = volume;
 }
 public static CachedSound TryGetSetSoundFile(string soundFile, int volume = 100)
 {
     var fileName = Regex.Replace(soundFile, @"[\\/]+", "\\", SharedRegEx.DefaultOptions);
     lock (SoundFiles)
     {
         try
         {
             CachedSound value;
             if (SoundFiles.TryGetValue(fileName, out value))
             {
                 return value;
             }
             value = new CachedSound(Path.Combine(Constants.SoundsPath, fileName));
             SoundFiles.Add(fileName, value);
             return value;
         }
         catch (Exception ex)
         {
             return null;
         }
     }
 }