public override void Execute() { Packet np = _nameport.Receive(); if (np == null) { return; } _nameport.Close(); string pname = np.Content as string; Drop(np); _inport = (_mother._inputPorts)[pname] as IInputPort; _mother.Trace(Name + ": Accessing input port: " + _inport.Name); Packet p; // I think this works! Component oldReceiver = _inport.Receiver; if (_inport is InitializationConnection) { InitializationConnection iico = (InitializationConnection)_inport; InitializationConnection iic = new InitializationConnection( iico.Content, this); iic.Name = iico.Name; // iic.network = iico.network; p = iic.Receive(); p.Owner = this; _outport.Send(p); iic.Close(); } else { Connection cnxt = _inport as Connection; cnxt.SetReceiver(this); while ((p = cnxt.Receive()) != null) { p.Owner = this; _outport.Send(p); } // cnxt.setReceiver(oldReceiver); // moved down, as per JavaFBP } // inport.close(); _mother.Trace(Name + ": Releasing input port: " + _inport.Name); _inport.SetReceiver(oldReceiver); // inport = null; }
public override void Execute() { Packet np = _nameport.Receive(); if (np == null) { return; } _nameport.Close(); string pname = np.Content as string; Drop(np); _inport = (_mother._inputPorts)[pname] as IInputPort; _mother.Trace(Name + ": Accessing input port: " + _inport.Name); Packet p; // I think this works! Component oldReceiver = _inport.Receiver; if (_inport is InitializationConnection) { InitializationConnection iico = (InitializationConnection)_inport; InitializationConnection iic = new InitializationConnection( iico.Content, this); iic.Name = iico.Name; // iic.network = iico.network; p = iic.Receive(); p.Owner = this; _outport.Send(p); iic.Close(); } else { Connection cnxt = _inport as Connection; cnxt.SetReceiver(this); while ((p = cnxt.Receive()) != null) { p.Owner = this; _outport.Send(p); } // cnxt.setReceiver(oldReceiver); // moved down, as per JavaFBP } // inport.close(); _mother.Trace(Name + ": Releasing input port: " + _inport.Name); _inport.SetReceiver(oldReceiver); // inport = null; }
/// <summary>Build InitializationConnection object /// </summary> /// <summary>Build InitializationConnection object /// </summary> protected internal void Initialize(System.Object content, Component receiver, Port inP) { IInputPort ip = receiver._inputPorts[inP._displayName]; if (ip == null) { FlowError.Complain("Input port not defined in metadata: " + receiver._name + "." + inP._displayName); } if (ip is Connection || ip is ConnArray) { FlowError.Complain("IIP port cannot be shared: " + receiver._name + "." + inP._displayName); } if (ip is InitializationConnection) { FlowError.Complain("IIP port already used: " + receiver._name + "." + inP._displayName); } if (ip is ConnArray && inP._index == -1) { inP._index = 0; inP._displayName = inP._name + "[" + inP._index + "]"; } if (inP._index > -1 && !(ip is ConnArray)) { FlowError.Complain("Input port not defined as array in metadata: " + receiver._name + "." + inP._displayName); } InitializationConnection ic = new InitializationConnection(content, receiver); ic._name = receiver._name + "." + inP._displayName; //ic.network = this; receiver._inputPorts.Remove(inP._displayName); receiver._inputPorts.Add(inP._displayName, ic); }
public override void Execute() { OutputPort subEndPort = null; if (_status != States.Error) { //_network.Trace(this.Name + ": started"); _components.Clear(); //_tracing = _mother._tracing; //_traceFileList = _mother._traceFileList; subEndPort = _outputPorts["*SUBEND"]; try { CallDefine(); bool res = true; foreach (Component comp in _components.Values) { res &= comp.CheckPorts(); } if (!res) { FlowError.Complain("One or more mandatory connections have been left unconnected: " + Name); } _cdl = new CountDownLatch(_components.Count); Initiate(); // activateAll(); // don't do deadlock testing in subnets - you need to consider the whole net! _deadlockTest = false; WaitForAll(); foreach (IInputPort ip in _inputPorts.Values) { if (ip is InitializationConnection) { InitializationConnection ic = (InitializationConnection)ip; ic.Close(); } } /* * Iterator allout = (outputPorts.values()).iterator(); * * while (allout.hasNext()) { * * * OutputPort op = (OutputPort) allout.next(); op.close(); * * } */ // status = Component.StatusValues.TERMINATED; //will not be set if // never activated // mother.indicateTerminated(this); _network.Trace(this.Name + ": closed down"); if (subEndPort != null) { subEndPort.Send(Create(null)); } } catch (FlowError e) { string s = "Flow Error :" + e; Console.Out.WriteLine("Network: " + s); throw e; } } }
//UPGRADE_TODO: The equivalent of method java.lang.Runnable.run is not an override method. 'ms-help://MS.VSCC/commoner/redir/redirect.htm?keyword="jlca5065"' // internal void Run() // implement mainline for thread // runs and keeps running as long as there are input ports to read void ThreadMain() { try { if (IsTerminated() || HasError()) { try { Monitor.Exit(_lockObject); } catch (SynchronizationLockException e) { // do nothing - this is OK! } return; } _status = States.Active; _mother.Trace("{0}: Started", Name); if (!_inputPorts.ContainsKey("*IN")) { _autoInput = null; } else { _autoInput = (IInputPort)(_inputPorts["*IN"]); } if (!_outputPorts.ContainsKey("*OUT")) { _autoOutput = null; } else { _autoOutput = (OutputPort)(_outputPorts["*OUT"]); } if (_autoInput != null) { Packet p = _autoInput.Receive(); if (p != null) { Drop(p); } _autoInput.Close(); } InputStates ist = null; if (SelfStarting) { _autoStarting = true; } else { try { ist = new InputStates(_inputPorts, this); } catch (ThreadInterruptedException ex) { if (IsTerminated() || HasError()) { // if we are in the TERMINATED or ERROR state we terminated intentionally return; } // otherwise there was an error throw ex; } } while (_autoStarting || !ist.allDrained || _autoInput != null || ist.allDrained && MustRun || StackSize() > 0) { _autoInput = null; if (_network._deadlock || IsTerminated()) { break; } _packetCount = 0; foreach (IInputPort port in _inputPorts.Values) { if (port is InitializationConnection) { InitializationConnection icx = port as InitializationConnection; icx.Reopen(); } } _mother.Trace("{0}: Activated", Name); try { Execute(); // do one activation! } catch (ComponentException e) { _mother.Trace("Component Exception: " + Name + " - " + e.Message); if (e.Message.StartsWith("*")) { string s = e.Message.Substring(1); FlowError.Complain("Component Exception: " + Name + " - " + s); } else { Console.Out.WriteLine("! Component Exception: " + Name + " - " + e.Message); } } _mother.Trace("{0}: Deactivated", Name); if (_packetCount != 0) { _mother.Trace(Name + " deactivated holding " + _packetCount + " packets"); FlowError.Complain(_packetCount + " packets not disposed of during Component activation of " + Name); } foreach (IInputPort port in _inputPorts.Values) { if (port is InitializationConnection) { InitializationConnection icx = port as InitializationConnection; //if (!icx.IsClosed()) // FlowError.Complain("Component deactivated with IIP port not closed: " + icx.Name); icx.Close(); } } MustRun = false; SelfStarting = false; if (_autoStarting) { break; } // lock ((_inputPorts as ICollection).SyncRoot) //{ try { ist = new InputStates(_inputPorts, this); } catch (ThreadInterruptedException ex) { if (IsTerminated() || HasError()) { // if we are in the TERMINATED or ERROR state we terminated intentionally return; } // otherwise there was an error throw ex; } if (ist.allDrained) { break; } //if (_network._deadlock) //{ // break; // } } // while (!ist.allDrained); //_compLog.Trace("{0}: Terminating", Name); //} // catch (System.Exception t) // { //Console.Out.WriteLine("*** Exception detected in " + Name); // System.Diagnostics.Trace.Fail("*** Exception detected in " + Name + ": " + t.Message); // } //_compLog.Trace("{0}: Terminated", Name); if (_autoOutput != null) { //Packet p = Create(""); //_autoOutput.Send(p); _autoOutput.Close(); } _status = States.Terminated; if (_stack.Count > 0) { FlowError.Complain("Stack not empty at component termination: " + Name); } foreach (IInputPort port in _inputPorts.Values) { if (port is Connection) { Connection cx = port as Connection; if (cx.Count() > 0) { Console.Out.WriteLine("{0}: Component terminated with {1} packets in input connection", cx.Name, cx.Count()); } while (cx.Count() > 0) { Packet p = cx._buffer.Take(); Console.Out.WriteLine(p); } } if (port is InitializationConnection) { InitializationConnection iip = port as InitializationConnection; if (!(iip.IsClosed())) { FlowError.Complain("Component terminated with input port not closed: " + iip.Name); } } } foreach (OutputPort port in _outputPorts.Values) { port.Close(); } //_status = States.Terminated; //will not be set if never activated //_network.NotifyTerminated(); _mother.NotifyTerminated(this); } catch (Exception e) { // don't tell the mother if we are already in the ERROR or TERMINATE state // because then the mother told us to terminate if (!HasError() && !IsTerminated()) { // an error occurred in this component _status = States.Error; // tell the mother _mother.SignalError(e); } } }
/// <summary>Build InitializationConnection object /// </summary> /// <summary>Build InitializationConnection object /// </summary> protected internal void Initialize(System.Object content, Component receiver, Port inP) { IInputPort ip = receiver._inputPorts[inP._displayName]; if (ip == null) { FlowError.Complain("Input port not defined in metadata: " + receiver._name + "." + inP._displayName); } if (ip is Connection || ip is ConnArray) { FlowError.Complain("IIP port cannot be shared: " + receiver._name + "." + inP._displayName); } if (ip is InitializationConnection) { FlowError.Complain("IIP port already used: " + receiver._name + "." + inP._displayName); } if (ip is ConnArray && inP._index == -1) { inP._index = 0; inP._displayName = inP._name + "[" + inP._index + "]"; } if (inP._index > -1 && !(ip is ConnArray)) { FlowError.Complain("Input port not defined as array in metadata: " + receiver._name + "." + inP._displayName); } InitializationConnection ic = new InitializationConnection(content, receiver); ic._name = receiver._name + "." + inP._displayName; //ic.network = this; receiver._inputPorts.Remove(inP._displayName); receiver._inputPorts.Add(inP._displayName, ic); }