Example #1
0
        /* Connects */
        /// <summary>Connect an output port of one Component to an input port
        /// of another
        /// </summary>
        protected internal Connection Connect(Component sender, Port outP, Component receiver, Port inP, int size, bool IPCount)
        {
            int cap = size;
            if (size == 0)
                cap = _defaultCapacity;

            //string outName = outPort.displayName;
            //string inName = inPort.displayName;

            if (outP._displayName.Equals("*"))
            {
                outP._name = "*OUT";
                outP._displayName = "*OUT";
            }
            if (inP._displayName.Equals("*"))
            {
                inP._name = "*IN";
                inP._displayName = "*IN";
            }

            OutputPort op = null;
            if (!outP._displayName.Substring(0, 1).Equals("*"))
            {
                op = sender._outputPorts[outP._name]; // try to find output port with port name - no index
                if (op == null)
                {
                    FlowError.Complain("Output port not defined in metadata: " + sender._name + "." + outP._displayName);
                }

                if (op is OutArray && outP._index == -1)
                {
                    outP._index = 0;
                    outP._displayName = outP._name + "[" + outP._index + "]";
                }

                if (outP._index > -1 && !(op is OutArray))
                {
                    FlowError.Complain("Output port not defined as array in metadata: " + sender._name + "." + outP._displayName);
                }

                if (!(op is NullOutputPort) && !(op is OutArray) && op._cnxt != null)
                {
                    FlowError.Complain("Multiple connections to output port:" + sender._name + ' ' + outP._displayName);
                }
            }

            op = new OutputPort();
            op.SetSender(sender);
            op._name = outP._displayName;
            op._connected = true;
            op._fullName = sender._name + "." + outP._displayName;
            op._traceNetwork = sender._mother;

            sender._outputPorts.Remove(op._name);
            sender._outputPorts.Add(op._name, op);

            /* start processing input port */

            IInputPort ip = null;
            if (!inP._displayName.Substring(0, 1).Equals("*"))
            {
                ip = receiver._inputPorts[inP._name];
                if (ip == null)
                {
                    FlowError.Complain("Input port not defined in metadata: " + receiver._name + "." + inP._displayName);
                }

                if (ip is ConnArray && inP._index == -1)
                {
                    inP._index = 0;
                    inP._displayName = inP._name + "[" + inP._index + "]";
                }

                if (inP._index > -1 && !(ip is ConnArray))
                {
                    FlowError.Complain("Input port not defined as array in metadata: " + receiver._name + "." + inP._displayName);
                }
            }
            Connection c;
            if (ip is Connection)
            {
                if (size != 0 && size != cap)
                {
                    FlowError.Complain("Connection capacity does not agree with previous specification\n " + receiver._name
                        + "." + inP._displayName);
                }
                c = (Connection)ip;
            }
            else
            {
                if (ip is InitializationConnection)
                {
                    FlowError.Complain("Mixed connection to input port: " + receiver._name + "." + inP._displayName);
                }
                c = new Connection(cap);
                c.SetReceiver(receiver);
                c._name = inP._displayName;
                c._IPCount = IPCount;
                c._fullName = receiver._name + "." + c._name;
                receiver._inputPorts.Remove(c._name);
                receiver._inputPorts.Add(c._name, c);
            }

            c.BumpSenderCount();
            op._cnxt = c;
            c._receiver = receiver;
            c._fullName = receiver.Name + "." + inP._displayName;
            return c;
        }