Example #1
0
        public static void Draw(Action <int, bool> selectionCallback, List <int> labels, List <Point> jointLocations, Canvas mainCanvas,
                                BitmapImage bitmapImage, Vector drawing_translate, Vector drawing_size, Drawing drawing, Color color)
        {
            mainCanvas.Children.Clear();

            //finding bounding box
            double        xmin, xmax, ymin, ymax;
            List <double> Xs = new List <double>();
            List <double> Ys = new List <double>();

            foreach (var point in jointLocations)
            {
                Xs.Add(point.X);
                Ys.Add(point.Y);
            }
            Xs.Add(drawing_translate.X);
            Xs.Add(drawing_translate.X + drawing_size.X);
            Ys.Add(drawing_translate.Y);
            Ys.Add(drawing_translate.Y + drawing_size.Y);

            if (Xs.Count == 0 || Ys.Count == 0)
            {
                return;
            }
            xmin = Xs.Min();
            xmax = Xs.Max();
            ymin = Ys.Min();
            ymax = Ys.Max();

            double width       = Math.Max(mainCanvas.Width - 10, 0);
            double height      = Math.Max(mainCanvas.Height - 10, 0);
            double marginRatio = 0.6;
            double scale       = Math.Min(width * (1 - marginRatio) / (xmax - xmin), height * (1 - marginRatio) / (ymax - ymin));
            //Console.WriteLine(scale + " " + width + " " + height + " " + xmin + " " + xmax + " " + ymin + " " + ymax);
            Vector pCenter   = 0.5 * new Vector(xmax + xmin, ymax + ymin);
            Vector center    = 0.5 * new Vector(width + 10, height + 10);
            Vector translate = center - pCenter;
            Matrix matrix    = Matrix.Identity;

            matrix.Translate(-pCenter.X, -pCenter.Y);
            matrix.Scale(scale, scale);
            matrix.Translate(pCenter.X, pCenter.Y);

            matrix.Translate(translate.X, translate.Y);

            //Polygon robotPolygon = new Polygon();
            //foreach (var point in jointChoices.Layout.RobotShape)
            //{
            //   robotPolygon.Points.Add(point * matrix);
            //}
            //robotPolygon.Fill = Brushes.Azure;
            //robotPolygon.Stroke = Brushes.DarkSlateGray;
            //mainCanvas.Children.Add(robotPolygon);



            // draw the intial shape
            //   foreach (var face in drawing.faces)
            //   {
            //       Polygon polygon = new Polygon();
            //       foreach (var point in face.points)
            //       {
            //           polygon.Points.Add(point * matrix);
            //      }
            //      polygon.Fill = new SolidColorBrush(Colors.Red);
            //      mainCanvas.Children.Add(polygon);
            //  }


            Color simpleBlack = Color.FromArgb(255, 0, 0, 0);
            Color darkWhite   = Color.FromRgb(210, 210, 210);

            Color hightlightColor = darkWhite;
            Image topview         = GaitSequence.getImageFromBitMap(bitmapImage, color);

            topview.Height = bitmapImage.Height * scale;
            topview.Width  = bitmapImage.Width * scale;
            Point cornerVertex = new Point(drawing_translate.X, drawing_translate.Y) * matrix;

            Canvas.SetLeft(topview, cornerVertex.X);
            Canvas.SetTop(topview, cornerVertex.Y);
            mainCanvas.Children.Add(topview);

            for (int i = 0; i < jointLocations.Count; i++)
            {
                var     iCopy   = i;
                Point   joint   = jointLocations[i];
                int     label   = labels[i];
                Ellipse ellipse = new Ellipse();
                int     rad     = 12;
                ellipse.Width           = 2 * rad;
                ellipse.Height          = 2 * rad;
                ellipse.Fill            = new SolidColorBrush(darkWhite);
                ellipse.Stroke          = new SolidColorBrush(Colors.Black);
                ellipse.StrokeThickness = 2;
                ellipse.SetValue(Canvas.TopProperty, (joint * matrix).Y - rad);
                ellipse.SetValue(Canvas.LeftProperty, (joint * matrix).X - rad);
                mainCanvas.Children.Add(ellipse);

                if (label != 0)
                {
                    Polygon arrowDown = new Polygon();
                    arrowDown.Points.Add(new Point(-5 + (joint * matrix).X, 12 + (joint * matrix).Y));
                    arrowDown.Points.Add(new Point(5 + (joint * matrix).X, 12 + (joint * matrix).Y));
                    arrowDown.Points.Add(new Point(5 + (joint * matrix).X, 22 + (joint * matrix).Y));
                    arrowDown.Points.Add(new Point(10 + (joint * matrix).X, 22 + (joint * matrix).Y));
                    arrowDown.Points.Add(new Point(0 + (joint * matrix).X, 27 + (joint * matrix).Y));
                    arrowDown.Points.Add(new Point(-10 + (joint * matrix).X, 22 + (joint * matrix).Y));
                    arrowDown.Points.Add(new Point(-5 + (joint * matrix).X, 22 + (joint * matrix).Y));
                    arrowDown.Fill = new SolidColorBrush(simpleBlack);


                    arrowDown.MouseDown += (sender, args) =>
                    {
                        selectionCallback(iCopy, false);
                    };
                    arrowDown.MouseEnter += (sender, args) =>
                    {
                        arrowDown.Fill = new SolidColorBrush(hightlightColor);
                    };

                    arrowDown.MouseLeave += (sender, args) =>
                    {
                        arrowDown.Fill = new SolidColorBrush(simpleBlack);
                    };
                    mainCanvas.Children.Add(arrowDown);
                    Polygon arrowUP = new Polygon();
                    arrowUP.Points.Add(new Point(-5 + (joint * matrix).X, -12 + (joint * matrix).Y));
                    arrowUP.Points.Add(new Point(5 + (joint * matrix).X, -12 + (joint * matrix).Y));
                    arrowUP.Points.Add(new Point(5 + (joint * matrix).X, -22 + (joint * matrix).Y));
                    arrowUP.Points.Add(new Point(10 + (joint * matrix).X, -22 + (joint * matrix).Y));
                    arrowUP.Points.Add(new Point(0 + (joint * matrix).X, -27 + (joint * matrix).Y));
                    arrowUP.Points.Add(new Point(-10 + (joint * matrix).X, -22 + (joint * matrix).Y));
                    arrowUP.Points.Add(new Point(-5 + (joint * matrix).X, -22 + (joint * matrix).Y));
                    arrowUP.Fill       = new SolidColorBrush(simpleBlack);
                    arrowUP.MouseDown += (sender, args) =>
                    {
                        selectionCallback(iCopy, true);
                    };

                    arrowUP.MouseEnter += (sender, args) =>
                    {
                        arrowUP.Fill = new SolidColorBrush(hightlightColor);
                    };

                    arrowUP.MouseLeave += (sender, args) =>
                    {
                        arrowUP.Fill = new SolidColorBrush(simpleBlack);
                    };
                    mainCanvas.Children.Add(arrowUP);



                    Label text = new Label();
                    text.Content = label;
                    text.HorizontalContentAlignment = HorizontalAlignment.Center;
                    text.VerticalContentAlignment   = VerticalAlignment.Center;
                    text.FontSize   = 15;
                    text.Foreground = new SolidColorBrush(Colors.Black);
                    text.Width      = 20;
                    text.Height     = 20;
                    text.Padding    = new Thickness(0);
                    text.SetValue(Canvas.TopProperty, (joint * matrix).Y - 10);
                    text.SetValue(Canvas.LeftProperty, (joint * matrix).X - 10);
                    mainCanvas.Children.Add(text);
                }
            }
        }
        private void Redraw()
        {
            if (mainCanvas.ActualWidth > 0)
            {
                if (jointLocations == null || labeling == null)
                {
                    return;
                }

                mainCanvas.Children.Clear();

                //finding bounding box
                double        xmin, xmax, ymin, ymax;
                List <double> Xs = new List <double>();
                List <double> Ys = new List <double>();
                foreach (var point in jointLocations)
                {
                    Xs.Add(point.X);
                    Ys.Add(point.Y);
                }
                Xs.Add(drawing_translate.X);
                Xs.Add(drawing_translate.X + drawing_size.X);
                Ys.Add(drawing_translate.Y);
                Ys.Add(drawing_translate.Y + drawing_size.Y);

                if (Xs.Count == 0 || Ys.Count == 0)
                {
                    return;
                }
                xmin = Xs.Min();
                xmax = Xs.Max();
                ymin = Ys.Min();
                ymax = Ys.Max();

                double width       = mainCanvas.ActualWidth - 4;
                double height      = mainCanvas.ActualHeight - 4;
                double marginRatio = 0.1;
                double scale       = Math.Min(width * (1 - marginRatio) / (xmax - xmin), height * (1 - marginRatio) / (ymax - ymin));
                Vector pCenter     = 0.5 * new Vector(xmax + xmin, ymax + ymin);
                Vector center      = 0.5 * new Vector(width + 4, height + 4);
                Vector translate   = center - pCenter;
                Matrix matrix      = Matrix.Identity;
                matrix.Translate(-pCenter.X, -pCenter.Y);
                matrix.Scale(scale, scale);
                matrix.Translate(pCenter.X, pCenter.Y);

                matrix.Translate(translate.X, translate.Y);

                //Polygon robotPolygon = new Polygon();
                //foreach (var point in layout.RobotShape)
                //{
                //    robotPolygon.Points.Add(point * matrix);
                // }
                //robotPolygon.Fill = Brushes.Azure;
                //robotPolygon.Stroke = Brushes.DarkSlateGray;
                //mainCanvas.Children.Add(robotPolygon);


                //polygon.Fill = new SolidColorBrush(Color.FromArgb(255, 190, 190, 190));
                Image topview = new Image();
                topview.Source = bitmapImage;
                topview.Width  = bitmapImage.Width * scale;
                topview.Height = bitmapImage.Height * scale;
                Point cornerVertex = new Point(drawing_translate.X, drawing_translate.Y) * matrix;
                Canvas.SetLeft(topview, cornerVertex.X);
                Canvas.SetTop(topview, cornerVertex.Y);
                mainCanvas.Children.Add(topview);
                Color darkWhite = Color.FromRgb(210, 210, 210);

                Color simpleBlack = Color.FromArgb(255, 80, 80, 80);
                for (int i = 0; i < jointLocations.Count; i++)
                {
                    Point   joint   = jointLocations[i];
                    int     label   = labeling.JointLabels[i];
                    Ellipse ellipse = new Ellipse();
                    ellipse.Width  = 20;
                    ellipse.Height = 20;
                    ellipse.Fill   = new SolidColorBrush(darkWhite);
                    ellipse.Stroke = null;
                    ellipse.SetValue(Canvas.TopProperty, (joint * matrix).Y - 10);
                    ellipse.SetValue(Canvas.LeftProperty, (joint * matrix).X - 10);
                    mainCanvas.Children.Add(ellipse);


                    double angle = labeling.JointAngles[i];
                    if (angle != 0)
                    {
                        GaitSequence.drawOrientationArrow(mainCanvas, (joint * matrix), (angle < 0));
                    }



                    Label text = new Label();
                    text.Content = label;
                    text.HorizontalContentAlignment = HorizontalAlignment.Center;
                    text.VerticalContentAlignment   = VerticalAlignment.Center;
                    text.FontSize   = 15;
                    text.Foreground = new SolidColorBrush(Colors.Black);
                    text.Width      = 20;
                    text.Height     = 20;
                    text.Padding    = new Thickness(0);
                    text.SetValue(Canvas.TopProperty, (joint * matrix).Y - 10);
                    text.SetValue(Canvas.LeftProperty, (joint * matrix).X - 10);
                    if (label != 0)
                    {
                        mainCanvas.Children.Add(text);
                    }
                }
            }
        }
Example #3
0
        private void Redraw()
        {
            if (mainCanvas.ActualWidth > 0)
            {
                if (jointLocations == null)
                {
                    return;
                }

                mainCanvas.Children.Clear();
                Color darkWhite = Color.FromRgb(210, 210, 210);

                //finding bounding box
                double        xmin, xmax, ymin, ymax;
                List <double> Xs = new List <double>();
                List <double> Ys = new List <double>();
                foreach (var point in jointLocations)
                {
                    Xs.Add(point.X);
                    Ys.Add(point.Y);
                }
                Xs.Add(drawing_translate.X);
                Xs.Add(drawing_translate.X + drawing_size.X);
                Ys.Add(drawing_translate.Y);
                Ys.Add(drawing_translate.Y + drawing_size.Y);
                if (Xs.Count == 0 || Ys.Count == 0)
                {
                    return;
                }
                xmin = Xs.Min();
                xmax = Xs.Max();
                ymin = Ys.Min();
                ymax = Ys.Max();

                double width       = mainCanvas.ActualWidth - 4;
                double height      = mainCanvas.ActualHeight - 4;
                double marginRatio = 0.1;
                double scale       = Math.Min(width * (1 - marginRatio) / (xmax - xmin), height * (1 - marginRatio) / (ymax - ymin));
                Vector pCenter     = 0.5 * new Vector(xmax + xmin, ymax + ymin);
                Vector center      = 0.5 * new Vector(width + 4, height + 4);
                Vector translate   = center - pCenter;
                Matrix matrix      = Matrix.Identity;
                matrix.Translate(-pCenter.X, -pCenter.Y);
                matrix.Scale(scale, scale);
                matrix.Translate(pCenter.X, pCenter.Y);

                matrix.Translate(translate.X, translate.Y);

                //Polygon robotPolygon = new Polygon();
                //foreach (var point in layout.RobotShape)
                //{
                //    robotPolygon.Points.Add(point * matrix);
                // }
                //robotPolygon.Fill = Brushes.Azure;
                //robotPolygon.Stroke = Brushes.DarkSlateGray;
                //mainCanvas.Children.Add(robotPolygon);

                Image topview = GaitSequence.getImageFromBitMap(bitmapImage, color);
                topview.Width  = bitmapImage.Width * scale;
                topview.Height = bitmapImage.Height * scale;
                Point cornerVertex = new Point(drawing_translate.X, drawing_translate.Y) * matrix;
                Canvas.SetLeft(topview, cornerVertex.X);
                Canvas.SetTop(topview, cornerVertex.Y);
                mainCanvas.Children.Add(topview);

                Color simpleBlack = Color.FromArgb(255, 100, 100, 100);
                int   i           = jointID;
                {
                    Point joint = jointLocations[i];

                    Ellipse ellipse = new Ellipse();
                    ellipse.Width  = 20;
                    ellipse.Height = 20;
                    ellipse.Fill   = new SolidColorBrush(darkWhite);
                    ellipse.Stroke = null;
                    ellipse.SetValue(Canvas.TopProperty, (joint * matrix).Y - 10);
                    ellipse.SetValue(Canvas.LeftProperty, (joint * matrix).X - 10);
                    mainCanvas.Children.Add(ellipse);

                    if (angle != 0)
                    {
                        GaitSequence.drawOrientationArrow(mainCanvas, (joint * matrix), (angle < 0));
                    }
                }
            }
        }