/// <summary> /// Translates a stringID into an index into the global debug strings array. /// </summary> /// <param name="id">The StringID to translate.</param> /// <returns>The index of the string in the global debug strings array.</returns> public int StringIDToIndex(StringID id) { int closestSetIndex = ListSearching.BinarySearch<short>(_setsByID.Keys, id.Set); if (closestSetIndex < 0) { // BinarySearch returns the bitwise complement of the index of the next highest value if not found // So, use the set that comes before it... closestSetIndex = ~closestSetIndex - 1; if (closestSetIndex < 0) return id.Value; // No previous set defined - just return the handle } // If the index falls outside the set's min value, then put it into the previous set if (id.Index < _setsByID.Values[closestSetIndex].MinIndex) { closestSetIndex--; if (closestSetIndex < 0) return id.Value; } // Calculate the array index by subtracting the value of the first ID in the set // and then adding the index in the global array of the set's first string StringIDSet set = _setsByID.Values[closestSetIndex]; StringID firstId = new StringID(set.ID, set.MinIndex); return id.Value - firstId.Value + set.GlobalIndex; }
/// <summary> /// Translates a string index into a stringID which can be written to the file. /// </summary> /// <param name="index">The index of the string in the global strings array.</param> /// <returns>The stringID associated with the index.</returns> public StringID IndexToStringID(int index) { // Determine which set the index belongs to by finding the set with the closest global index that comes before it int closestSetIndex = ListSearching.BinarySearch<int>(_setsByGlobalIndex.Keys, index); if (closestSetIndex < 0) { // BinarySearch returns the bitwise complement of the index of the next highest value if not found // So negate it and subtract 1 to get the closest global index that comes before it closestSetIndex = ~closestSetIndex - 1; if (closestSetIndex < 0) return new StringID(index); // No previous set defined - just return the index } // Calculate the StringID by subtracting the set's global array index // and then adding the value of the first stringID in the set StringIDSet set = _setsByGlobalIndex.Values[closestSetIndex]; StringID firstId = new StringID(set.ID, set.MinIndex); return new StringID(index - set.GlobalIndex + firstId.Value); }
/// <summary> /// Translates a stringID into an index into the global debug strings array. /// </summary> /// <param name="id">The StringID to translate.</param> /// <returns>The index of the string in the global debug strings array.</returns> public int StringIDToIndex(StringID id) { foreach (StringIDModifier modifier in _modifiers) { bool modify = false; if (modifier.IsGreaterThan) modify = (id.Value > modifier.Identifier); else modify = (id.Value < modifier.Identifier); if (modify) { if (modifier.IsAddition) return id.Value + modifier.Modifier; else return id.Value - modifier.Modifier; } } return id.Value; }
/// <summary> /// Constructs a new Locale. /// </summary> /// <param name="id">The locale's stringID.</param> /// <param name="value">The localized string.</param> public Locale(StringID id, string value) { ID = id; Value = value; }