Example #1
0
        internal void Update()
        {
            ExplorerCore.Update();

#if CPP
            var scene = SceneManager.GetActiveScene();
            if (scene.name != lastSceneName)
            {
                lastSceneName = scene.name;
                DoSceneChange(scene, scene);
            }
#endif
        }
Example #2
0
 public override void OnUpdate()
 {
     ExplorerCore.Update();
 }