Example #1
0
 /// <summary>
 /// Sends each tuple of map output to the corresponding reducing node.
 /// </summary>
 /// <param name="data"></param>
 /// <param name="node"></param>
 private static void SendToReducingNode(List <Tuple <string, int> > data)
 {
     foreach (Tuple <string, int> tuple in data)
     {
         if (ReducingNodes.ContainsKey(tuple.Item1.ToLower()))
         {
             NodeController.Send(tuple, ReducingNodes[tuple.Item1.ToLower()]);
         }
         else
         {
             Console.WriteLine("Word not found");
         }
     }
 }
Example #2
0
        private static void Main(string[] args)
        {
            // test.txt in bin/debug/netcore folder
            using (StreamReader sr = new StreamReader("test.txt"))
            {
                while (!sr.EndOfStream)
                {
                    Input.Add(sr.ReadLine());
                }
            }

            //Simple input example
            // Input = new List<string>() {
            //     "Dear Bear River",
            //     "Car Car River",
            //     "Dear Car Bear",
            //};

            // Populate nodes dictionaries
            for (int i = 0; i < Input.Count; i++)
            {
                MappingNodes.Add(i, new Node());
            }
            for (int i = 0; i < Input.Count; i++)
            {
                foreach (string word in Input[i].Split(' '))
                {
                    if (!ReducingNodes.ContainsKey(word.ToLower()))
                    {
                        ReducingNodes.Add(word.ToLower(), new Node());
                    }
                }
            }

            List <Node> allNodes = ReducingNodes.Values.ToList();

            // Tell node it started receiving information
            Thread startThread = new Thread(() => { foreach (Node node in allNodes)
                                                    {
                                                        NodeController.Send("start", node);
                                                    }
                                            });

            // mapping thread, also sends data to the reducing nodes
            Thread mappingThread = new Thread(MapThreading);

            // Tell node it stopped receiving information (it should then start processing it)
            Thread endThread = new Thread(() => { foreach (Node node in allNodes)
                                                  {
                                                      NodeController.Send("end", node);
                                                  }
                                          });

            startThread.Start();

            mappingThread.Start();
            // Wait for mapping to end then start sending "end" message
            while (mappingThread.IsAlive)
            {
                ;
            }

            endThread.Start();

            // Un-threaded implementation is faster (average 25ms vs 40 for threading with random input text 1000 lines)

            //foreach (Node node in allNodes) { NodeController.Send("start", node); }
            //MapThreading();
            ////ReduceThreading();
            //foreach (Node node in allNodes) { NodeController.Send("end", node); }
        }