public override bool FinishedLaunching (UIApplication app, NSDictionary options) { // create our window window = new UIWindow (UIScreen.MainScreen.Bounds); window.MakeKeyAndVisible (); // instantiate and load our main screen onto the window mainViewController = new MainViewController (); window.RootViewController = mainViewController; // return true; }
public override bool FinishedLaunching(UIApplication app, NSDictionary options) { // create our window window = new UIWindow(UIScreen.MainScreen.Bounds); window.MakeKeyAndVisible(); // instantiate and load our main screen onto the window mainViewController = new MainViewController(); window.RootViewController = mainViewController; // return(true); }
//======================================================================== //======================================================================== public override bool FinishedLaunching(UIApplication app, NSDictionary options) { //---- create our window this._window = new UIWindow(UIScreen.MainScreen.Bounds); this._window.MakeKeyAndVisible(); //---- are we running an iPhone or an iPad? this.DetermineCurrentDevice(); //---- instantiate and load our main screen onto the window this._mainViewController = new MainViewController(); this._window.AddSubview(this._mainViewController.View); //---- return(true); }
// called for iOS6 and later public override void LocationsUpdated(CLLocationManager manager, CLLocation[] locations) { MainViewController.UpdateLocation(ms, locations [locations.Length - 1]); }
public override void UpdatedLocation(CLLocationManager manager, CLLocation newLocation, CLLocation oldLocation) { MainViewController.UpdateLocation(ms, newLocation); }