Example #1
0
        static void die()
        {
            if (score < 10)
            {
                try
                {
                    int offsetShifter = 0;
                    screen.Clear(Color.Black);
                    int time = (DateTime.Now - diedSince).Seconds;

                    while (time < 3)
                    {
                        if (time < 2)
                        {
                            screen.DrawImage(Resource2.GetBitmap(Resource2.BitmapResources.randallF1), 480 - offsetShifter, 0);
                            screen.Flush();
                            offsetShifter += 30;
                        }
                        time = (DateTime.Now - diedSince).Seconds;
                        Thread.Sleep(10);
                    }
                }
                catch
                {
                    return;
                }
            }
            return;
        }
Example #2
0
        static void initialScreen()
        {
            var displayController = DisplayController.GetDefault();

            // Enter the proper display configurations
            displayController.SetConfiguration(new ParallelDisplayControllerSettings
            {
                Width                    = 480,
                Height                   = 272,
                DataFormat               = DisplayDataFormat.Rgb565,
                PixelClockRate           = 20000000,
                PixelPolarity            = false,
                DataEnablePolarity       = true,
                DataEnableIsFixed        = false,
                HorizontalFrontPorch     = 2,
                HorizontalBackPorch      = 2,
                HorizontalSyncPulseWidth = 41,
                HorizontalSyncPolarity   = false,
                VerticalFrontPorch       = 2,
                VerticalBackPorch        = 2,
                VerticalSyncPulseWidth   = 10,
                VerticalSyncPolarity     = false,
            });

            displayController.Enable();
            screen = Graphics.FromHdc(displayController.Hdc);
            screen.Clear(Color.Black);
            screen.DrawImage(Resource2.GetBitmap(Resource2.BitmapResources.randall3hrs), 300, 0);
            screen.DrawString("Abdullahs crappy game", font2, new SolidBrush(Color.Red), 20, 40);
            screen.DrawString("To: ", font2, new SolidBrush(Color.Blue), 20, 20);
            screen.DrawString("Welcome", font2, new SolidBrush(Color.Yellow), 20, 0);
            screen.DrawString("Click UP to play", font2, new SolidBrush(Color.Green), 20, 100);
            screen.DrawString("Click DOWN to view highscores ", font2, new SolidBrush(Color.Green), 20, 120);
            screen.DrawString("Click RIGHT for about", font2, new SolidBrush(Color.Green), 20, 140);
            screen.DrawString("Click LEFT for instructions", font2, new SolidBrush(Color.Green), 20, 160);
            screen.Flush();
        }
Example #3
0
        static void Main()
        {
            TimeSpan  difference = DateTime.Now - DateTime.Now;
            ArrayList points     = new ArrayList();
            ArrayList avg        = new ArrayList();
            Random    rnd        = new Random();
            Random    r          = new Random();

            initialScreen();
            DateTime start;
            string   name;
            int      offsetShifter;
            int      num_remove;
            int      num_rand;
            int      counter;
            int      moveCounter;
            bool     dead;
            int      offsetChange;
            double   speedChange;
            int      time;
            int      levelIncrease;

            while (true)
            {
                difference    = DateTime.Now - DateTime.Now;
                offsetShifter = 0;
                num_remove    = 1;
                num_rand      = 4;
                counter       = 1;
                moveCounter   = 0;
                dead          = false;
                offsetChange  = 2;
                speedChange   = 0;
                x             = 75; y = 125;

                if (again)
                {
                    Debug.WriteLine("HERE");
                    showHighscores();
                }
                while (true)
                {
                    if (padUp.Read() == 0)
                    {
                        break;
                    }
                    else if (padDown.Read() == 0)
                    {
                        showHighscores();
                    }
                    else if (padLeft.Read() == 0)
                    {
                        showInstructions();
                    }
                    else if (padRight.Read() == 0)
                    {
                        showAbout();
                    }
                    else
                    {
                        Thread.Sleep(100);
                    }
                }
                name = askForName();
                if (name == "")
                {
                    name = "User";
                }
                startGame();


                start = DateTime.Now;


                for (int i = 0; i < num_rand; i++)
                {
                    avg.Add(rnd.Next(272));
                }

                for (int i = 0; i < 12; i++)
                {
                    points.Add(100);
                }
                while (true)
                {
                    screen.Clear(Color.Black);
                    if (dead)
                    {
                        if ((DateTime.Now - diedSince).Seconds == 1)
                        {
                            break;
                        }
                    }



                    for (int i = 0; i < 12; i++)
                    {
                        screen.FillRectangle(whiteBrush, i * 50 - offsetShifter, (int)points[i] - 25, boxWidth, boxHeight);
                    }


                    if (offsetShifter > 50)
                    {
                        for (int i = 0; i < num_remove; i++)
                        {
                            points.RemoveAt(0);
                            points.Add(average(avg, num_rand));
                            avg.RemoveAt(0);
                            avg.Add(rnd.Next(272));
                        }
                        offsetShifter = 0;
                    }

                    if (dead)
                    {
                        screen.DrawImage(Resource2.GetBitmap(Resource2.BitmapResources.bird4), (int)x, (int)y);
                    }
                    else if (counter == 1)
                    {
                        screen.DrawImage(Resource2.GetBitmap(Resource2.BitmapResources.bird1), (int)x, (int)y);
                        counter = 2;
                    }
                    else if (counter == 2)
                    {
                        screen.DrawImage(Resource2.GetBitmap(Resource2.BitmapResources.bird2), (int)x, (int)y);
                        counter = 3;
                    }
                    else if (counter == 3)
                    {
                        screen.DrawImage(Resource2.GetBitmap(Resource2.BitmapResources.bird3), (int)x, (int)y);
                        counter = 1;
                    }

                    drawWall();

                    difference    = DateTime.Now - start;
                    time          = (int)difference.TotalSeconds + (int)difference.TotalMinutes;
                    levelIncrease = time / 10;
                    level         = levelIncrease;
                    offsetChange  = 2 + level;
                    speedChange   = 1 + 0.25 * level;
                    screen.DrawString(("Time Elapsed: " + time + 's'), font, blueBrush, 350, 15);
                    screen.DrawString(("Player:  " + name), font, blueBrush, 350, 0);
                    screen.DrawString(("Level:  " + level), font, blueBrush, 350, 30);
                    offsetShifter += offsetChange;
                    moveCounter++;

                    if (dead)
                    {
                        y += 3;
                    }
                    else
                    {
                        if (padUp.Read() == 0)
                        {
                            y -= speedChange;
                        }

                        if (padDown.Read() == 0)
                        {
                            y += speedChange;
                        }
                        if (padRight.Read() == 0)
                        {
                            x += speedChange / 2;
                        }
                        if (padLeft.Read() == 0)
                        {
                            x -= speedChange / 2;
                        }
                        if (crash(points))
                        {
                            dead      = true;
                            diedSince = DateTime.Now;
                        }
                    }
                    screen.Flush();
                }
                score = difference.Seconds + difference.Minutes * 60;
                players.Add(new Player(name, score));
                die();
                screen.Clear(Color.Black);
                screen.Flush();
                again = true;
                points.Clear();
                avg.Clear();
            }
        }