private int playerCameraManagerPtr; //0x0468 public void SetViewAngles(Rotator rotator) { Driver.Write <Rotator>(playerCameraManagerPtr + 0x358, rotator); }
private int PlayerControllerPtr; //0x0038 public void SetViewAngles(Rotator rotator) { Driver.Write <Rotator>(PlayerControllerPtr + 0x2e0, rotator); }