Example #1
0
        private void ReturnSendingSocketArgs()
        {
            var socketArgs = Interlocked.Exchange(ref _sendSocketArgs, null);

            if (socketArgs != null)
            {
                socketArgs.Completed   -= OnSendAsyncCompleted;
                socketArgs.AcceptSocket = null;
                if (socketArgs.Buffer != null)
                {
                    socketArgs.SetBuffer(null, 0, 0);
                }
                SocketArgsPool.Return(socketArgs);
            }
        }
Example #2
0
        private void ProcessAccept(SocketAsyncEventArgs e)
        {
            if (e.SocketError != SocketError.Success)
            {
                HandleBadAccept(e);
            }
            else
            {
                var acceptSocket = e.AcceptSocket;
                e.AcceptSocket = null;
                _acceptSocketArgsPool.Return(e);

                OnSocketAccepted(acceptSocket);
            }

            StartAccepting();
        }