Example #1
0
        private TabItem NewIncentiveTab(string title, object content = null)
        {
            TabItem tab = new TabItem();

            tab.Header   = title;
            tab.Margin   = new Thickness(0d);
            tab.MaxWidth = 85;
            tab.MinWidth = 85;

            MenuItem _deleteMenuItem = new MenuItem();

            _deleteMenuItem.Header = "Delete this incentive";
            _deleteMenuItem.Click += (object sender, RoutedEventArgs e) =>
            {
                RemoveIncentiveTab(tab);
            };

            ContextMenu _contextMenu = new ContextMenu();

            _contextMenu.Items.Add(_deleteMenuItem);

            tab.ContextMenu = _contextMenu;

            if (content == null)
            {
                IncentiveEditorPanel editor = new IncentiveEditorPanel(new CityEventXmlIncentive(), tab);
                content = editor;
            }

            tab.Content = content;

            _incentiveTabs.Items.Add(tab);
            _incentiveTabs.SelectedItem = tab;

            return(tab);
        }
Example #2
0
        public bool ApplyXmlEvent()
        {
            bool success = true;

            _container = new CityEventXmlContainer()
            {
                _name                   = _eventName.Text,
                _userEventName          = _readableName.Text,
                _eventBuildingClassName = _buildingName.Text,

                _supportsRandomEvents = _randomEvents.IsChecked.HasValue ? _randomEvents.IsChecked.Value : false,
                _supportUserEvents    = _playerEvents.IsChecked.HasValue ? _playerEvents.IsChecked.Value : false,
                _canBeWatchedOnTV     = _watchedOnTv.IsChecked.HasValue ? _watchedOnTv.IsChecked.Value : false,
                _initialisedMessages  = TearDownText(_initialisedMessages),
                _beginMessages        = TearDownText(_startedMessages),
                _endedMessages        = TearDownText(_endedMessages),

                _chances = new CityEventXmlChances()
                {
                    _children = (int)(Math.Round(_children.Value)),
                    _teens    = (int)(Math.Round(_teens.Value)),
                    _adults   = (int)(Math.Round(_adults.Value)),
                    _seniors  = (int)(Math.Round(_seniors.Value)),

                    _lowWealth    = (int)(Math.Round(_lowWealth.Value)),
                    _mediumWealth = (int)(Math.Round(_mediumWealth.Value)),
                    _highWealth   = (int)(Math.Round(_highWealth.Value)),

                    _uneducated   = (int)(Math.Round(_uneducated.Value)),
                    _oneSchool    = (int)(Math.Round(_oneSchool.Value)),
                    _twoSchools   = (int)(Math.Round(_twoSchools.Value)),
                    _threeSchools = (int)(Math.Round(_threeSchools.Value)),

                    _badHappiness       = (int)(Math.Round(_badHappiness.Value)),
                    _poorHappiness      = (int)(Math.Round(_poorHappiness.Value)),
                    _goodHappiness      = (int)(Math.Round(_goodHappiness.Value)),
                    _excellentHappiness = (int)(Math.Round(_excellentHappiness.Value)),
                    _superbHappiness    = (int)(Math.Round(_superbHappiness.Value)),

                    _veryUnhappyWellbeing = (int)(Math.Round(_veryUnhappy.Value)),
                    _unhappyWellbeing     = (int)(Math.Round(_unhappy.Value)),
                    _satisfiedWellbeing   = (int)(Math.Round(_satisfied.Value)),
                    _happyWellbeing       = (int)(Math.Round(_happy.Value)),
                    _veryHappyWellbeing   = (int)(Math.Round(_veryHappy.Value)),
                },

                _costs = new CityEventXmlCosts()
                {
                },

                _incentives = new CityEventXmlIncentive[]
                {
                }
            };

            success = success && SafelyConvert.SafelyParseWithError(_capacity.Text, ref _container._eventCapacity, "capacity");
            success = success && SafelyConvert.SafelyParseWithError(_length.Text, ref _container._eventLength, "event length");

            success = success && SafelyConvert.SafelyParseWithError(_creationCost.Text, ref _container._costs._creation, "creation cost");
            success = success && SafelyConvert.SafelyParseWithError(_perHeadCost.Text, ref _container._costs._perHead, "cost per citizen");
            success = success && SafelyConvert.SafelyParseWithError(_advertSignCost.Text, ref _container._costs._advertisingSigns, "advertising sign cost");
            success = success && SafelyConvert.SafelyParseWithError(_advertTVCost.Text, ref _container._costs._advertisingTV, "advertising TV cost");
            success = success && SafelyConvert.SafelyParseWithError(_entryCost.Text, ref _container._costs._entry, "ticket cost");

            List <CityEventXmlIncentive> incentiveList = new List <CityEventXmlIncentive>();

            foreach (TabItem tab in _incentiveTabs.Items)
            {
                IncentiveEditorPanel editor = tab.Content as IncentiveEditorPanel;

                if (editor != null)
                {
                    success = success && editor.ApplyUserEvent();

                    if (success)
                    {
                        incentiveList.Add(editor._incentive);
                    }
                }
            }

            _container._incentives = incentiveList.ToArray();

            return(success);
        }
Example #3
0
        public void LoadXmlEvent()
        {
            if (_container != null)
            {
                _eventName.Text         = _container._name;
                _readableName.Text      = _container._userEventName;
                _buildingName.Text      = _container._eventBuildingClassName;
                _capacity.Text          = _container._eventCapacity.ToString();
                _length.Text            = _container._eventLength.ToString();
                _randomEvents.IsChecked = _container._supportsRandomEvents;
                _playerEvents.IsChecked = _container._supportUserEvents;
                _watchedOnTv.IsChecked  = _container._canBeWatchedOnTV;

                SetUpText(_container._initialisedMessages, _initialisedMessages);
                SetUpText(_container._beginMessages, _startedMessages);
                SetUpText(_container._endedMessages, _endedMessages);

                if (_container._chances != null)
                {
                    _males.Value   = _container._chances._males;
                    _females.Value = _container._chances._females;

                    _children.Value = _container._chances._children;
                    _teens.Value    = _container._chances._teens;
                    _adults.Value   = _container._chances._adults;
                    _seniors.Value  = _container._chances._seniors;

                    _lowWealth.Value    = _container._chances._lowWealth;
                    _mediumWealth.Value = _container._chances._mediumWealth;
                    _highWealth.Value   = _container._chances._highWealth;

                    _uneducated.Value   = _container._chances._uneducated;
                    _oneSchool.Value    = _container._chances._oneSchool;
                    _twoSchools.Value   = _container._chances._twoSchools;
                    _threeSchools.Value = _container._chances._threeSchools;

                    _badHappiness.Value       = _container._chances._badHappiness;
                    _poorHappiness.Value      = _container._chances._poorHappiness;
                    _goodHappiness.Value      = _container._chances._goodHappiness;
                    _excellentHappiness.Value = _container._chances._excellentHappiness;
                    _superbHappiness.Value    = _container._chances._superbHappiness;

                    _veryUnhappy.Value = _container._chances._veryUnhappyWellbeing;
                    _unhappy.Value     = _container._chances._unhappyWellbeing;
                    _satisfied.Value   = _container._chances._satisfiedWellbeing;
                    _happy.Value       = _container._chances._happyWellbeing;
                    _veryHappy.Value   = _container._chances._veryHappyWellbeing;
                }

                if (_container._costs != null)
                {
                    _creationCost.Text   = _container._costs._creation.ToString();
                    _perHeadCost.Text    = _container._costs._perHead.ToString();
                    _advertSignCost.Text = _container._costs._advertisingSigns.ToString();
                    _advertTVCost.Text   = _container._costs._advertisingTV.ToString();
                    _entryCost.Text      = _container._costs._entry.ToString();
                }

                if (_container._incentives != null)
                {
                    _incentiveTabs.Items.Clear();

                    foreach (CityEventXmlIncentive incentive in _container._incentives)
                    {
                        IncentiveEditorPanel editor = new IncentiveEditorPanel(incentive);
                        TabItem createdTab          = NewIncentiveTab(incentive._name, editor);

                        editor.ParentTab = createdTab;
                    }
                }
            }

            _playerEvents_Checked(this, new RoutedEventArgs());
        }