Example #1
0
        /// <summary>
        /// populates a dictionary with current entities
        /// </summary>
        void PopulateEntityDictionary()
        {
            var activeTargets = TargetManager["targetsByID"].GetDictionary<long>().Keys;
            var beingTargeted = TargetManager["targeting"].GetDictionary<long>(); // Dictionary is <long, datetime> where datetime states when targeting started
            var targetedBy = TargetManager["targetedBy"].GetList<long>();
            var jammers = Frame.Client.Tactical["jammers"].GetDictionary<long>();

            _entityDictionary = new Dictionary<long, EveEntity>();

            var ballpark = GetService("michelle").CallMethod("GetBallpark", new object[] { });
            var balls = ballpark["balls"];
            if (!balls.IsValid)
            {
                return;
            }
            var ballKeyList = balls.CallMethod("keys", new object[0]).GetList<long>();

            foreach (var num in ballKeyList)
            {
                if (num > 0L)
                {
                    EveObject parent = ballpark.CallMethod("GetInvItem", new object[] { num });
                    if (!parent.IsValid)
                        break;
                    EveItem item = new EveItem(parent);
                    EveObject ball = ballpark.CallMethod("GetBall", new object[] { num });
                    EveEntity ent = new EveEntity(ball, item, num);
                    _entityDictionary.Add(num, ent);

                    ent.IsTarget = activeTargets.Contains(num);
                    ent.IsBeingTargeted = beingTargeted.Keys.Contains<long>(num);
                    ent.IsTargetingMe = targetedBy.Contains(num);
                    ent.IsActiveTarget = num == GetActiveTargetId;
                    ent.IsAbandoned = ballpark.CallMethod("IsAbandoned", new object[] { num }).GetValueAs<bool>();
                    ent.HaveLootRights = ballpark.CallMethod("HaveLootRight", new object[] { num }).GetValueAs<bool>();
                    ent.IsWreckEmpty = StateService.CallMethod("CheckWreckEmpty", new object[] { item }).GetValueAs<bool>();
                    ent.IsWreckAlreadyViewed = StateService.CallMethod("CheckWreckViewed", new object[] { item }).GetValueAs<bool>();

                    if (jammers.ContainsKey(num))
                    {
                        foreach (var effect in jammers[num].GetDictionary<string>())
                        {
                            switch (effect.Key)
                            {
                                case "webify":
                                    ent.IsWebbingMe = true;
                                    break;
                                case "ewTargetPaint":
                                    ent.IsTargetPaintingMe = true;
                                    break;
                                case "warpScrambler":
                                    ent.IsWarpScramblingMe = true;
                                    break;
                                case "ewEnergyNeut":
                                    ent.IsEnergyNeutingMe = true;
                                    break;
                                case "ewEnergyVampire":
                                    ent.IsEnergyNOSingMe = true;
                                    break;
                                case "electronic":
                                    ent.IsJammingMe = true;
                                    break;
                                case "ewRemoteSensorDamp":
                                    ent.IsSensorDampeningMe = true;
                                    break;
                                case "ewTrackingDisrupt":
                                    ent.IsTrackingDisruptingMe = true;
                                    break;
                                default:
                                    break;
                            }
                        }
                    }
                }
            }
        }
Example #2
0
        public override void DoWork()
        {
            if (IsWorkDone || _localPulse > DateTime.Now || Frame.Client.Session.NextSessionChange > DateTime.Now)
            {
                return;
            }
            switch (_States.DroneState)
            {
                case DroneState.Initialise:

                    double money = Frame.Client.wealth();
                    if (money < 500000)
                    {
                        Frame.Log("Dronenstate == Nicht genug geld //  " + money);
                        _States.DroneState = DroneState.donebuy;
                        break;
                    }

                    List<EveSkill> neueskill = Frame.Client.GetMySkills();
                    List<EveQskill> neueQskill = Frame.Client.GetMyQueue();

                        EveSkill droneskill = neueskill.Where(x => x.typeID == skilldronen).Where(x => x.Skilllvl > 0).FirstOrDefault();
                    if (droneskill == null)
                    {
                        Frame.Log("Dronenskill == null");
                         _States.DroneState = DroneState.donebuy;
                         break;
                    }
                    EveSkill droneskillop = neueskill.Where(x => x.typeID == skilldronenop).Where(x => x.Skilllvl > 0).FirstOrDefault();
                    if (droneskillop == null)
                    {
                        Frame.Log("Dronenskillop == null");
                        _States.DroneState = DroneState.donebuy;
                        break;

                    }
                    if (droneskillop == null && droneskill != null)
                    {
                        Frame.Log("Dronenskillop == null aber schon einen mining skill");
                        _States.DroneState = DroneState.donebuy;
                        break;
                    }
                    if (droneskill != null && droneskillop != null)
                    {
                        Frame.Log("Droneskill ist Aktiv");
                        int dronenlevel = droneskill.Skilllvl;
                        Frame.Log("Droneskilllevel =" + dronenlevel);
                        dronenmoeglich = dronenlevel;
                    }

                    if (Frame.Client.getdronbay() == false)
                    {
                        Frame.Client.ExecuteCommand(EveModel.EveCommand.OpenDroneBayOfActiveShip);
                        break;
                    }
                    string shipname = Frame.Client.GetActiveShip.TypeName;
                    if (shipname == "Venture")
                    {
                        skilldronenmoeglich = 2;
                    }
                    if (shipname == "Startschiff")
                    {
                        skilldronenmoeglich = 0;
                    }
                    if (Frame.Client.Session.InSpace == true)
                    {
                        _localPulse = DateTime.Now.AddMilliseconds(GetRandom(8000, 9000));
                        break;
                    }
                    if (Frame.Client.Session.InStation == true)
                    {
                        if (Frame.Client.getdronbay() == false)
                        {
                            Frame.Client.ExecuteCommand(EveModel.EveCommand.OpenDroneBayOfActiveShip);
                            break;
                        }

                        if (Frame.Client.GetPrimaryInventoryWindow.DroneBay.Items.Count < skilldronenmoeglich)
                        {
                            Frame.Log("DroneninBay =  null");
                            _States.DroneState = DroneState.vorhandenkaufen;
                            Frame.Log("starte vorhandenkaufen im dronestate");
                            break;
                        }

                        _localPulse = DateTime.Now.AddMilliseconds(GetRandom(3000, 3500));

                    }
                    if (Frame.Client.GetPrimaryInventoryWindow.DroneBay.Items.Count == skilldronenmoeglich)
                    {
                        Frame.Log("Change Dronestate to Idle..");
                        _States.DroneState = DroneState.donebuy;
                        break;
                    }
                    Frame.Log("hier darf ich nie ankommen !!!");
                    break;

                case DroneState.Idle:

                    if (aktiv == false)
                    {
                        _States.DroneState = DroneState.wait;
                        break;
                    }

                    if (Frame.Client.Session.InStation == true)
                    {
                        _localPulse = DateTime.Now.AddMilliseconds(GetRandom(3000, 3500));
                        break;
                    }
                    _localPulse = DateTime.Now.AddMilliseconds(GetRandom(3000, 3500));
                    Frame.Log("Drones ...Ídle");

                    if (astro != null)
                    {
                        _States.DroneState = DroneState.Startdrones;
                        astrodronen = DroneController.astro;
                        break;
                    }
                    if (Frame.Client.getinvopen() == false)
                    {
                        Frame.Client.Getandopenwindow("leer");
                        break;
                    }
                    if (Frame.Client.getdronbay() == false)
                    {
                        Frame.Client.ExecuteCommand(EveModel.EveCommand.OpenDroneBayOfActiveShip);
                        break;
                    }

                    List<EveEntity> dronis = Frame.Client.GetActiveShip.ActiveDrones;
                    int droni = dronis.Count;
                    Frame.Log("Drones  count =   " + droni);

                    int dronesbay = Frame.Client.GetPrimaryInventoryWindow.DroneBay.Items.Count;
                    Frame.Log("Drones  count in bay =   " + dronesbay);
                    break;

                case DroneState.Startdrones:

                    _localPulse = DateTime.Now.AddMilliseconds(GetRandom(3000, 3500));
                    if (Frame.Client.getdronbay() == false)
                    {
                        Frame.Client.ExecuteCommand(EveModel.EveCommand.OpenDroneBayOfActiveShip);
                        break;
                    }
                    List<EveEntity> test3 = Frame.Client.Entities;                                                                   // Und sortier sie nach namen distanz etc
                    EveEntity dista2 = test3.Where(i => (i.Id == astro.Id)).FirstOrDefault();
                    double dista = dista2.Distance;

                    if (dista > 7000)
                    {
                        Frame.Log("Debug distanz " + dista);
                        break;
                    }
                    dronesinbay = Frame.Client.GetActiveShip.DronesInBay;
                    if (dronesinbay > 0)
                    {
                        Frame.Log("Drones Startet");
                        Frame.Client.GetActiveShip.ReleaseDrones();
                        break;
                    }
                    else if (Frame.Client.GetActiveShip.ActiveDrones.Count > 0)
                    {
                    Frame.Log("Drones start mining");
                    Frame.Client.DroneMineRepeatedly();
                    dronenaktiviern = true;                              // Dronen aktiv
                    _States.DroneState = DroneState.dronesatwork;
                    break;
                          }
                          break;

                case DroneState.dronesatwork:

                    if (astrodronen == null || DroneController.astro == null)
                    {
                        dronenaktiviern = false;                              // Dronen aktiv
                        _States.DroneState = DroneState.dronesback;
                        break;
                    }
                    if (astrodronen.Id == DroneController.astro.Id)
                    {
                        _localPulse = DateTime.Now.AddMilliseconds(GetRandom(1000, 2000));
                        break;
                    }

                    dronenaktiviern = false;                              // Dronen aktiv
                    _States.DroneState = DroneState.dronesback;
                    break;

                case DroneState.dronesback:
                    if (Frame.Client.GetActiveShip.ActiveDrones.Count > 0)
                    {
                        _localPulse = DateTime.Now.AddMilliseconds(GetRandom(1000, 2500));
                        Frame.Log("Hole dronen zurück");
                        Frame.Client.recallalldrones();
                        break;
                    }
                    Frame.Log("Setzte state auf Idle");
                    _States.DroneState = states.DroneState.Idle;
                    break;

                case DroneState.wait:
                    _localPulse = DateTime.Now.AddMilliseconds(GetRandom(1000, 2500));
                      if (SkillController.dronenmoeglich == null)
                    {
                        _localPulse = DateTime.Now.AddMilliseconds(GetRandom(1000, 2500));
                        break;
                    }

                    break;

                case DroneState.vorhandenkaufen:
                    Frame.Log("Dronestate .Vorhandenkaufen");
                    _localPulse = DateTime.Now.AddMilliseconds(GetRandom(1000, 2500));

                    if (Frame.Client.getdronbay() == false)
                    {
                        Frame.Client.ExecuteCommand(EveModel.EveCommand.OpenDroneBayOfActiveShip);
                        break;
                    }
                    int dronenhanga = Frame.Client.GetPrimaryInventoryWindow.DroneBay.Items.Count;
                    Frame.Log("count drones in bay = " + dronenhanga);
                    if (dronenhanga == skilldronenmoeglich)
                    {
                        Frame.Log("dronenhanga == skilldronenmoeglich ");
                        _States.DroneState = DroneState.donebuy;
                        break;
                    }
                    if (dronenhanga < SkillController.dronenmoeglich || dronenhanga < skilldronenmoeglich)
                    {
                        if (Frame.Client.getinvopen() == false)
                        {
                            Frame.Client.Getandopenwindow("leer");
                            break;
                        }
                        List<EveItem> itemlischt = Frame.Client.GetPrimaryInventoryWindow.ItemHangar.Items;
                        EveItem itemsZZ = itemlischt.Where(x => x.TypeId == dronen1idd).FirstOrDefault();
                        if (itemsZZ == null)
                        {
                            Frame.Log("Keine Dronen in der menge vorrätig");
                            Frame.Log("Auf die Einkaufsliste setzen");

                            Tuple<int, int> tmp = new Tuple<int, int>(dronen1idd, 2);
                            BuyController.buylist.Add(tmp);
                            _States.BuyControllerState = BuyControllerStates.buy;
                            _States.DroneState = DroneState.waitbuy;
                            break;
                        }

                        if (itemsZZ != null)
                        {
                            Frame.Log("Dronen im Hanga vorrätig");
                            Frame.Client.GetPrimaryInventoryWindow.DroneBay.Add(itemsZZ, 1);
                            Frame.Log("Dronen von Hanga in Dronenbay +1");
                            _States.DroneState = DroneState.Initialise;
                            break;
                        }
                    }
                    _States.DroneState = DroneState.donebuy;
                    break;

                case DroneState.waitbuy:
                    _localPulse = DateTime.Now.AddMilliseconds(GetRandom(1000, 2500));
                    if (_States.BuyControllerState == BuyControllerStates.done)
                    {
                        Frame.Log("Buycontroller == done, setze Dronestate auf Initialise");
                        _States.DroneState = DroneState.Initialise;
                        break;
                    }
                    break;

                case DroneState.donebuy:
                    _localPulse = DateTime.Now.AddMilliseconds(GetRandom(1000, 2500));
              //       _States.DroneState = states.DroneState.Initialise;
                    break;

                case DroneState.sleeper:
                    _localPulse = DateTime.Now.AddMilliseconds(GetRandom(1000, 2500));
                break;

            }
        }
Example #3
0
        private static int CompareAsteroidBelts(EveEntity e1, EveEntity e2)
        {
            int e1num = 0, e2num = 0;
            string planetE1 = e1.Name.Split(' ')[1],
                planetE2 = e2.Name.Split(' ')[1];

            string[] romans = { "N", "I", "II", "III", "IV", "V", "VI", "VII",
                                "VIII", "IX", "X", "XI", "XII", "XIII", "XIV",
                                "XV", "XVI", "XVII", "XVIII", "XIX", "XX" };

            for (int i = 0; i < romans.Length; i++)
            {

                if (romans[i] == planetE1)
                {
                    e1num = i;
                }
                if (romans[i] == planetE2)
                {
                    e2num = i;
                }
                if (e1num > 0 && e2num > 0)
                {
                    break;
                }
            }
            int i1 = int.Parse(e1.Name.Substring(e1.Name.LastIndexOf(' ') + 1));
            int i2 = int.Parse(e2.Name.Substring(e2.Name.LastIndexOf(' ') + 1));

            if (e1num > e2num)
            {
                return 1;
            }
            else if (e1num < e2num)
            {
                return -1;
            }
            else
            {
                if (i1 > i2)
                {
                    return 1;
                }
                else if (i1 < i2)
                {
                    return -1;
                }
                else
                {
                    return 0;
                }
            }
        }
Example #4
0
        ///       Bot Code start    ////
        ///                         ////
        public override void DoWork()
        {
            if (IsWorkDone || _localPulse > DateTime.Now || Frame.Client.Session.NextSessionChange > DateTime.Now)
            {
                return;
            }
            switch (_States.MiningState)
            {
                /////////////////////////////////////////////////////////////////////////////////////////
                case MiningState.Initialise:

               //         Frame.Client.ExecuteCommand(EveModel.EveCommand.OpenDroneBayOfActiveShip);

                     List<EveWindow> mywindow;
                  mywindow = Frame.Client.GetWindows;
                  foreach (EveWindow tmp in mywindow)
                  {
                      Frame.Log("window name =  " + tmp.Name);
                  }

                    if (Frame.Client.getinvopen() == false)
                    {
                        Frame.Client.Getandopenwindow("leer");
                        break;
                    }

                    if (Frame.Client.getoreopen() == false)
                    {

                        Frame.Client.Getandopenwindow("Orehold");
                        break;
                    }
                    EveInventoryContainer cargoho = Frame.Client.GetPrimaryInventoryWindow.OreHoldOfActiveShip;           //  Container wird erstellt "cargoho" und wird mit aktivem Cargohold verknüpft
                    usdcapcargo = cargoho.UsedCapacity;   //bugged manchmal nullcheck fehlt                               // Variablen werden gesetzt Verbrauchtes Cargo <--
                    fullcapcargo = cargoho.Capacity;                                                                        // Variablen werden gesetzen Cargo insgesammt <---
                    Frame.Log(usdcapcargo);
                    Frame.Log(fullcapcargo);

                    if (Frame.Client.Session.InSpace)                                                                           // Wenn wir im WEltraum sind gehe zur mining State
                    {
                        _States.MiningState = MiningState.letzgo;
                        Frame.Log("State zu letzgo");
                         break;
                    }

                    if (Frame.Client.Session.InStation)                                                                           // Wenn wir im WEltraum sind gehe zur mining State
                    {
                        if (usdcapcargo != 0)                                                                          // Wenn das cargo voll gehe heim
                        {
                            _States.MiningState = MiningState.unload;                                                                                                        // Abladen
                            Frame.Log("State zu unload");
                            break;
                        }
                        _States.MiningState = MiningState.letzgo;
                        //  Losfliegen minen gehen :D
                        Frame.Log("State zu letzgo");
                        break;
                    }
                    break;

                /////////////////////////////////////////////////////////////////////////////////////////

                case MiningState.Mining:

                    if (Frame.Client.GetActiveShip.Miners.Count == 0)
                    {
                            _States.MiningState = MiningState.warphome;
                            break;
                    }

                    List<EveQskill> qskillmining = Frame.Client.GetMyQueue();
                    if (miningcount == 10)
                    {
                        Frame.Log("Starte SQLtimecheck");
                        //  sqltimecheck();
                        miningcount = 0;
                    }
                    miningcount = (miningcount + 1);

                    Frame.Log("Travelstate.Mining");
                    Frame.Log("Miningcount " + miningcount.ToString());

                    if (Frame.Client.getinvopen() == false)
                    {
                        Frame.Client.Getandopenwindow("leer");
                        break;
                    }

                        if (Frame.Client.getoreopen() == false)
                        {
                        Frame.Client.Getandopenwindow("Orehold");
                        break;
                          }

                        EveInventoryContainer cargoho2 = Frame.Client.GetPrimaryInventoryWindow.OreHoldOfActiveShip;           //  Container wird erstellt "cargoho" und wird mit aktivem Cargohold verknüpft
                        usdcapcargo = cargoho2.UsedCapacity;                                                                     // Variablen werden gesetzt Verbrauchtes Cargo <--
                        fullcapcargo = cargoho2.Capacity;                                                                        // Variablen werden gesetzen Cargo insgesammt <---
                        Frame.Log(usdcapcargo);
                        Frame.Log(fullcapcargo);
                        double carggoo = (fullcapcargo * 0.95);
                        Frame.Log("Maximal ladung(95% vom cargo" + carggoo);
                          Frame.Log(" usd cargo " + usdcapcargo);
                            Frame.Log(" qskillminingcount  =  " + qskillmining.Count);
                            double money = Frame.Client.wealth();
                    if (money > 500000)
                    {
                        Frame.Log("Genug geld vorhanden checke skillliste");
                        if (usdcapcargo != 0 && qskillmining.Count == 0)
                        {
                            if (Frame.Client.GetActiveShip.ActiveDrones.Count > 0)
                            {
                                _States.DroneState = states.DroneState.dronesback;
                                break;
                            }
                            DroneController.astro = null;
                            Frame.Log("");
                            minersactiv = "Aus";
                            //  EmptyBelts.Add(currentbelt);   // State um zurück zur Stations Bookmark zu warpen
                            _States.MiningState = MiningState.warphome;
                            break;
                        }
                            }
                        if (usdcapcargo > carggoo)                                                                          // Wenn das cargo voll gehe heim
                        {
                            if (Frame.Client.GetActiveShip.ActiveDrones.Count > 0)
                            {
                                _States.DroneState = states.DroneState.dronesback;
                                    break;
                            }
                            DroneController.astro = null;

                            Frame.Log("TravelState.Warphome");
                            _States.MiningState = MiningState.warphome;
                            // State um zurück zur Stations Bookmark zu warpen
                             break;
                        }

                    // Wenn nicht suche iene liste mit Asterioden raus
                    List<EveEntity> test3 = Frame.Client.Entities;                                                                   // Und sortier sie nach namen distanz etc

                    if (targetast != null)
                    {
                        DroneController.astro = targetast;   // Target übergeben an dronen
                        targetda = test3.Where(i => (i.Id == targetast.Id)).Any();
                    }
                    if (targetda == false)
                    {
                      targetast = null;
                    }
                    if (targetast == null)
                    {

                        Frame.Log("suche asteroiden");
                        targetast = test3.Where(i =>
                        i.Distance < 65000
                        && (
                        i.Name.ToLower().Contains("pyroxeres")                                                                           // Magic dont touch
                           )
                        ).OrderBy(i => i.Distance).FirstOrDefault();
                    }

                     if (targetast == null)
                    {
                        targetast = test3.Where(i =>
                        i.Distance < 65000
                           && (
                        i.Name.ToLower().Contains("massive scordite")                                                                            // Magic dont touch
                        )
                        ).OrderBy(i => i.Distance).FirstOrDefault();
                    }

                         if (targetast == null)
                    {
                        targetast = test3.Where(i =>
                        i.Distance < 65000
                           && (
                        i.Name.ToLower().Contains("condensed scordite")                                                                            // Magic dont touch
                        )
                        ).OrderBy(i => i.Distance).FirstOrDefault();
                    }

                    if (targetast == null)
                    {
                        targetast = test3.Where(i =>
                        i.Distance < 65000
                           && (
                        i.Name.ToLower().Contains("scordite")                                                                            // Magic dont touch
                        )
                        ).OrderBy(i => i.Distance).FirstOrDefault();
                    }

                           if (targetast == null)
                    {
                        targetast = test3.Where(i =>
                        i.Distance < 65000
                        && (
                        i.Name.ToLower().Contains("concentrated veldspar")                                                                              // Magic dont touch
                        )
                        ).OrderBy(i => i.Distance).FirstOrDefault();
                    }

                        if (targetast == null)
                    {
                        targetast = test3.Where(i =>
                        i.Distance < 65000
                        && (
                        i.Name.ToLower().Contains("dense veldspar")                                                                              // Magic dont touch
                        )
                        ).OrderBy(i => i.Distance).FirstOrDefault();
                    }

                    if (targetast == null)
                    {
                        targetast = test3.Where(i =>
                        i.Distance < 65000
                        && (
                        i.Name.ToLower().Contains("veldspar")                                                                              // Magic dont touch
                        )
                        ).OrderBy(i => i.Distance).FirstOrDefault();
                    }

                    if (targetast == null)
                    {
                        targetast = test3.Where(i =>
                        i.Distance < 65000
                        && (
                        i.Name.ToLower().Contains("plagioclase")                                                                                // Magic dont touch
                        )
                        ).OrderBy(i => i.Distance).FirstOrDefault();
                    }

                    if (targetast == null)
                    {
                        EmptyBelts.Add(currentbelt);

                        if (Frame.Client.getinvopen() == false)
                        {
                            Frame.Client.Getandopenwindow("leer");
                            break;
                        }

                                if (Frame.Client.getoreopen() == false)
                               {

                            Frame.Client.Getandopenwindow("Orehold");
                            break;
                              }

                            EveInventoryContainer cargoho3 = Frame.Client.GetPrimaryInventoryWindow.OreHoldOfActiveShip;           //  Container wird erstellt "cargoho" und wird mit aktivem Cargohold verknüpft
                            usdcapcargo = cargoho3.UsedCapacity;                                                                     // Variablen werden gesetzt Verbrauchtes Cargo <--
                            fullcapcargo = cargoho3.Capacity;                                                                        // Variablen werden gesetzen Cargo insgesammt <---
                            Frame.Log(" Used Cargo " + usdcapcargo);                                                                // Logausgabe Verbrauchtes Cargo
                            Frame.Log(" Used Cargo " + fullcapcargo);                                                               // Logausgabe Cargo insgesammt
                            restofcargo = (fullcapcargo * 0.95);                                                                     // Berechne 80% Des gesamten Cargos
                            Frame.Log(" 95% Cargo entspricht " + restofcargo);                                                       // Logausgabe Cargo insgesammt

                           if (usdcapcargo > restofcargo)                                                                          // Wenn das benutze cargo 80% übersteigt
                            {
                                if (Frame.Client.GetActiveShip.ActiveDrones.Count > 0)
                                {
                                    _States.DroneState = states.DroneState.dronesback;
                                    break;
                                }
                                DroneController.astro = null;
                                Frame.Log("");
                                minersactiv = "Aus";
                                EmptyBelts.Add(currentbelt);   // State um zurück zur Stations Bookmark zu warpen
                                _States.MiningState = MiningState.warphome;
                                break;
                            }
                            else
                            {
                                if (Frame.Client.GetActiveShip.ActiveDrones.Count > 0)
                                {
                                    _States.DroneState = states.DroneState.dronesback;
                                    break;
                                }
                                DroneController.astro = null;
                                minersactiv = "Aus";
                                _States.MiningState = MiningState.warptobelt;  // Warpe zum nächsten Mining Belt Bookmark
                                break;
                            }
                    }
                    else
                    {
                        if (targetast.Distance > 10000)                                                                         // weiter weg als 10km
                        {
                            double dist = Frame.Client.Entities.Where(i => i.Id == targetast.Id).FirstOrDefault().Distance;
                            Frame.Log(dist);

                            targetast.Approach();
                            if (dist > 10000)
                            {
                                _localPulse = DateTime.Now.AddMilliseconds(GetRandom(2000, 3500));                                     // Warte zwischen 2 und 3.5 Secunden
                                break;
                            }
                        }

                        if (Frame.Client.GetActiveTargetId == -1)
                        {
                            if (!targetast.IsBeingTargeted)
                            {
                                targetast.LockTarget();
                     //           DroneController.astro = targetast;   // Target übergeben an dronen
                                Frame.Log("Locke Target");
                                break;
                            }
                        }
                        ////// Miner

                        List<EveModule> minerlist = Frame.Client.GetActiveShip.Miners;
                        int cnt = minerlist.Where(i => (i.IsActive == true)).Count();
                        if (minerlist.Count > cnt)
                        {

                         //   _States.DroneState = states.DroneState.Startdrones;
                            if (minersactiv == "Aus") { minersactiv = "An"; }

                            minerlist.Where(i => (i.IsActive == false)).FirstOrDefault().Activate(targetast.Id);
                            Frame.Log("Miner Aktiviern");                                                               // Logausgabe Miner aktviviern
                            break;
                        }
                            double dist33 = Frame.Client.Entities.Where(i => i.Id == targetast.Id).FirstOrDefault().Distance;
                            Frame.Log("test " + dist33);

                            if (targetast.Distance < 7000)
                            {
                                if (Frame.Client.GetActiveShip.ToEntity.MovementMode != EveEntity.EntityMovementState.Stopped)
                                {
                                    Frame.Log("Schiff gestoppt");
                                    Frame.Client.ExecuteCommand(EveModel.EveCommand.CmdStopShip);
                                    _localPulse = DateTime.Now.AddMilliseconds(GetRandom(2000, 2500));
                                }
                                break;
                            }

                    }
                 _States.MiningState = MiningState.Mining;    // Wieder zu Mining gehen
                    break;
                /////////////////////////////////////////////////////////////////////////////////////////

                case MiningState.warphome:
                _localPulse = DateTime.Now.AddMilliseconds(GetRandom(4500, 6500));     // Heimwarpen
                    minersactiv = "Aus";
                    if (Frame.Client.getinvopen() == false)
                    {
                        Frame.Client.Getandopenwindow("leer");
                        break;
                    }
                    if (Frame.Client.getoreopen() == false)
                    {

                        Frame.Client.Getandopenwindow("Orehold");
                        break;
                    }

                    if (Frame.Client.Session.InStation)                                                                             // Bin ich in der station?
                    {                                                                                                                // Wenn ja
                        Frame.Log("In Station angekommen");                                                                          // Log
                        _States.MiningState = MiningState.unload;                                                                 // setze state zu unload
                       _localPulse = DateTime.Now.AddMilliseconds(GetRandom(4500, 6500));                                           // Warte zwischen 4,5 und 6,5 secunden
                        break;                                                                                                      // Breake
                    }                                                                                                               // Wenn nicht in Station
                    if (Frame.Client.GetActiveShip.ToEntity.MovementMode != EveEntity.EntityMovementState.InWarp)                    // UND nicht im Warp
                    {                                                                                                               // Dann
                        if (Frame.Client.Entities.Where(i => i.Group == Group.Station).Any())                                       // und irgendwo ne Station ist
                        {                                                                                                           // Dann
                            EveEntity station = Frame.Client.Entities.Where(i => i.Group == Group.Station).FirstOrDefault();        // Setze variablen der Station
                            Frame.Log("Docking");                                                                                   // Logbuch
                            station.Dock();                                                                                         // Docke an dieser station/Warp dahin
                            _localPulse = DateTime.Now.AddMilliseconds(GetRandom(3000, 5000));                                      // Warte zwischen 3 und 5 Sekunden
                            _States.MiningState = MiningState.warphome;                                                           // Setze state auf warphome
                            break;                                                                                                  // break
                        }
                        else
                        {
                            List<EveBookmark> mybook = Frame.Client.GetMyBookmarks();                                        // Erstelle liste mit aktuellen Bookmarks
                            statbm = mybook.Where(i => (i.Title.Contains("station"))).FirstOrDefault();
                            Frame.Log("Warp to Station");
                            statbm.WarpTo();
                            _localPulse = DateTime.Now.AddMilliseconds(GetRandom(4500, 6500));                                     // Warte zwischen 4.5 und 6.5 Secunden
                            _States.MiningState = MiningState.warphome;
                          break;
                        }
                    }
                    _States.MiningState = MiningState.warphome;
                    break;
                /////////////////////////////////////////////////////////////////////////////////////////

                case MiningState.warping:

                    if (Frame.Client.GetActiveShip.ToEntity.MovementMode == EveEntity.EntityMovementState.InWarp)
                    {
                        break;
                    }
                    Frame.Log("wechsel state zu mining state");
                    _States.MiningState = MiningState.Mining;
                   Frame.Log("Starte SQLtimecheck");
                    //          sqltimecheck();
                    break;
                /////////////////////////////////////////////////////////////////////////////////////////

                case MiningState.letzgo:
                    _localPulse = DateTime.Now.AddMilliseconds(GetRandom(18000, 50000));
                    //
             //       MysqlController.akship = Frame.Client.GetActiveShip.TypeName;         // Setze für MySQL den Schiffcontroller
                    //
                    targetast = null;                                                                                       // Setze Astroiden Target == Null

                   /*     List<EveWindow> mywindow2;
                        mywindow2 = Frame.Client.GetWindows;
                        string con = "incursion";
                        EveWindow ne = mywindow2.Where(x => x.Name.Contains(con)).FirstOrDefault();
                      */
                    if (Frame.Client.incursionaktiv())
                        {
                            Frame.Log("NPC in Belt WARP HOME and blacklist");
                            _States.MiningState = MiningState.changebook;
                            break;

                        }

                    if (Frame.Client.Session.InStation)
                    {

                        Frame.Client.ExecuteCommand(EveModel.EveCommand.CmdExitStation);
                        Frame.Log("Undocking from station");
                        _localPulse = DateTime.Now.AddMilliseconds(GetRandom(18000, 25000));
                    }
                    {
                        if (Frame.Client.Session.InSpace)
                         _States.MiningState = MiningState.warptobelt;
                        }

                    Frame.Log("Starte SQLtimecheck");
                    //      sqltimecheck();
                    break;

                case MiningState.warptobelt:
                    if (Frame.Client.getinvopen() == false)
                    {
                        Frame.Client.Getandopenwindow("leer");
                        break;
                    }
                    if (Frame.Client.getoreopen() == false)
                    {

                        Frame.Client.Getandopenwindow("Orehold");
                        break;
                    }

                    var belts = Frame.Client.Entities.Where(i => i.Group == Group.AsteroidBelt && !i.Name.ToLower().Contains("ice") && !EmptyBelts.Contains(i.Id));
                    var belt = belts.OrderBy(x => x.Distance).FirstOrDefault();
                    if (belt == null)
                    {
                        Frame.Log("Alle belts auf Blacklist oder Keine Belts im System");
                        _States.MiningState = MiningState.backandaway;
                 //       _States.MiningState = MiningState.changebook;
                                                                                                                        // Dann
                            EveEntity station = Frame.Client.Entities.Where(i => i.Group == Group.Station).FirstOrDefault();        // Setze variablen der Station
                            Frame.Log("Docking");                                                                                   // Logbuch
                            station.Dock();                                                                                         // Docke an dieser station/Warp dahin
                            _localPulse = DateTime.Now.AddMilliseconds(GetRandom(10000, 15000));                                      // Warte zwischen 3 und 5 Sekunden
                                                                               // Setze state auf warphome

                        break;
                    }
                    currentbelt = belt.Id;
                    long countbelt = EmptyBelts.Count();
                    countbelt = countbelt - 1;
                    long countbeltZ = belts.Count();
                    countbeltZ = countbeltZ - 1;
                    Frame.Log("Belts auf Blacklist " + countbelt + " von " + countbeltZ);

                    if (Frame.Client.GetActiveShip.ToEntity.MovementMode == EveEntity.EntityMovementState.InWarp)
                    {
                        Frame.Log("Fertig gewarpt weiter zur Warping State");
                        _States.MiningState = MiningState.warping;
                        break;
                    }

                    if (Frame.Client.GetActiveShip.ToEntity.MovementMode != EveEntity.EntityMovementState.InWarp)                    // UND nicht im Warp
                    {
                        Frame.Log("Warping to Belt...");
                        long test = EmptyBelts.FirstOrDefault();
                        Frame.Log(test);
                        Frame.Log(belt.Id);
                        if (belt.Distance > 65000)
                        {
                            belt.WarpTo();
                            _localPulse = DateTime.Now.AddMilliseconds(GetRandom(10000, 15000));
                            _States.MiningState = MiningState.warptobelt;
                           break;
                        }
                        else
                        {

                            _States.MiningState = MiningState.Mining;
                         }
                    }

                    break;

                case MiningState.backandaway:
                     _localPulse = DateTime.Now.AddMilliseconds(GetRandom(4500, 6500));
                     if (Frame.Client.Session.InStation)                                                                             // Bin ich in der station?
                     {                                                                                                                // Wenn ja
                         Frame.Log("In Station angekommen setzte neue desti");                                                                          // Log
                         _States.MiningState = MiningState.changebook;
                         break;                            // Warte zwischen 4,5 und 6,5 secunden
                     }
                    break;

                case MiningState.unload:
                    MysqlController.lastaction = DateTime.Now;
                    if (Frame.Client.GetService("marketQuote") == null)
                    {
                        break;
                    }

                    if (Frame.Client.GetService("wallet") == null)
                    {
                        break;
                    }

                    if (Frame.Client.getinvopen() == false)
                    {
                        Frame.Client.Getandopenwindow("leer");
                        break;
                    }
                    if (Frame.Client.getoreopen() == false)
                    {

                        Frame.Client.Getandopenwindow("Orehold");
                        break;
                    }

                    Frame.Log("bin bei Unload");
                    items = Frame.Client.GetPrimaryInventoryWindow.OreHoldOfActiveShip.Items;                                                     // Get itemslist check fehlt
                    Frame.Log(items.Count);                                                                                                         // Logbuch Items zahl
                    if (items.Count == 0)
                    {
                        items = Frame.Client.GetPrimaryInventoryWindow.CargoHoldOfActiveShip.Items;
                    }

                    if (items.Count != 0)                                                                                                          // Wenn items zahl ungleich 0 ist dann
                    {
                        Frame.Log("item gefunden");                                                                                                 // Logbuch items gefunden
                        EveItem itemZ = items.OrderBy(x => x.ItemId).FirstOrDefault();                                                              // Nimm das erste items in der liste
                        string namee = itemZ.TypeName;
                        Frame.Log("givenname = " + namee);

                        Frame.Client.GetItemHangar();
                        Frame.Client.GetPrimaryInventoryWindow.ItemHangar.Add(itemZ);                                                               // und füge es dem itemshangar hinzu
                        items.Remove(itemZ);
                        Frame.Client.GetPrimaryInventoryWindow.ItemHangar.StackAll();
                        Frame.Log("Stackall");

                        _States.MiningState = MiningState.unload;                                                                                   // wiederhole unload
                       break;
                    }                                                                                                                               // Wenn kein items mehr da ist / oder da war

                    if (sellcount > 10)
                    {
                        sellcount = 0;
                        MysqlController.stationtrip = (MysqlController.stationtrip + 1);
                        Frame.Log("sellerror, quickfix for the moment");                                                                                // Log buchausgabe
                        // Abdocken und losfliegen
                        _States.MiningState = MiningState.wait;
                        Frame.Log("_States.MiningState = MiningState.wait;");
                        _States.maincontrollerState = maincontrollerStates.endminingcycle;
                        Frame.Log("_States.maincontrollerState = maincontrollerStates.endminingcycle;");
                        break;

                    }
                        Frame.Client.GetItemHangar();
                        List<EveItem> itemlischt = Frame.Client.GetPrimaryInventoryWindow.ItemHangar.Items;
                        EveItem itemsZZ = itemlischt.Where(x => x.Stacksize > 1000).FirstOrDefault();
                        if (itemsZZ == null)
                        {
                            sellcount = sellcount + 1;
                            Frame.Log("Keine items in der menge vorrätig");
                        }

                        if (itemsZZ != null)
                        {

                            if (Frame.Client.getmarketopen() == false)
                            {
                                sellcount = sellcount + 1;
                                Frame.Client.Getandopenwindow("market");
                                return;

                            }

                            verkaufsintemszahl = (itemsZZ.Quantity);
                            if (!Frame.Client.GetService("marketQuote").IsValid)
                            {
                                sellcount = sellcount + 1;
                                break;
                            }
                        //    sellitemsZ(verkaufsintemszahl, itemsZZ);
                            Frame.Log("Verkaufe itemZZ typ id =  " + itemsZZ.TypeId);
                            Frame.Log("Verkaufe items" + verkaufsintemszahl + "  " + itemsZZ.Quantity);

                            Frame.Client.refreshorders(itemsZZ);
                            List<EveMarketOrder> markyord = Frame.Client.GetCachedOrders();
                            if (markyord.Count == 0)
                            {
                                sellcount = sellcount + 1;
                                break;
                            }

                           //  double t = 1228;
                            List<EveMarketOrder> marketitemZ = markyord.Where(x => x.typeID == itemsZZ.TypeId).Where(x => x.inrange == true).Where(x => x.bid == true).ToList();
                            if (marketitemZ != null)
                            {
                                sellcount = sellcount + 1;
                                if (marketitemZ.OrderByDescending(x => x.price).Where(x => x.price > 13).Any())
                                {
                                    marketitem = marketitemZ.OrderByDescending(x => x.price).Where(x => x.price > 13).First();        // first or default
                                }
                                }

                            if (marketitem == null)
                            {
                                sellcount = sellcount + 1;
                                Frame.Log("kein eintrag mit -1");
                                return;
                            }

                            sellcount = sellcount + 1;
                            Frame.Log("Marketitem Name =  " + marketitem.Name);                                                                                                // Funktion für verkaufen infos
                            Frame.Log("Marketitem Price =  " + marketitem.price);
                            Frame.Log("Marketitem Volentered =  " + marketitem.volEntered);
                            Frame.Log("Marketitem Remain =  " + marketitem.volRemaining);
                            Frame.Log("Marketitem OrderId =  " + marketitem.orderID);
                            Frame.Log("Marketitem Jumpes =  " + marketitem.jumps);
                            Frame.Log("Marketitem Range =  " + marketitem.range);
                            Frame.Log("Marketitem inrange =  " + marketitem.inrange);
                            marketitem.sell(verkaufsintemszahl, itemsZZ);
                            verkaufswertinsg = (marketitem.price * verkaufsintemszahl);
                            itemwert = (itemwert + verkaufswertinsg);
                            Frame.Log("Verkaufswert =   " + verkaufswertinsg);
                            Frame.Log("setze marketitem wieder auf null");
                            marketitem = null;
                            itemlischt.Remove(itemsZZ);
                            Frame.Log("Loesche Item aus Liste");
                            break;

                        }

                        MysqlController.stationtrip = (MysqlController.stationtrip + 1);
                    Frame.Log("keine items mehr wieder losfliegen");                                                                                // Log buchausgabe
                    sellcount = 0;                                                    // Abdocken und losfliegen
                    _States.MiningState = MiningState.wait;
                    Frame.Log("_States.MiningState = MiningState.wait;");
                    _States.maincontrollerState = maincontrollerStates.endminingcycle;
                    Frame.Log("_States.maincontrollerState = maincontrollerStates.endminingcycle;");
                    break;

                case MiningState.changebook:
                    MysqlController.lastaction = DateTime.Now;
                    EmptyBelts.Clear();
                    int remove = Math.Min(syssis.Count, 1);
                    if (syssis.Count <= 0)
                    {
                        _States.MiningState = MiningState.wait;
                    }
                    long desti = syssis.FirstOrDefault();
                    if (desti == Frame.Client.Session.LocationId)
                    {
                        Frame.Log("wir befinden uns in diese system");
                        remove = Math.Min(syssis.Count, 1);
                        syssis.RemoveRange(0, remove);
                        Frame.Log("ersten listeneintrag gelöscht");
                        break;
                    }
                    Settings.Settings.Instance.homesys = desti;
                    Frame.Log("setze Destination");
                    syssis.RemoveRange(0, remove);
                    Frame.Client.SetDestination(desti);

                    /*
                    List<EveBookmark> test2 = new List<EveBookmark>();
                     test2 = Frame.Client.GetMyBookmarks();
                     if (test2.Count <= 0)
                     {
                         _States.MiningState = MiningState.wait;
                         //keine bookmarks mehr
                     }
                    EveBookmark booky1 = test2.Where(x => !Emptysys.Contains(x.LocationId)).FirstOrDefault();
                    bookmaid = booky1.LocationId;
                    Frame.Log(bookmaid);
                    Frame.Log(booky1.LocationId + " = " + Frame.Client.Session.LocationId);
                    if (booky1.LocationId == Frame.Client.Session.LocationId)
                    {
                        Frame.Log("booky == momentane Loc");
                        Emptysys.Add(bookmaid);
                        _States.MiningState = MiningState.changebook;               // Abdocken und losfliegen
                        break;
                    }

                    booky1.SetDestination();
                     * */

                    _States.MiningState = MiningState.travStart;
                    break;

                ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
                ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
                ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
                //////////////                           Travling to another Bookmark System             /////////////////
                ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
                ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
                ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

            /*
                case MiningState.schelling:

                    Frame.Client.refreshorders(itemsZZ);

                 if (Frame.Client.GetCachedOrders() == null)
                 {
                     break;
                 }
                 List<EveMarketOrder> markyord = Frame.Client.GetCachedOrders();

                 List<EveMarketOrder> marketitemZ = markyord.Where(x => x.typeID == itemsZZ.TypeId).Where(x => x.inrange == true).Where(x => x.bid == true).ToList();
                 if (marketitemZ != null)
                 {
                      marketitem = marketitemZ.OrderByDescending(x => x.price).FirstOrDefault();
                 }

                 if (marketitem == null)
                 {
                     Frame.Log("kein eintrag mit -1");
                     return;
                 }

                 Frame.Log("Marketitem Name =  " + marketitem.Name);                                                                                                // Funktion für verkaufen infos
                 Frame.Log("Marketitem Price =  " + marketitem.price);
                 Frame.Log("Marketitem Volentered =  " + marketitem.volEntered);
                 Frame.Log("Marketitem Remain =  " + marketitem.volRemaining);
                 Frame.Log("Marketitem OrderId =  " + marketitem.orderID);
                 Frame.Log("Marketitem Jumpes =  " + marketitem.jumps);
                 Frame.Log("Marketitem Range =  " + marketitem.range);
                 Frame.Log("Marketitem inrange =  " + marketitem.inrange);
                 marketitem.sell(verkaufsintemszahl, itemsZZ);
                 verkaufswertinsg = (marketitem.price * verkaufsintemszahl);
                 Frame.Log("Verkaufswert =   " +  verkaufswertinsg );

                    break;
                    */

                case MiningState.travStart:

                    if (Frame.Client.Session.LocationId != syssis.FirstOrDefault())
                    {
                        TravelController.desti = syssis.FirstOrDefault();
                        _States.TravelerState = TravelerState.Initialise;
                        _States.maincontrollerState = maincontrollerStates.homesysarriv;
                        _States.MiningState = MiningState.wait;
                    }
                    else
                    {
                        _States.maincontrollerState = maincontrollerStates.Idle;
                        _States.MiningState = MiningState.Initialise;
                    }

            /*
                    _currentLocation = 0;

                     if (Frame.Client.Session.InStation)
                    {

                        Frame.Client.ExecuteCommand(EveModel.EveCommand.CmdExitStation);
                        Frame.Log("Undocking from station");
                        _localPulse = DateTime.Now.AddMilliseconds(GetRandom(18000, 25000));
                         break;
                    }

                    _destinationId = _destinationId > 0 ? _destinationId : Frame.Client.GetLastWaypointLocationId();
                    if (_destinationId == -1 || Frame.Client.Session.LocationId == _destinationId)
                    {
                        Frame.Log("No destination found, shutting down");
                        _States.MiningState = MiningState.ArrivedAtDestination;
                        return;
                    }
                    if (Frame.Client.GetLastWaypointLocationId() == -1)
                    {
                        Frame.Log("Setting destination");
                        Frame.Client.SetDestination(_destinationId);
                    }
                    _States.MiningState = MiningState.Start;
             * */
                    break;

                case MiningState.Start:

                    if (Frame.Client.Session.InStation)
                    {
                        Frame.Client.ExecuteCommand(EveModel.EveCommand.CmdExitStation);
                        Frame.Log("Undocking from station");
                        _localPulse = DateTime.Now.AddMilliseconds(GetRandom(18000, 25000));
                    }
                    _States.MiningState = MiningState.Travel;
                    break;

                case MiningState.Travel:
                    if (_destinationId == -1 || Frame.Client.Session.LocationId == _destinationId)
                    {
                        _States.MiningState = MiningState.ArrivedAtDestination;
                        EveEntity destEntity = Frame.Client.Entities.Where(ent => ent.Id == _currentDestGateId).FirstOrDefault();

                        if (Frame.Client.Session.LocationId != _currentLocation && Frame.Client.Session.IsItSafe)
                        {
                            if (_waitforsessionChange)
                            {
                                Frame.Log("Session changed");
                                _localPulse = DateTime.Now.AddMilliseconds(GetRandom(4000, 6000));
                                _waitforsessionChange = false;
                                return;
                            }
                            _waitforsessionChange = true;
                            destEntity = Frame.Client.GetNextWaypointStargate();
                            _currentDestGateId = destEntity.Id;
                            if (destEntity.Group == Group.Stargate)
                            {
                                destEntity.JumpStargate();
                                Frame.Log("Warping to and jumping through stargate - " + destEntity.Name);
                            }
                            else if (destEntity.Group == Group.Station)
                            {
                                destEntity.Dock();
                                Frame.Log("Warping to and docking at station - " + destEntity.Name);
                            }
                            _currentLocation = Frame.Client.Session.LocationId;
                        }
                    }

                    break;

                case MiningState.ArrivedAtDestination:
                    Frame.Log("Destination reached");
                    _States.MiningState = MiningState.letzgo;
                    break;

                case MiningState.wait:
                //    Frame.Log("Miningstate.wait erreicht");
                    _localPulse = DateTime.Now.AddMilliseconds(GetRandom(1000, 2500));
                    break;

            }
        }