public static EvadeSpellConfig GetEvadeSpell(string key) { if (EvadeSpells.Any(i => i.Key == key)) { return(EvadeSpells[key]); } ConsoleDebug.WriteLineColor("Evade Spell: " + key + " Not Found, Returning: DO NOT USE", ConsoleColor.Red); return(new EvadeSpellConfig { DangerLevel = SpellDangerLevel.Low, SpellMode = SpellModes.Undodgeable, Use = false }); }
private static SpellConfig Randomize(SpellConfig spellConfig) { if (spellConfig == null) { return(null); } if (_randomizer == null) { _randomizer = new Randomizer.Randomizer(); } if (!KeysExist(ConfigValue.EnableRandomizer, ConfigValue.RandomizerMaxDangerLevel, ConfigValue.RandomizerPercentage, ConfigValue.DrawBlockedRandomizerSpells)) { ConsoleDebug.WriteLine("Config Keys Not Found!", true); return(spellConfig); } if (GetBool(ConfigValue.EnableRandomizer) && GetInt(ConfigValue.RandomizerMaxDangerLevel) > (int)spellConfig.DangerLevel) { spellConfig.Dodge = _randomizer.IsAbovePercentage(1f - GetInt(ConfigValue.RandomizerPercentage) / 100f); spellConfig.Draw = spellConfig.Draw && GetBool(ConfigValue.DrawBlockedRandomizerSpells); } return(spellConfig); }