public virtual void RemoveOwnedFerries(Ferry __item) { if (__item != null && ownedFerries != null && ownedFerries.Contains(__item)) { ownedFerries.Remove(__item); __item.MarineAgency = null; } }
public virtual void AddOwnedFerries(Ferry __item) { if (__item != null && ownedFerries != null && !ownedFerries.Contains(__item)) { ownedFerries.Add(__item); if (__item.MarineAgency != this) { __item.MarineAgency = this; } } }
public virtual void SetOwnedFerriesAt(Ferry __item, int __index) { if (__item == null) { ownedFerries[__index].MarineAgency = null; } else { ownedFerries[__index] = __item; if (__item.MarineAgency != this) { __item.MarineAgency = this; } } }
/// <summary> /// Copies the current object to a new instance /// </summary> /// <param name="deep">Copy members that refer to objects external to this class (not dependent)</param> /// <param name="copiedObjects">Objects that should be reused</param> /// <param name="asNew">Copy the current object as a new one, ready to be persisted, along all its members.</param> /// <param name="reuseNestedObjects">If asNew is true, this flag if set, forces the reuse of all external objects.</param> /// <param name="copy">Optional - An existing [Ferry] instance to use as the destination.</param> /// <returns>A copy of the object</returns> public virtual Ferry Copy(bool deep = false, Hashtable copiedObjects = null, bool asNew = false, bool reuseNestedObjects = false, Ferry copy = null) { if (copiedObjects == null) { copiedObjects = new Hashtable(); } if (copy == null && copiedObjects.Contains(this)) { return((Ferry)copiedObjects[this]); } copy = copy ?? new Ferry(); if (!asNew) { copy.TransientId = this.TransientId; } copy.Name = this.Name; copy.FastCraft = this.FastCraft; copy.ForthCRSId = this.ForthCRSId; if (!copiedObjects.Contains(this)) { copiedObjects.Add(this, copy); } if (deep && this.marineAgency != null) { if (!copiedObjects.Contains(this.marineAgency)) { if (asNew && reuseNestedObjects) { copy.MarineAgency = this.MarineAgency; } else if (asNew) { copy.MarineAgency = this.MarineAgency.Copy(deep, copiedObjects, true); } else { copy.marineAgency = this.marineAgency.Copy(deep, copiedObjects, false); } } else { if (asNew) { copy.MarineAgency = (MarineAgency)copiedObjects[this.MarineAgency]; } else { copy.marineAgency = (MarineAgency)copiedObjects[this.MarineAgency]; } } } base.Copy(deep, copiedObjects, asNew, reuseNestedObjects, copy); return(copy); }