LoadGame() public method

public LoadGame ( ObservableCollection items ) : void
items ObservableCollection
return void
Example #1
0
        public MainWindow()
        {
            if (Settings.Default.UpgradeRequired)
            {
                Settings.Default.Upgrade();
                Settings.Default.UpgradeRequired = false;
                Settings.Default.Save();
            }

            InitializeComponent();
            tbico.DoubleClickCommand = new ShowAppCommand(this);
            tbico.DataContext        = this;

            if (Settings.Default.Do_minimize)
            {
                this.Hide();
                Settings.Default.Do_minimize = false;
                Settings.Default.Save();
            }

            db         = new DBManager(Utility.userDBPath);
            Utility.im = new InformationManager(Utility.infoDBPath);

            items = new ObservableCollection <GameExecutionInfo>();
            db.LoadGame(items);

            GameListView.ItemsSource  = items;
            GameListView.SelectedItem = null;
            UpdateStatus();
            OnPropertyChanged("ItemCount");

            _hotkey = new HotKey(Key.F9, KeyModifier.Alt, OnHotKeyHandler_WatchProc);
            _hotkey = new HotKey(Key.F8, KeyModifier.Alt, OnHotKeyHandler_ErogeHelper);

            RegisterInStartup(Properties.Settings.Default.setStartUp);
            if (Properties.Settings.Default.disableGlowBrush)
            {
                this.GlowBrush = null;
            }

            watchProcTimer          = new System.Windows.Threading.DispatcherTimer();
            watchProcTimer.Tick    += new EventHandler(dispatcherTimer_Tick);
            watchProcTimer.Interval = new TimeSpan(0, 0, Properties.Settings.Default.monitorInterval);
            watchProcTimer.Start();

            if (Settings.Default.checkUpdate)
            {
                try
                {
                    _ = doCheckUpdate();
                }
                catch { }
            }
        }
Example #2
0
		public MainWindow()
		{

			if (Settings.Default.UpgradeRequired)
			{
				Settings.Default.Upgrade();
				Settings.Default.UpgradeRequired = false;
				Settings.Default.Save();
			}
		

			InitializeComponent();
			tbico.DoubleClickCommand = new ShowAppCommand(this);
			tbico.DataContext = this;

			if (Settings.Default.Do_minimize)
			{
				this.Hide();
				Settings.Default.Do_minimize = false;
				Settings.Default.Save();
			}


			db = new DBManager(Utility.userDBPath);
			Utility.im = new InformationManager(Utility.infoDBPath);

			items = new ObservableCollection<GameExecutionInfo>();
			db.LoadGame(items);

			GameListView.ItemsSource = items;
			GameListView.SelectedItem = null;
			UpdateStatus();
			OnPropertyChanged("ItemCount");

			_hotkey = new HotKey(Key.F9, KeyModifier.Alt, OnHotKeyHandler_WatchProc);
			_hotkey = new HotKey(Key.F8, KeyModifier.Alt, OnHotKeyHandler_ErogeHelper);

			RegisterInStartup(Properties.Settings.Default.setStartUp);

			watchProcTimer = new System.Windows.Threading.DispatcherTimer();
			watchProcTimer.Tick += new EventHandler(dispatcherTimer_Tick);
			watchProcTimer.Interval = new TimeSpan(0, 0, Properties.Settings.Default.monitorInterval);
			watchProcTimer.Start();

			if (Settings.Default.checkUpdate)
			{
				Thread t = new Thread(doCheckUpdate);
				t.Start();
			}

		}