Example #1
0
        public override NSImage GetImage()
        {
            var copy = new BitmapHandler();

            copy.Create(size.Width, size.Height, PixelFormat.Format32bppRgb);
            CopyTo(copy, new Rectangle(size));
            return(copy.Control);
        }
Example #2
0
 protected override void Dispose(bool disposing)
 {
     if (disposing && bmp != null)
     {
         bmp.Dispose();
         bmp = null;
     }
     if (ptr != IntPtr.Zero)
     {
         Marshal.FreeHGlobal(ptr);
         ptr = IntPtr.Zero;
     }
     base.Dispose(disposing);
 }
        void CopyTo(BitmapHandler bmp, Rectangle source)
        {
            var bd = bmp.Lock();

            if (source.Top < 0 || source.Left < 0 || source.Right > size.Width || source.Bottom > size.Height)
            {
                throw new Exception("Source rectangle exceeds image size");
            }

            // we have to draw to a temporary bitmap pixel by pixel
            unsafe {
                /*fixed (byte* pSrc = Control)*/ {
                    var dest = (byte *)bd.Data;
                    //var src = pSrc;
                    var src   = (byte *)ptr;
                    var scany = size.Width;

                    /*if (false)
                     * {
                     *      src += Control.Length - scany;
                     *      scany = -scany;
                     * }*/

                    dest += source.Top * bd.ScanWidth;
                    dest += source.Left * sizeof(uint);

                    src += source.Top * scany;
                    src += source.Left;

                    int bottom = source.Bottom;
                    int right  = source.Right;
                    int left   = source.Left;
                    for (int y = source.Top; y < bottom; y++)
                    {
                        var srcrow  = src;
                        var destrow = (uint *)dest;
                        for (int x = left; x < right; x++)
                        {
                            *
                            destrow = colors [*srcrow];
                            destrow++;
                            srcrow++;
                        }
                        dest += bd.ScanWidth;
                        src  += scany;
                    }
                }
            }
            bmp.Unlock(bd);
        }
        public void Create(int width, int height, int bitsPerPixel)
        {
            bytesPerRow = width * bitsPerPixel / 8;
            int colorCount = (int)Math.Pow(2, bitsPerPixel);

            colors = new uint[colorCount];
            for (int i = 0; i < colorCount; i++)
            {
                colors [i] = 0xffffffff;
            }

            size = new Size(width, height);
            ptr  = Marshal.AllocHGlobal(height * bytesPerRow);
            //Control = new byte[height * bytesPerRow];
            bmp = new BitmapHandler();
            bmp.Create(size.Width, size.Height, PixelFormat.Format32bppRgb);
        }
Example #5
0
        void CopyTo(BitmapHandler bmp, Rectangle source)
        {
            if (source.Top < 0 || source.Left < 0 || source.Right > size.Width || source.Bottom > size.Height)
            {
                throw new Exception("Source rectangle exceeds image size");
            }

            // we have to draw to a temporary bitmap pixel by pixel
            var bd = bmp.Lock();

            unsafe
            {
                var dest  = (byte *)bd.Data;
                var src   = (byte *)ptr;
                var scany = size.Width;

                dest += source.Top * bd.ScanWidth;
                dest += source.Left * bd.BytesPerPixel;

                src += source.Top * scany;
                src += source.Left;

                int bottom = source.Bottom;
                int right  = source.Right;
                int left   = source.Left;
                scany = scany - (right - left);
                for (int y = source.Top; y < bottom; y++)
                {
                    var destrow = (uint *)dest;
                    for (int x = left; x < right; x++)
                    {
                        *destrow = colors[*src];
                        destrow++;
                        src++;
                    }
                    dest += bd.ScanWidth;
                    src  += scany;
                }
            }
            bmp.Unlock(bd);
        }