Example #1
0
        public Actor(ActorDefinition actorDefinition)
            : this()
        {
            Id = actorDefinition.Id;
            Abilities.AddRange(actorDefinition.Abilities);
            Equipment.AddRange(actorDefinition.Equipment.Select(x => new Item(x)));
            BaseStatistics = actorDefinition.BaseStatistics;
            Diameter = actorDefinition.Diameter;
            MovementSpeed = actorDefinition.MovementSpeed;
            Faction = actorDefinition.Faction;
            Name = actorDefinition.Name;
            TextureName = actorDefinition.TextureName;
            Cost = actorDefinition.Cost;
            ResourceType = actorDefinition.ResourceType;

            CurrentHealth = MaximumHealth;
            CurrentMana = MaximumMana;
        }
Example #2
0
        public ActorDefinitionForm(string fileName)
        {
            InitializeComponent();

            this.fileName = fileName;

            if (File.Exists(fileName))
            {
                using (var reader = XmlReader.Create(fileName))
                {
                    actor = IntermediateSerializer.Deserialize<ActorDefinition>(reader, Resources.SourcePath + @"Eternia.XnaClient\GameContent\Actors\");
                }
            }
            else
            {
                actor = new ActorDefinition();
            }
        }
Example #3
0
        private Color GetHeroColor(ActorDefinition hero)
        {
            if (hero.Cost > player.Gold)
                return Color.Salmon;

            return Color.LightGray;
        }
Example #4
0
 private void BuyHero(ActorDefinition hero)
 {
     if (hero != null && player.Gold >= hero.Cost)
     {
         player.Gold -= hero.Cost;
         player.Heroes.Add(new Actor(hero));
         availableHeroes.Remove(hero);
     }
 }