Example #1
0
 private void UseOneItemStack(Item item)
 {
     byte sendslot = (byte)item.Slot;
     if (item.Ammount > 1)
     {
         --item.Ammount;
         Handler12.ModifyInventorySlot(this, 0x24, sendslot, sendslot, item);
     }
     else
     {
         if (this.Inventory.InventoryItems.Remove((byte)item.Slot))
         {
             item.Delete();
             Handler12.ModifyInventorySlot(this, 0x24, sendslot, sendslot, null);
         }
         else Log.WriteLine(LogLevel.Warn, "Error deleting item from slot {0}.", item.Slot);
     }
     Save();
 }
Example #2
0
 public void DropItem(Item item)
 {
     Drop drop = new Drop(item, this, Position.X, Position.Y, 120);
     if(drop == null)
     return;
     this.Inventory.InventoryItems.Remove((byte)item.Slot);
     item.Delete();
     Handler12.ModifyInventorySlot(this, 0x24, (byte)item.Slot, 0, null);
     Map.AddDrop(drop);
 }
Example #3
0
 public void RemoveInventory(Item pItem)
 {
     try
     {
         locker.WaitOne();
         Handler12.ModifyInventorySlot(InventoryOwner, 0x24, (byte)pItem.Slot, 0, null);
         pItem.Delete();
         this.InventoryItems.Remove((byte)pItem.Slot);
     }
     finally
     {
         locker.ReleaseMutex();
     }
 }