Example #1
0
 internal TeamManager GetRoomTeamManager()
 {
     if (this.TeamManager == null)
     {
         this.TeamManager = new TeamManager(this);
     }
     return this.TeamManager;
 }
Example #2
0
        internal void CycleUser(RoomUser user)
        {
            if (user.Freezed)
            {
                user.FreezeCounter++;
                user.GetClient().GetHabbo().GetEffectsInventoryComponent().method_2(12, true);
                if (user.FreezeCounter > 10)
                {
                    user.bool_5        = !user.bool_5;
                    user.Freezed       = false;
                    user.FreezeCounter = 0;
                    if (user.FreezeLives > 0)
                    {
                        ActivateShield(user);
                    }
                    else if (user.FreezeLives <= 0)
                    {
                        user.GetClient().GetHabbo().GetEffectsInventoryComponent().method_2(-1, true);
                        this.room.GetGameManager().AddPointToTeam(user.team, -10, user);
                        TeamManager teamManagerForFreeze = this.room.GetRoomTeamManager();
                        teamManagerForFreeze.OnUserLeave(user);
                        user.team = Team.None;
                        if (this.exitTeleport != null)
                        {
                            //this.room.GetGameMap().TeleportToItem(user, this.exitTeleport);
                            user.X            = this.exitTeleport.GetX;
                            user.Y            = this.exitTeleport.Int32_1;
                            user.UpdateNeeded = true;
                        }

                        /*foreach (RoomItem Item in user.GetClient().GetHabbo().CurrentRoom.Hashtable_0.Values)
                         * {
                         *  if (Item.GetBaseItem().Name == "es_exit")
                         *  {
                         *      user.int_3 = Item.Int32_0;
                         *      user.int_4 = Item.Int32_1;
                         *      user.UpdateNeeded = true;
                         *  }
                         * }*/
                        user.Freezed      = false;
                        user.UpdateNeeded = true;
                        if ((((teamManagerForFreeze.BlueTeam.Count <= 0) && (teamManagerForFreeze.RedTeam.Count <= 0)) && (teamManagerForFreeze.GreenTeam.Count <= 0)) && (teamManagerForFreeze.YellowTeam.Count > 0))
                        {
                            this.StopGame();
                        }
                        else if ((((teamManagerForFreeze.BlueTeam.Count > 0) && (teamManagerForFreeze.RedTeam.Count <= 0)) && (teamManagerForFreeze.GreenTeam.Count <= 0)) && (teamManagerForFreeze.YellowTeam.Count <= 0))
                        {
                            this.StopGame();
                        }
                        else if ((((teamManagerForFreeze.BlueTeam.Count <= 0) && (teamManagerForFreeze.RedTeam.Count > 0)) && (teamManagerForFreeze.GreenTeam.Count <= 0)) && (teamManagerForFreeze.YellowTeam.Count <= 0))
                        {
                            this.StopGame();
                        }
                        else if ((((teamManagerForFreeze.BlueTeam.Count <= 0) && (teamManagerForFreeze.RedTeam.Count <= 0)) && (teamManagerForFreeze.GreenTeam.Count > 0)) && (teamManagerForFreeze.YellowTeam.Count <= 0))
                        {
                            this.StopGame();
                        }
                    }
                }
            }
            if (user.shieldActive)
            {
                user.shieldCounter--;
                if (user.shieldCounter <= 0)
                {
                    user.shieldActive  = false;
                    user.shieldCounter = 0;
                    int Effect = (int)user.team + 39;
                    user.GetClient().GetHabbo().GetEffectsInventoryComponent().method_2(Effect, true);
                }
            }
        }