//////////////// public static bool CanPlaceFramingPlank(int i, int j) { return(TileLogic.IsSuitableForFramingPlank(i, j, -1, 0) || TileLogic.IsSuitableForFramingPlank(i, j, 1, 0) || TileLogic.IsSuitableForFramingPlank(i, j, 0, -1) || TileLogic.IsSuitableForFramingPlank(i, j, 0, 1)); }
//////////////// public static bool CanPlacePlatform(int i, int j) { if (TileLogic.IsSuitableForPlatform(i, j, -1)) { return(true); } if (TileLogic.IsSuitableForPlatform(i, j, 1)) { return(true); } return(false); }
//////////////// public static bool CanPlaceTrack(int i, int j) { return(TileLogic.IsSuitableForTrack(i, j)); }
//////////////// public static bool CanPlaceRope(int i, int j) { return(TileLogic.IsSuitableForRope(i, j)); }