public void Start(LongTask task) { lock (instanceLock) { if (task.Priority == LongTaskPriority.Low) { lowTasks.AddLast(task); } else if (task.Priority == LongTaskPriority.Normal) { normalTasks.AddLast(task); } else if (task.Priority == LongTaskPriority.High) { highTasks.AddLast(task); } Monitor.PulseAll(instanceLock); } }
void ThreadStart() { LongTask task = null; while (true) { lock (instanceLock) { if (task != null) { runningTasks.Remove(task); task = null; } if (highTasks.First != null) { task = highTasks.First.Value; highTasks.RemoveFirst(); } else if (normalTasks.First != null) { task = normalTasks.First.Value; normalTasks.RemoveFirst(); } else if (lowTasks.First != null) { task = lowTasks.First.Value; lowTasks.RemoveFirst(); } else { Monitor.Wait(instanceLock); } if (task != null) { runningTasks.AddLast(task); } } if (task != null) { task.Run(); } } }