Example #1
0
        private void Start()
        {
            _cam = GameObject.FindGameObjectWithTag("MainCamera").GetComponent <Camera>();

            LaneManager.GenerateSpawns();

            _timeStart = Time.time;
        }
Example #2
0
 private void OnSpawnPattern()
 {
     _nextSpawn = Time.time + spawnCooldownSec;
     LaneManager.GenerateSpawns();
     GeneratePattern(GetNewMap());
 }