Example #1
0
 public SettingsPlayerModel()
 {
     this.PlayerName   = string.Empty;
     this.Form         = new SettingsPlayerFormModel();
     this.FishList     = new SettingsPlayerFishListModel();
     this.Fishing      = new SettingsPlayerFishingModel();
     this.Etc          = new SettingsPlayerEtcModel();
     this.History      = new SettingsPlayerHistoryModel();
     this.Harakiri     = new SettingsPlayerHarakiriModel();
     this.CaughtFishes = new SettingsPlayerCaughtFishesModel();
 }
Example #2
0
        /// <summary>
        /// コンストラクタ
        /// </summary>
        /// <param name="iPlayerName"></param>
        public Settings(string iPlayerName)
        {
            this.PolProcID    = 0;
            this.UseEnternity = false;
            this.UseItemizer  = false;

            //設定読み込み
            if (iPlayerName.Length > 0)
            {
                Load(iPlayerName);
            }
            else
            {
                this.Global       = new SettingsGlobalModel();
                this.Form         = new SettingsPlayerFormModel();
                this.FishList     = new SettingsPlayerFishListModel();
                this.Fishing      = new SettingsPlayerFishingModel();
                this.Etc          = new SettingsPlayerEtcModel();
                this.History      = new SettingsPlayerHistoryModel();
                this.Harakiri     = new SettingsPlayerHarakiriModel();
                this.CaughtFishes = new SettingsPlayerCaughtFishesModel();
            }
        }
Example #3
0
        /// <summary>
        /// 設定読み込み
        /// </summary>
        /// <param name="iPlayerName"></param>
        /// <returns></returns>
        public bool Load(string iPlayerName)
        {
            //xmlの読み込み
            string        xmlFilename = XML_FILENAME_SETTINGS;
            SettingsModel xmlSettings = new SettingsModel();

            if (File.Exists(xmlFilename))
            {
                for (int i = 0; i < Constants.FILELOCK_RETRY_COUNT; i++)
                {
                    try
                    {
                        using (FileStream fs = new FileStream(xmlFilename, FileMode.Open, FileAccess.Read, FileShare.Read))
                        {
                            //シリアライズ
                            XmlSerializer serializer = new XmlSerializer(typeof(SettingsModel));
                            //読み込み
                            xmlSettings = (SettingsModel)serializer.Deserialize(fs);
                            fs.Close();
                        }
                        break;
                    }
                    catch (IOException)
                    {
                        Thread.Sleep(100);
                        continue;
                    }
                }
            }
            //メンバに設定
            //Global
            this.Global = xmlSettings.Global;
            //Player
            bool foundFlg = false;

            if (this.Global.SaveMode == SaveModeKind.Shared)
            {
                iPlayerName = SHARED_PLAYER_NAME;
            }
            foreach (SettingsPlayerModel v in xmlSettings.Player)
            {
                if (v.PlayerName == iPlayerName)
                {
                    foundFlg          = true;
                    this.Form         = v.Form;
                    this.FishList     = v.FishList;
                    this.Fishing      = v.Fishing;
                    this.Etc          = v.Etc;
                    this.History      = v.History;
                    this.Harakiri     = v.Harakiri;
                    this.CaughtFishes = v.CaughtFishes;
                }
            }
            if (!foundFlg)
            {
                SettingsPlayerModel player = new SettingsPlayerModel();
                this.Form         = player.Form;
                this.FishList     = player.FishList;
                this.Fishing      = player.Fishing;
                this.Etc          = player.Etc;
                this.History      = player.History;
                this.Harakiri     = player.Harakiri;
                this.CaughtFishes = player.CaughtFishes;
            }

            return(true);
        }