Example #1
0
        /// <summary>
        /// アンロード処理
        /// </summary>
        private void unload()
        {
            //設定保存
            saveSettings();
            logger.Output(LogLevelKind.DEBUG, "設定保存終了");
            //メインスレッド停止
            if (thFishing != null && thFishing.IsAlive) thFishing.Abort();
            thFishing = null;
            logger.Output(LogLevelKind.DEBUG, "メインスレッド停止");
            //DB更新スレッド停止
            if (thUpdateDB != null && thUpdateDB.IsAlive) thUpdateDB.Abort();
            //監視スレッド停止
            if (thMonitor != null && thMonitor.IsAlive) thMonitor.Abort();
            thMonitor = null;
            logger.Output(LogLevelKind.DEBUG, "監視スレッド停止");
            //FFACEControl停止
            control = null;
            //HarakiriTool停止
            if (harakiri != null) harakiri.SystemAbort();
            harakiri = null;
            logger.Output(LogLevelKind.DEBUG, "HarakiriTool停止");
            //FishingTool停止
            if (fishing != null) fishing.SystemAbort();
            fishing = null;
            logger.Output(LogLevelKind.DEBUG, "FishingTool停止");
            //ChatTool停止
            if (chat != null) chat.SystemAbort();
            chat = null;
            logger.Output(LogLevelKind.DEBUG, "ChatTool停止");

            logger.Output(string.Format("===== {0} {1} 終了=====", MiscTool.GetAppAssemblyName(), MiscTool.GetAppVersion()));
        }
Example #2
0
 /// <summary>
 /// HarakiriTool HarakiriOnceイベント
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 private void HarakiriTool_HarakiriOnce(object sender, HarakiriTool.HarakiriOnceEventArgs e)
 {
     updateHarakiriHistory();
 }
Example #3
0
        /// <summary>
        /// FishingTool ChangeMessageイベント
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void HarakiriTool_ChangeMessage(object sender, HarakiriTool.ChangeMessageEventArgs e)
        {
            if (InvokeRequired)
            {

                Invoke(new HarakiriTool_ChangeMessageDelegate(HarakiriTool_ChangeMessage), sender, e);
            }
            else
            {
                //メッセージの更新
                setMessage(e.Message);
            }
        }
Example #4
0
 /// <summary>
 /// FishingTool ChangeStatusイベント
 /// </summary>
 /// <param name="sender"></param>
 /// <param name="e"></param>
 private void HarakiriTool_ChangeStatus(object sender, HarakiriTool.ChangeStatusEventArgs e)
 {
     if (InvokeRequired)
     {
         Invoke(new HarakiriTool_ChangeStatusDelegate(HarakiriTool_ChangeStatus), sender, e);
     }
     else
     {
         //ステータスバーの背景色を設定
         switch (e.FishingStatus)
         {
             case HarakiriTool.HarakiriStatusKind.Normal:
                 if (e.RunningStatus == HarakiriTool.RunningStatusKind.Running)
                 {
                     statusStrip.BackColor = Color.FromArgb(0x80, 0xFF, 0xFF);
                 }
                 else
                 {
                     statusStrip.BackColor = SystemColors.Control;
                 }
                 break;
             case HarakiriTool.HarakiriStatusKind.Wait:
                 statusStrip.BackColor = Color.FromArgb(0xFF, 0xFF, 0x80);
                 flashWindow();//画面フラッシュ
                 break;
             case HarakiriTool.HarakiriStatusKind.Error:
                 statusStrip.BackColor = Color.FromArgb(0xFF, 0x80, 0x80);
                 flashWindow();//画面フラッシュ
                 break;
             default:
                 statusStrip.BackColor = SystemColors.Control;
                 break;
         }
         switch (e.RunningStatus)
         {
             case HarakiriTool.RunningStatusKind.UnderStop:
                 this.Cursor = Cursors.WaitCursor;
                 break;
             case HarakiriTool.RunningStatusKind.Stop:
                 this.Cursor = Cursors.Default;
                 flashWindow();//画面フラッシュ
                 break;
         }
     }
 }
Example #5
0
 /// <summary>
 /// コンストラクタ処理部
 /// </summary>
 /// <param name="iPol"></param>
 private void constructor(PolTool iPol)
 {
     //PolTool初期設定
     pol = iPol;
     pol.ChangeStatus += new PolTool.ChangeStatusEventHandler(this.PolTool_ChangeStatus);
     //FFACE初期設定
     fface = iPol.FFACE;
     //LoggerTool初期設定
     logger = new LoggerTool(MiscTool.GetAppAssemblyName(), pol.FFACE.Player.Name);
     logger.Enable = args.LoggerEnable;
     logger.OutputLogLevel = args.LoggerLogLevel;
     logger.EnableVarDump = args.LoggerVarDumpEnable;
     logger.Output(LogLevelKind.INFO, string.Format("===== {0} {1} =====", MiscTool.GetAppAssemblyName(), MiscTool.GetAppVersion()));
     logger.Output(LogLevelKind.INFO, string.Format("デバッグログ:{0} ログレベル:{1} 変数出力:{2}", args.LoggerEnable, args.LoggerLogLevel, args.LoggerVarDumpEnable));
     logger.Output(LogLevelKind.INFO, string.Format("プロセス({0})にアタッチしました", pol.ProcessID));
     //Settings初期設定
     settings = new Settings(iPol.FFACE.Player.Name);
     //ChatTool初期設定
     chat = new ChatTool(iPol.FFACE);
     chat.ReceivedCommand += new ChatTool.ReceivedCommandEventHandler(this.ChatTool_ReceivedCommand);
     logger.Output(LogLevelKind.DEBUG, "ChatTool起動");
     //FishingTool初期設定
     fishing = new FishingTool(iPol, chat, settings, logger);
     fishing.Fished += new FishingTool.FishedEventHandler(this.FishingTool_Fished);
     fishing.ChangeMessage += new FishingTool.ChangeMessageEventHandler(this.FishingTool_ChangeMessage);
     fishing.ChangeStatus += new FishingTool.ChangeStatusEventHandler(this.FishingTool_ChangeStatus);
     fishing.CaughtFishesUpdate += new FishingTool.CaughtFishesUpdateEventHandler(this.FishingTool_CaughtFishesUpdate);
     logger.Output(LogLevelKind.DEBUG, "FishingTool起動");
     //HarakiriTool初期設定
     harakiri = new HarakiriTool(iPol, chat, settings, logger);
     harakiri.HarakiriOnce += new HarakiriTool.HarakiriOnceEventHandler(this.HarakiriTool_HarakiriOnce);
     harakiri.ChangeMessage += new HarakiriTool.ChangeMessageEventHandler(this.HarakiriTool_ChangeMessage);
     harakiri.ChangeStatus += new HarakiriTool.ChangeStatusEventHandler(this.HarakiriTool_ChangeStatus);
     logger.Output(LogLevelKind.DEBUG, "HarakiriTool起動");
     //FFACEControl初期設定
     control = new FFACEControl(pol, chat, logger);
     control.MaxLoopCount = Constants.MAX_LOOP_COUNT;
     control.UseEnternity = settings.UseEnternity;
     control.BaseWait = settings.Global.WaitBase;
     control.ChatWait = settings.Global.WaitChat;
     logger.Output(LogLevelKind.DEBUG, "FFACEControl起動");
     //監視スレッド起動
     thMonitor = new Thread(threadMonitor);
     thMonitor.Start();
     logger.Output(LogLevelKind.DEBUG, "監視スレッド起動");
     //DB
     fishDB = new FishDB(logger);
     fishHistoryDB = new FishHistoryDB(fishing.PlayerName, fishing.EarthDateTime, logger);
     harakiriDB = new HarakiriDB(logger);
     //古いデータをコンバート
     converter();
     //DB更新
     updatedb = new UpdateDBTool(settings, logger);
     updatedb.ReceiveMessage += new UpdateDBTool.ReceiveMessageEventHandler(this.UpdateDBTool_ReceiveMessage);
     updatedb.NewerVersion += new UpdateDBTool.NewerVersionEventHandler(this.UpdateDBTool_NewerVersion);
 }