Example #1
0
File: Game.cs Project: Amarinal/S3
        public void LoadFromFiles(String cardPath = null, String playersPath = null)
        {
            if (cardPath == null)
            {
                cardPath = @"Cartas.csv";
            }
            if (playersPath == null)
            {
                playersPath = @"Players.csv";
            }

            cards = new CardCollection();
            cards.ReadFromFile(cardPath);

            HelperCsv fichero = new HelperCsv(playersPath);
            Player    player;

            oponentes = new List <Player>();

            for (int i = 0; i < fichero.Count; i++)
            {
                player = new Player();
                player.LoadFromCsv(fichero, i, this.cards);
                oponentes.Add(player);
            }
        }
Example #2
0
        public void LoadFromCsv(HelperCsv csv, int line, CardCollection cards)
        {
            this.deckOriginal = new List <Card>();
            this.Id           = line;
            this.Name         = csv[line, "Name"];
            //this.HitPoints = Convert.ToInt32(csv[line, "Hitpoints"]);
            Card card = null;

            string[] carta;

            for (int i = 1; i < 16; i++)
            {
                carta = csv[line, "Card" + i.ToString()].Split(';');

                int level = 0;

                if (carta.Length > 1)
                {
                    level = Convert.ToInt32(carta[1]);
                }

                card = cards.GetCard(carta[0], level);
                if (card != null)
                {
                    this.deckOriginal.Add(card);
                }
            }

            this.deckOriginal = deckOriginal.OrderBy(x => x.Id).ToList();

            string hero = csv[line, "Hero"];

            SetHero(hero);
        }
Example #3
0
        public void ReadFromFile(String path =@".\cartas.csv")
        {
            this.cards = new List<Card>();

            HelperCsv fichero = new HelperCsv(path);
            Card card;

            for (int i = 0; i < fichero.Count; i++)
            {
                card = new Card();

                //Id;Name;Rarity;Fuse;Level;Attack;Defense;Delay;Faction1;Faction2;Faction3;Skill1;Skill2;Skill3;Skill4;Skill5
                card.Id = Convert.ToInt32(fichero[i, "Id"]);
                card.Name = fichero[i, "Name"];
                card.Rarity = fichero[i, "Rarity"];
                card.Fuse = fichero[i, "Fuse"];
                card.Delay = Convert.ToInt32(fichero[i, "Delay"]);
                card.Level = Convert.ToInt32(fichero[i, "Level"]);
                card.Attack = Convert.ToInt32(fichero[i, "Attack"]);
                card.Defense = Convert.ToInt32(fichero[i, "Defense"]);

                if (!String.IsNullOrWhiteSpace(fichero[i, "Faction1"])) card.Factions.Add(fichero[i, "Faction1"]);
                if (!String.IsNullOrWhiteSpace(fichero[i, "Faction2"])) card.Factions.Add(fichero[i, "Faction2"]);
                if (!String.IsNullOrWhiteSpace(fichero[i, "Faction3"])) card.Factions.Add(fichero[i, "Faction3"]);

                if (!String.IsNullOrWhiteSpace(fichero[i, "Skill1"])) card.AddSkillFromText(fichero[i, "Skill1"]);
                if (!String.IsNullOrWhiteSpace(fichero[i, "Skill2"])) card.AddSkillFromText(fichero[i, "Skill2"]);
                if (!String.IsNullOrWhiteSpace(fichero[i, "Skill3"])) card.AddSkillFromText(fichero[i, "Skill3"]);
                if (!String.IsNullOrWhiteSpace(fichero[i, "Skill4"])) card.AddSkillFromText(fichero[i, "Skill4"]);
                if (!String.IsNullOrWhiteSpace(fichero[i, "Skill5"])) card.AddSkillFromText(fichero[i, "Skill5"]);

                this.cards.Add(card);
            }
        }
Example #4
0
        public void ReadFromFile(String path = @".\cartas.csv")
        {
            this.cards = new List <Card>();

            HelperCsv fichero = new HelperCsv(path);
            Card      card;

            for (int i = 0; i < fichero.Count; i++)
            {
                card = new Card();

                //Id;Name;Rarity;Fuse;Level;Attack;Defense;Delay;Faction1;Faction2;Faction3;Skill1;Skill2;Skill3;Skill4;Skill5
                card.Id      = Convert.ToInt32(fichero[i, "Id"]);
                card.Name    = fichero[i, "Name"];
                card.Rarity  = fichero[i, "Rarity"];
                card.Fuse    = fichero[i, "Fuse"];
                card.Delay   = Convert.ToInt32(fichero[i, "Delay"]);
                card.Level   = Convert.ToInt32(fichero[i, "Level"]);
                card.Attack  = Convert.ToInt32(fichero[i, "Attack"]);
                card.Defense = Convert.ToInt32(fichero[i, "Defense"]);

                if (!String.IsNullOrWhiteSpace(fichero[i, "Faction1"]))
                {
                    card.Factions.Add(fichero[i, "Faction1"]);
                }
                if (!String.IsNullOrWhiteSpace(fichero[i, "Faction2"]))
                {
                    card.Factions.Add(fichero[i, "Faction2"]);
                }
                if (!String.IsNullOrWhiteSpace(fichero[i, "Faction3"]))
                {
                    card.Factions.Add(fichero[i, "Faction3"]);
                }

                if (!String.IsNullOrWhiteSpace(fichero[i, "Skill1"]))
                {
                    card.AddSkillFromText(fichero[i, "Skill1"]);
                }
                if (!String.IsNullOrWhiteSpace(fichero[i, "Skill2"]))
                {
                    card.AddSkillFromText(fichero[i, "Skill2"]);
                }
                if (!String.IsNullOrWhiteSpace(fichero[i, "Skill3"]))
                {
                    card.AddSkillFromText(fichero[i, "Skill3"]);
                }
                if (!String.IsNullOrWhiteSpace(fichero[i, "Skill4"]))
                {
                    card.AddSkillFromText(fichero[i, "Skill4"]);
                }
                if (!String.IsNullOrWhiteSpace(fichero[i, "Skill5"]))
                {
                    card.AddSkillFromText(fichero[i, "Skill5"]);
                }


                this.cards.Add(card);
            }
        }
Example #5
0
        static void Main(string[] args)
        {
            Console.Clear();
            Console.Write("Comando>");
            String command;
            Boolean quitNow = false;
            string[] elementos;
            long elapsed = 0;
            int veces = 1;
            Player player = null;
            Player defender = null;
            List<Result> resultados = new List<Result>();
            Dictionary<String, String> argumentos;
            string playersPath = null;
            String options = null;
            string attackerName = null;
            string defenderName = null;
            Game game = null;

            while (!quitNow)
            {
                string[] comando;
                string key, value;

                command = Console.ReadLine();
                elementos = command.Split(' ');
                command = elementos[0];

                argumentos = new Dictionary<string, string>();
                foreach (String elemento in elementos)
                {
                    key = value = elemento;

                    if (elemento.StartsWith("-"))
                    {
                        key = elemento.Substring(1);

                        if (elemento.Contains(":"))
                        {
                            comando = elemento.Split(':');
                            key = comando[0].Substring(1);
                            value = comando[1];
                        }
                    }

                    argumentos.Add(key, value);
                }

                switch (command.ToLower())
                {
                    case "clear":
                        game = null;
                        player = null;
                        defender = null;
                        resultados = new List<Result>();
                        playersPath = null;
                        options = null;
                        attackerName = null;
                        defenderName = null;
                        break;
                    case "c":
                    case "combat": //c -a:Bambori -d:herres47 -o:t,f

                        if (argumentos.Keys.Contains("a")) attackerName = argumentos["a"];
                        if (argumentos.Keys.Contains("d")) defenderName = argumentos["d"];
                        if (argumentos.Keys.Contains("o")) options = argumentos["o"];

                        if (game == null)
                        {
                            game = new Game();
                            game.LoadFromFiles(null, playersPath);
                            if (!string.IsNullOrWhiteSpace(options)) game.SetOptions(options);

                            player = game.Oponentes.FirstOrDefault(x => x.Name == attackerName);
                            defender = game.Oponentes.FirstOrDefault(x => x.Name == defenderName);

                            game.BeginSteppedCombat(player, defender);
                        }

                        if (game.IsCombatInProgress) game.DoTurn();

                        Console.WriteLine(game.StateString());

                        break;

                    case "war": //war -v:5 -o:default
                        elapsed = DateTime.Now.Ticks;
                        bool writeFiles = false;

                        if (argumentos.Keys.Contains("v")) veces = Convert.ToInt32(argumentos["v"]);
                        if (argumentos.Keys.Contains("p")) playersPath = argumentos["p"];
                        if (argumentos.Keys.Contains("o")) options = argumentos["o"];
                        if (argumentos.Keys.Contains("out")) writeFiles = true;

                        game = new Game();
                        game.LoadFromFiles(null, playersPath);
                        if (!string.IsNullOrWhiteSpace(options)) game.SetOptions(options);

                        resultados = game.War(veces);

                        if (writeFiles)
                        {
                            game.Result2CSV();
                            Console.WriteLine("Done!");
                        }
                        else
                        {
                            Console.WriteLine(game.ResultString());
                        }
                        Console.WriteLine(string.Format("Tiempo total:{0} ms", (DateTime.Now.Ticks - elapsed) / 10000));
                        break;
                    case "sim"://sim -v:50 -dp:16 -w:4 -var:3
                        elapsed = DateTime.Now.Ticks;
                        int depth = 64;
                        int width = 2;
                        int variations = 3;
                        string inventoryPath = "inventory.csv";

                        if (argumentos.Keys.Contains("v")) veces = Convert.ToInt32(argumentos["v"]);
                        if (argumentos.Keys.Contains("dp")) depth = Convert.ToInt32(argumentos["dp"]);
                        if (argumentos.Keys.Contains("w")) width = Convert.ToInt32(argumentos["w"]);
                        if (argumentos.Keys.Contains("var")) variations = Convert.ToInt32(argumentos["var"]);
                        if (argumentos.Keys.Contains("p")) playersPath = argumentos["p"];
                        if (argumentos.Keys.Contains("i")) inventoryPath = argumentos["i"];
                        if (argumentos.Keys.Contains("a")) attackerName = argumentos["a"];
                        if (argumentos.Keys.Contains("o")) options = argumentos["o"];
                        if (argumentos.Keys.Contains("d")) defenderName = argumentos["d"];

                        List<Card> inventory = new List<Card>();

                        game = new Game();
                        game.LoadFromFiles();
                        HelperCsv file = new HelperCsv(inventoryPath);

                        for(int i = 0; i < file.Count; i++)
                        {
                            inventory.Add(game.Cards.GetCard(file[i, "Name"], 0));
                        }

                        player = game.Oponentes.FirstOrDefault(x => x.Name == attackerName);
                        defender = game.Oponentes.FirstOrDefault(x => x.Name == defenderName);

                        if (player != null)
                        {
                            game.Oponentes.Remove(player);

                            if (!string.IsNullOrWhiteSpace(options)) game.SetOptions(options);

                            if (defender != null)
                            {
                                game.Oponentes.Clear();
                                game.Oponentes.Add(defender);
                            }

                            DeckFinder simDeck= new DeckFinder(game, player, game.Oponentes, inventory, veces);

                            player = simDeck.Search(variations, depth, width);

                            Console.WriteLine(player.ToFullString());
                        }

                        Console.WriteLine(string.Format("Tiempo total:{0} ms", (DateTime.Now.Ticks - elapsed) / 10000));

                        break;
                    case "f":
                    case "fight"://f -v:2 -a:Bambori -d:herres47 -o:t,f
                        elapsed = DateTime.Now.Ticks;
                        Result result;
                        defender = null;

                        if (argumentos.Keys.Contains("v")) veces = Convert.ToInt32(argumentos["v"]);
                        if (argumentos.Keys.Contains("a")) attackerName = argumentos["a"];
                        if (argumentos.Keys.Contains("d")) defenderName = argumentos["d"];
                        if (argumentos.Keys.Contains("o")) options = argumentos["o"];

                        game = new Game();
                        game.LoadFromFiles();

                        player = game.Oponentes.FirstOrDefault(x => x.Name == attackerName);
                        defender = game.Oponentes.FirstOrDefault(x => x.Name == defenderName);

                        if (player != null)
                        {
                            game.Oponentes.Remove(player);

                            if (defender != null)
                            {
                                game.Oponentes.Clear();
                                game.Oponentes.Add(defender);
                            }

                            if (!string.IsNullOrWhiteSpace(options)) game.SetOptions(options);

                            result = game.FightAll(player, veces);
                            Console.WriteLine(string.Format("WinRatio: {0:%#0.00}. Battles:{1}", result.Wins, result.BattleCount));
                        }

                        Console.WriteLine(string.Format("Tiempo total:{0} ms", (DateTime.Now.Ticks - elapsed) / 10000));
                        break;
                    case "quit":
                        quitNow = true;
                        break;

                    default:
                        //Console.WriteLine("Unknown Command " + command);
                        break;
                }
            }
        }
Example #6
0
File: Game.cs Project: Amarinal/S3
        public void LoadFromFiles(String cardPath = null, String playersPath = null)
        {
            if (cardPath == null) cardPath = @"Cartas.csv";
            if (playersPath == null) playersPath = @"Players.csv";

            cards = new CardCollection();
            cards.ReadFromFile(cardPath);

            HelperCsv fichero = new HelperCsv(playersPath);
            Player player;
            oponentes = new List<Player>();

            for (int i = 0; i < fichero.Count; i++)
            {
                player = new Player();
                player.LoadFromCsv(fichero, i, this.cards);
                oponentes.Add(player);
            }
        }
Example #7
0
        public void LoadFromCsv(HelperCsv csv, int line, CardCollection cards)
        {
            this.deckOriginal = new List<Card>();
            this.Id = line;
            this.Name = csv[line, "Name"];
            //this.HitPoints = Convert.ToInt32(csv[line, "Hitpoints"]);
            Card card = null;

            string[] carta;

            for(int i = 1; i < 16; i++)
            {
                carta = csv[line, "Card" + i.ToString()].Split(';');

                int level = 0;

                if (carta.Length > 1) level = Convert.ToInt32(carta[1]);

                card = cards.GetCard(carta[0], level);
                if (card != null) this.deckOriginal.Add(card);
            }

            this.deckOriginal = deckOriginal.OrderBy(x => x.Id).ToList();

            string hero = csv[line, "Hero"];
            SetHero(hero);
        }