Example #1
0
        private static void Wnd_Load(object sender, EventArgs e)
        {
            Console.WriteLine("Окно загружено!");
            GL.Viewport(0, 0, wnd.Width, wnd.Height);

            GL.Enable(EnableCap.DepthTest);


            EG.Init();


            vr          = new VertexVert();
            vr.Vertexes = new List <Vertex>(arrray);
            vr.Save();


            model = new XMLModel();
            model.LoadFromFile("./model.xml", null);
            model.Create();

            ShadowShader = ShaderProgram.FromSrcDir("shadowshader");
            int[] textures = new int[56];
            GL.GenTextures(56, textures);



            ShadowFraemBuffer = new FraemBuffer();
        }