public virtual void Deserialize(BigEndianReader reader) { BindingPointCategory = reader.ReadSByte(); BindingPointIndex = reader.ReadSByte(); SubEntityLook = new EntityLook(); SubEntityLook.Deserialize(reader); }
public override void Deserialize(BigEndianReader reader) { base.Deserialize(reader); TargetId = reader.ReadInt(); EntityLook = new EntityLook(); EntityLook.Deserialize(reader); }
public virtual void Deserialize(BigEndianReader reader) { ContextualId = reader.ReadInt(); Look = new EntityLook(); Look.Deserialize(reader); Disposition = Types.ProtocolTypeManager.GetInstance<EntityDispositionInformations>(reader.ReadShort()); Disposition.Deserialize(reader); }
public virtual void Deserialize(BigEndianReader reader) { GuestId = reader.ReadInt(); HostId = reader.ReadInt(); Name = reader.ReadUTF(); GuestLook = new EntityLook(); GuestLook.Deserialize(reader); Breed = reader.ReadSByte(); Sex = reader.ReadBoolean(); Status = Types.ProtocolTypeManager.GetInstance<PlayerStatus>(reader.ReadShort()); Status.Deserialize(reader); }
public override void Deserialize(BigEndianReader reader) { PlayerInfo = new JobCrafterDirectoryEntryPlayerInfo(); PlayerInfo.Deserialize(reader); var limit = reader.ReadUShort(); JobInfoList = new JobCrafterDirectoryEntryJobInfo[limit]; for (int i = 0; i < limit; i++) { JobInfoList[i] = new JobCrafterDirectoryEntryJobInfo(); JobInfoList[i].Deserialize(reader); } PlayerLook = new EntityLook(); PlayerLook.Deserialize(reader); }
public override void Deserialize(BigEndianReader reader) { base.Deserialize(reader); Look = new EntityLook(); Look.Deserialize(reader); }
public virtual void Deserialize(BigEndianReader reader) { Look = new EntityLook(); Look.Deserialize(reader); Index = reader.ReadSByte(); }
public virtual void Deserialize(BigEndianReader reader) { SpouseAccountId = reader.ReadInt(); SpouseId = reader.ReadInt(); SpouseName = reader.ReadUTF(); SpouseLevel = reader.ReadByte(); Breed = reader.ReadSByte(); Sex = reader.ReadSByte(); SpouseEntityLook = new EntityLook(); SpouseEntityLook.Deserialize(reader); GuildInfo = new BasicGuildInformations(); GuildInfo.Deserialize(reader); AlignmentSide = reader.ReadSByte(); }
public override void Deserialize(BigEndianReader reader) { RequestId = reader.ReadInt(); PlayerName = reader.ReadUTF(); PlayerId = reader.ReadInt(); Look = new EntityLook(); Look.Deserialize(reader); }
public virtual void Deserialize(BigEndianReader reader) { UniqueId = reader.ReadInt(); FirtNameId = reader.ReadShort(); LastNameId = reader.ReadShort(); AdditionalInfos = new AdditionalTaxCollectorInformations(); AdditionalInfos.Deserialize(reader); WorldX = reader.ReadShort(); WorldY = reader.ReadShort(); SubAreaId = reader.ReadShort(); State = reader.ReadSByte(); Look = new EntityLook(); Look.Deserialize(reader); Kamas = reader.ReadInt(); Experience = reader.ReadDouble(); Pods = reader.ReadInt(); ItemsValue = reader.ReadInt(); }